Arrhythmia, chaotic female vampiric Convict ### -------------.-- ------------ |...............# |..........| ...............| |..........| |<...........%.| ##-.......>..| |...............#########|....I.....| ---------------- #......@....| ##|..........| ------------ Arrhythmia the Inmate Experience level: 5 Strength: 16 Dexterity: 11 Constitution: 20 Intelligence: 11 Wisdom: 10 Charisma: 8 Health: 0(43) Energy: 36(36) AC: 8 Gold: 388 Moves: 1525 Your Inventory: Coins $ - 388 gold pieces Weapons k - an [uncursed +0] broad pick [dwarvish mattock] (weapon in hands) Armor b - a cursed +0 striped shirt (being worn) i - an [uncursed +0] pair of mud boots [levitation] l - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) m - an [uncursed] +0 hooded cloak [dwarvish] (being worn) p - an [uncursed +0] pair of buckled boots [kicking] Scrolls d - an uncursed scroll of magic mapping e - an [uncursed] scroll labeled ZELGO MER [of food detection] n - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of teleportation] u - an uncursed scroll of enchant weapon v - an uncursed scroll of genocide w - an uncursed scroll of create monster x - a blessed scroll of flood Spellbooks E - an [uncursed] white spellbook [of fireball] F - an [uncursed] stained spellbook [of magic missile] Potions j - an [uncursed] white potion [of levitation] r - an [uncursed] indigo potion [of paralysis] s - an [uncursed] amber potion [of hallucination] Rings g - a [blessed +2] glass ring [of gain wisdom] y - an [uncursed] chrysoberyl ring [of sustain ability] Wands z - an [uncursed] bronze wand [of magic missile (0:6)] Tools f - an [uncursed] bag of tricks [0:0] h - an [uncursed] expensive camera [0:91] q - an [uncursed] bag of tricks [0:7] Gems A - an [uncursed] blue gem [worthless glass] B - 2 [uncursed] orange gems [worthless glass] C - an [uncursed] yellowish brown gem [topaz] D - 2 [uncursed] violet gems [worthless glass] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 106. Your alignment was 17 / 17. Monster difficulty range was 0 - 4. Level difficulty was 4. You were immune to level-drain. You were immune to sickness. You were blinded. You were punished. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a small mimic 2 floating eyes a dwarf an iguana a hobbit a cave spider 5 gnomes a gecko 2 jackals a goblin 2 grid bugs 4 lichens a kobold zombie 23 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 2 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a fountain Level 3 a general store, a fountain Level 4 <- You were here stairs to The Gnomish Mines The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:314 you reached level 2 of The Dungeons of Doom. On T:357 you advanced to experience level 2. On T:690 you reached level 3 of The Dungeons of Doom. On T:952 you advanced to experience level 3. On T:1056 you reached level 4 of The Dungeons of Doom. On T:1109 you reached level 1 of The Gnomish Mines. On T:1141 you advanced to experience level 4. On T:1230 you advanced to experience level 5. Latest messages: An alarm sounds! The Keystone Kops are after you! Startled, you drop the iron ball. The iron ball falls on your head. Fortunately, you are wearing a hard helmet. [HP-2=41] A cloud of darkness falls upon you. [HP+1=42] [HP+1=43] It hits! [HP-6=37] It hits! [HP-8=29] [HP+1=30] It hits! [HP-7=23] It hits! [HP-13=10] [HP+1=11] It hits! You die... The bag of tricks is empty. Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 4 with 1244 points, and 388 pieces of gold, after 1525 moves. You were level 5 with a maximum of 43 hit points when you died.