Arrhythmia, chaotic female vampiric Convict ----- #.@..| # |._{| ....| |...| ----- Arrhythmia the Detainee Experience level: 1 Strength: 14 Dexterity: 13 Constitution: 20 Intelligence: 12 Wisdom: 10 Charisma: 7 Health: 11(11) Energy: 4(4) AC: 10 Gold: 0 Moves: 23 Your Inventory: Armor b - a cursed +0 striped shirt (being worn) Spellbooks e - an [uncursed] spellbook of slow monster Tools d - an [uncursed oil] lamp (lit) Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - slow monster 2 enchantment 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You had sinned. Hunger level was 180. Your alignment was -5 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. You were unlucky (-1). You survived. Vanquished creatures: 2 jackals Voluntary challenges: You were an atheist. You went without food. You never hit with a wielded weapon. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a fountain a long staircase Latest messages: The jackal bites! You miss the jackal. (2x) The jackal bites! [HP-1=8] You kill the jackal! [HP+1=9] [HP+1=10] d - a lamp. [HP+1=11] Your lamp is now on. You see here a ragged spellbook. e - a ragged spellbook. That is a silly thing to read. You begin to memorize the runes. You learn the "slow monster" spell. [4 turns] There is a long staircase up here. You see here 6 uncursed rocks. Final status: Goodbye Arrhythmia the Convict... You escaped from the dungeon with 8 points, and 0 pieces of gold, after 23 moves. You were level 1 with a maximum of 11 hit points when you escaped.