Arrhythmia, chaotic female vampiric Convict ------- |..@..| -.....| |.....| ------- Arrhythmia the Detainee Experience level: 1 Strength: 13 Dexterity: 12 Constitution: 19 Intelligence: 12 Wisdom: 9 Charisma: 9 Health: 11(11) Energy: 4(4) AC: 10 Gold: 61 Moves: 627 Your Inventory: Coins $ - 61 gold pieces Armor b - a cursed +0 striped shirt (being worn) Scrolls e - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of light] Rings d - an [uncursed +1] jacinth ring [of increase accuracy] Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were nominally aligned. Hunger level was -147. Your alignment was 0 / 13. Monster difficulty range was 0 - 1. Level difficulty was 2. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. Your luck was zero. You survived. Vanquished creatures: a fox a kobold a sewer rat a grid bug a lichen a newt 6 creatures vanquished. Voluntary challenges: You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 some fountains a long staircase Level 2 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:222 you reached level 2 of The Dungeons of Doom. Latest messages: You hear a distant squeak. You regain consciousness. [20 turns] You faint from lack of food. You regain consciousness. [21 turns] You faint from lack of food. You regain consciousness. [22 turns] You faint from lack of food. You regain consciousness. [23 turns] You begin praying to Tymora. You are surrounded by a shimmering light. You finish your prayer. You feel that Tymora is satisfied. [3 turns] You are already wielding that! You feel too weak from hunger to explore. You don't have anything to drink. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 2 with 159 points, and 61 pieces of gold, after 627 moves. You were level 1 with a maximum of 11 hit points when you quit.