Arrhythmia, chaotic female vampiric Convict --------- --------- --------- |.......| #........| |.......| |.......| ###|..^....| |........## |.......| # |.......| |.......| # |.......|### |.......| #........| ####+ |.....>.-# |........#####|.......| -.------- --------- --.------ ## # # # ###### ## -------.- ------- ---.----- --------- --------- |.......| %%%%%(| |.......| |.....<.| #........| |.......| %!%%%%| |.......| |........#####|.......| |.......| .%%%%%%| |.......| |.......| |.......| |........#####|.%%%%%!| |........#####-.......| |....{..| |.......| _@@!%%%%%| |.....{.| |.......| |.......| --------- --------- --------- --------- --------- Arrhythmia the Detainee Experience level: 2 Strength: 16 Dexterity: 11 Constitution: 20 Intelligence: 12 Wisdom: 8 Charisma: 8 Health: 25(25) Energy: 11(12) AC: 9 Gold: 338 Moves: 794 Your Inventory: Coins $ - 338 gold pieces Armor b - a cursed +0 striped shirt (being worn) d - an [uncursed] +0 pair of elven boots (being worn) Rings f - a [cursed] jacinth ring [of polymorph] Tools e - an [uncursed] looking glass [mirror] Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were fervently aligned. Hunger level was 751. Your alignment was 13 / 13. Monster difficulty range was 0 - 2. Level difficulty was 2. You were immune to level-drain. You were immune to sickness. You were punished. You were stealthy. You could fly. You could survive without air. You regenerated. Your luck was zero. You survived. Vanquished creatures: a gecko a jackal a kobold 4 grid bugs 2 lichens 2 kobold zombies 3 newts 14 creatures vanquished. Voluntary challenges: You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here a delicatessen, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:643 you reached level 2 of The Dungeons of Doom. On T:705 you advanced to experience level 2. Latest messages: $ - 85 gold pieces. You feel your magical energy drain away! You hear someone cursing shoplifters. The door opens. This door is locked. (2x) WHAMMM!!! As you kick the door, it crashes open! You miss the gecko. (2x) The gecko bites! [HP-2=23] You miss the gecko. You bite the gecko. You feed on the lifeblood. The gecko suddenly seems weaker! The gecko dies! [HP+1=24] Hit points restored. [HP+1=25] "I don't sell to your kind here." Tjiwidej gratefully inherits all your possessions. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 2 with 508 points, and 338 pieces of gold, after 794 moves. You were level 2 with a maximum of 25 hit points when you quit.