Arrhythmia, chaotic female vampiric Convict --------- |.......| |...<%).._@# --------- Arrhythmia the Detainee Experience level: 1 Strength: 17 Dexterity: 11 Constitution: 16 Intelligence: 14 Wisdom: 8 Charisma: 8 Health: 11(11) Energy: 8(8) AC: 10 Gold: 92 Moves: 304 Your Inventory: Coins $ - 92 gold pieces Armor b - a cursed +0 striped shirt (being worn) Wands d - an [uncursed] wand of opening (0:0) Iron balls c - an [uncursed] heavy iron ball (chained to you) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were fervently aligned. Hunger level was 47. Your alignment was 11 / 11. Monster difficulty range was 0 - 1. Level difficulty was 2. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. You were unlucky (-1). You survived. Vanquished creatures: 2 jackals 2 sewer rats a grid bug a newt 6 creatures vanquished. Voluntary challenges: You were an atheist. You went without food. You never hit with a wielded weapon. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:276 you reached level 2 of The Dungeons of Doom. Latest messages: You are beginning to feel weak. You don't have that object. The walnut wand glows and fades. You don't have that object. You don't have that object. Your chain quivers for a moment. You drop a heavy iron ball (chained to you). c - a heavy iron ball (chained to you). You feel too weak from hunger to explore. Your chain quivers for a moment. You feel an absence of magical power. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 2 with 176 points, and 92 pieces of gold, after 304 moves. You were level 1 with a maximum of 11 hit points when you quit.