Arrhythmia, chaotic female vampiric Convict ------- ---------#############################|.....| #....%...%####### |.....| ---------- #|.......| # --------- #......| |[[[[[[[).| #|.......-# ### |.......| ###|.)...| |[[[)[[[[.-# #|.......|# # #|.......| # ---.--- |[))[[[[[.|# #---------# ####|.......| ### # |[[[[[[[[. # ### # ## |.......| # # |[[)[[[[] % # # # #####....<..%a@a## # --------- # ### # # --------- # # ------# #### ### # ### |....|# #------ # ## # |....|# #|.[...## ---.------- ###|....|# #..>..| |.........| #......# |.....# |.........| |....| ------# #########%%##########%..........| ------ |.........| ----------- Arrhythmia the Jail-bird Experience level: 8 Strength: 16 Dexterity: 12 Constitution: 18 Intelligence: 14 Wisdom: 9 Charisma: 7 Health: 0(76) Energy: 52(52) AC: 9 Gold: 652 Moves: 2931 Your Inventory: Coins $ - 652 gold pieces Amulets D - a [cursed] circular amulet [of restful sleep] Armor b - a cursed +0 striped shirt j - an [uncursed] +0 iron skull cap [orcish helm] (being worn) l - an [uncursed] +0 cloak of invisibility s - an [uncursed +0] mummy wrapping Scrolls e - an [uncursed] scroll labeled FOOBIE BLETCH [of scare monster] w - an [uncursed] scroll labeled VELOX NEB [of genocide] Potions g - 2 [uncursed] silver potions [of monster detection] m - an [uncursed] sky blue potion [of healing] Rings a - an [uncursed] ring of polymorph [and drain resistance] z - an [uncursed] ring of sustain ability B - a [cursed] topaz ring [of hunger] C - a [cursed -2] gold ring [of gain strength] E - an [uncursed] ring of sustain ability F - an [uncursed] ceramic ring [of invisibility] G - a [cursed -1] shiny ring [of gain wisdom] H - a [cursed -1] gold ring [of gain strength] I - a [cursed] platinum ring [of teleportation] J - a [cursed -1] shiny ring [of gain wisdom] K - an [uncursed +1] ring of adornment L - an [uncursed] ring of sustain ability M - an [uncursed] quartz ring [of stealth] N - an [uncursed] plastic ring [of protection from shape changers] O - an [uncursed] ring of teleport control Q - an [uncursed] ring of free action S - an [uncursed] ring of teleport control Z - an [uncursed] plastic ring [of protection from shape changers] Tools d - an uncursed blindfold k - an [uncursed] looking glass [mirror] o - an [uncursed] skeleton key v - an [uncursed +0] pick-axe Gems n - an [uncursed] orange gem [worthless glass] U - 2 [uncursed] red gems [worthless glass] V - an [uncursed] yellow gem [worthless glass] Iron balls c - an [uncursed] heavy iron ball (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - protection 1 clerical 38% [||||||||] b - cure blindness 2 healing 92% [||||||||] c - magic missile 2 attack 92% [||||||||] Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 80. Your alignment was 24 / 24. Monster difficulty range was 1 - 7. Level difficulty was 6. You were immune to poison. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a lizard 3 human zombies a mountain nymph a rock piercer a rock mole a pony a fog cloud a violet fungus 2 gnome lords a kobold mummy a gray ooze a straw golem 2 giant ants 2 floating eyes 2 dwarves a kobold shaman a rothe a rabid rat a centipede a giant bat 2 dwarf zombies 2 werejackals 3 iguanas 8 killer bees a gas spore 2 hobbits a hobgoblin 4 giant rats a green mold 8 gnomes 12 Keystone Kops 2 gnome zombies 3 geckos 6 jackals 2 kobolds 3 goblins 3 sewer rats 8 grid bugs 2 bats 2 lichens 9 kobold zombies 5 newts 115 creatures vanquished. Voluntary challenges: You left the true Path of Zen. You went without food. You never hit with a wielded weapon. You read items or engraved 6 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a long staircase Level 3 a jewelry store, a fountain Level 4 stairs to The Gnomish Mines Level 6 <- You were here an armor shop The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:88 you advanced to experience level 2. On T:261 you advanced to experience level 3. On T:407 you reached level 2 of The Dungeons of Doom. On T:425 you advanced to experience level 4. On T:723 you reached level 3 of The Dungeons of Doom. On T:977 you advanced to experience level 5. On T:1075 you reached level 4 of The Dungeons of Doom. On T:1487 you reached level 1 of The Gnomish Mines. On T:1495 you advanced to experience level 6. On T:2053 you advanced to experience level 7. On T:2165 you reached level 5 of The Dungeons of Doom. On T:2483 you reached level 6 of The Dungeons of Doom. On T:2897 you advanced to experience level 8. Latest messages: The killer bee stings! (2x) The killer bee's sting was poisoned! The poison doesn't seem to affect you. [HP-3=15] You miss the killer bee. (2x) The killer bee stings! [HP-2=13] You miss the killer bee. (2x) The giant ant bites! The killer bee stings! The killer bee's sting was poisoned! The poison doesn't seem to affect you. The killer bee stings! [HP-7=6] You hit the giant ant. You miss the giant ant. The giant ant bites! The killer bee stings! The killer bee's sting was poisoned! The poison doesn't seem to affect you. The giant ant bites! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 6 with 4727 points, and 652 pieces of gold, after 2931 moves. You were level 8 with a maximum of 76 hit points when you died.