Arrhythmia, chaotic female vampiric Convict # -------- ---.---- -------- -------- -------- -------- |......| |......| |......| |......| |......| |......| |......| |......| #-......| #-......| |......| |.....#| |......| |.......##%#|......| ###|%.....| |.%....| |......| |%..(..| |......| |......| # |..(...| |.......# |......| |.......####-......| |.......## |......| |......|####-......| -.-+--+- ----.--- -------- ---|---- --.----- -------- ### ### # # # # # # # ## ## ## --|----- -|------ -------- --|----- ---|---- -------- |..[%..| |......| |......| |......| #%......| |......| |.[[)[[| |.....@| |......| |......| ###|......| |......| |)[[[.[| |....Fa| |......| |......| # |......| |......| |[.[[[[| |....a..####-..<...| |..>....## |.......####.......| |.[.[[[| |......| |......| |......| |......| |......| -------- -------- -------- -------- -------- -------- Arrhythmia the Jail-bird Experience level: 8 Strength: 18 Dexterity: 10 Constitution: 18 Intelligence: 13 Wisdom: 10 Charisma: 5 Health: 0(73) Energy: 52(52) AC: -5 Gold: 0 Moves: 5048 Your Inventory: Armor g - an uncursed +0 pair of gloves called reg [leather] (being worn) p - a blessed +1 helmet [of searching] (being worn) q - a [blessed] +4 pair of low boots (being worn) r - an [uncursed] +0 small shield (being worn) Q - an uncursed [+0] blue and green shield [elven] R - a cursed [+0] dwarvish mithril-coat S - a cursed [+0] hard hat [dwarvish iron helm] T - a cursed [+0] mummy wrapping U - an [uncursed] +0 elven mithril-coat (being worn) V - a cursed [+0] pair of gloves called reg [leather] W - a cursed [+0] pair of hiking boots [elven] X - an [uncursed] +0 leather cloak (being worn) Y - a cursed [+1] piece of cloth [cloak of displacement] Z - a cursed [+0] striped shirt Scrolls m - 2 cursed unlabeled scrolls [of blank paper] t - a cursed scroll labeled FOOBIE BLETCH [of flood] Potions l - an uncursed clear potion [of water] Rings B - an uncursed ring of slow digestion (on right hand) Tools a - a cursed [tallow] candle b - a cursed lock pick c - a cursed [+0 thirsty] unicorn horn e - a cursed bag [oilskin sack] f - an uncursed bag called Sack [sack] h - a cursed bag of tricks [0:12] C - an uncursed [magic] lamp called Magic (lit) Contents of the oilskin sack: a blessed [+5] dagger [dagger] an uncursed [+0] hooded cloak [of cold resistance (dwarvish)] an uncursed [+0] leather hat [elven leather helm] an uncursed [+0] leather hat [elven leather helm] an uncursed Hot Futa Mare Dick [(slime mold)] a cursed ruby ring [of teleportation] an uncursed quartz wand [of create monster (0:15)] an uncursed blindfold [blindfold] an uncursed skeleton key [skeleton key] an uncursed violet gem [worthless glass] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 954. Your alignment was 35 / 35. Monster difficulty range was 0 - 5. Level difficulty was 2. You were immune to poison. You were immune to level-drain. You were immune to sickness. You had automatic searching. You could fly. You could survive without air. You had slower digestion. You regenerated. You were unlucky (-3). You are dead. Vanquished creatures: 4 small mimics a rodent of unusual size a gelatinous cube a quivering blob a leprechaun a gnome king an orc mummy an owlbear a dog 2 jaguars a black unicorn a human zombie 3 soldier ants a fire ant a wood nymph a rock piercer 3 rock moles a pony a fog cloud a shrieker 2 gnome lords a floating eye 4 dwarves a kobold lord a rothe a rabid rat a giant bat 3 Kop Sergeants 2 monkeys 4 dwarf zombies 3 acid blobs 2 gas spores 4 hobbits 2 manes 2 giant rats a green mold 20 gnomes 5 Keystone Kops 3 geckos 8 jackals 2 foxes 3 kobolds 4 goblins a sewer rat 6 grid bugs 3 bats 6 lichens a kobold zombie 4 newts 128 creatures vanquished. Voluntary challenges: You left the true Path of Zen. You went without food. You never hit with a wielded weapon. You read items or engraved 16 times. You put on armor 23 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 an altar, some sinks a long staircase Level 2 <- You were here an armor shop, a sink Level 3 a tool shop, some fountains, a sink Level 4 a delicatessen, a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 8 many shops, a temple, a magic chest, a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:126 you advanced to experience level 2. On T:408 you advanced to experience level 3. On T:800 you advanced to experience level 4. On T:859 you reached level 2 of The Dungeons of Doom. On T:1423 you advanced to experience level 5. On T:1652 you reached level 3 of The Dungeons of Doom. On T:2149 you advanced to experience level 6. On T:2367 you reached level 4 of The Dungeons of Doom. On T:2940 you reached level 1 of The Gnomish Mines. On T:2951 you advanced to experience level 7. On T:3665 you reached level 2 of The Gnomish Mines. On T:3800 you advanced to experience level 8. On T:3960 you reached level 3 of The Gnomish Mines. Latest messages: As you read the scroll, it disappears. Htargcm zaps a wand of striking! The wand misses you. Htargcm zaps a wand of striking! The wand misses you. [HP+1=15] Yecch! This stuff tastes like poison. (But in fact it was biologically contaminated Hot Futa Mare Dick juice.) You break out in hives. The killer bee stings! Htargcm zaps a wand of striking! The wand hits you! You hear the howling of the CwnAnnwn... [HP-11=4] As you read the scroll, it disappears. Your hands twitch. The killer bee misses. Htargcm hits! (2x) You die... The sack is empty. Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 2 with 6802 points, and 0 pieces of gold, after 5048 moves. You were level 8 with a maximum of 73 hit points when you died.