Arrhythmia, chaotic female vampiric Convict ---------- |<.......-#########)###################### |........| #--------------------------------- |........|# #|...............................| |........|### (|(----....-----)----|--..-----..| ---------- # (|.|..|---.|...[.|..|..|..| |..| ####[%##..|%.|..|.|[_.|.-..|..|..| |..| #|.--||..|.|.(.|.--------.| |..| ###|.%..|..|.|...|....-...|.---+-..| # #|.%[.--|-.----|....|...|........| ### #|..........|..|-+-.-----..-----.| ------- # #|%...--|-..-..| |......KK|.%!|.| |......########|%-+-|..|.----| --|--K.K@@%.%|.| |.....| # |%| |..|.|.=(|--|...|---K-----.| |......## |.| |---.-.)!|..|...| +.......| ------- |.| |....|.]?|..|...| |.......| |.----....------|--------.....{.| |...............................| --------------------------------- Arrhythmia the Jail-bird Experience level: 8 Strength: 18 Dexterity: 12 Constitution: 20 Intelligence: 10 Wisdom: 8 Charisma: 7 Health: 0(85) Energy: 46(46) AC: -5 Gold: 368 Moves: 3781 Your Inventory: Coins $ - 368 gold pieces Armor b - a cursed +0 striped shirt (being worn) m - an [uncursed] +0 elven cloak (being worn) o - a cursed +0 dwarvish mithril-coat (being worn) p - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) t - an [uncursed] +0 blue and green shield [elven] (being worn) C - an uncursed +0 pair of gloves called reg [leather] (being worn) D - an uncursed +2 pair of walking shoes [low] (being worn) Tools s - an uncursed towel Gems n - an uncursed obsidian stone Iron balls c - an uncursed heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You had transgressed. Hunger level was 236. Your alignment was -27 / 28. Monster difficulty range was 1 - 7. Level difficulty was 7. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were punished. You were stealthy. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: 7 watchmen a giant beetle a quivering blob a leprechaun a dwarf mummy an owlbear a plains centaur a rope golem a fire ant 2 enormous rats a pony a yellow light a shrieker 3 gnome lords 3 gnomish wizards a gray ooze 4 giant ants 7 dwarves a kobold lord 3 rothes a rabid rat a wererat an iguana 11 killer bees 2 gas spores a hobbit 6 manes a green mold a red mold 25 gnomes 4 Keystone Kops 2 garter snakes a gecko 5 jackals a fox 4 sewer rats 6 grid bugs 2 bats 4 lichens 3 kobold zombies 4 newts 128 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 3 times. You put on armor 23 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a fountain Level 4 stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 7 <- You were here some shops, a temple, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:336 you reached level 2 of The Dungeons of Doom. On T:1050 you advanced to experience level 2. On T:1054 you reached level 3 of The Dungeons of Doom. On T:1152 you advanced to experience level 3. On T:1271 you advanced to experience level 4. On T:1429 you reached level 4 of The Dungeons of Doom. On T:1434 you advanced to experience level 5. On T:1835 you reached level 1 of The Gnomish Mines. On T:1878 you advanced to experience level 6. On T:2163 you advanced to experience level 7. On T:2344 you reached level 2 of The Gnomish Mines. On T:2706 you advanced to experience level 8. On T:2944 you reached level 3 of The Gnomish Mines. Latest messages: You miss Karangkobar. (2x) Karangkobar swings her pick-axe. Karangkobar hits! Karangkobar swings her pick-axe. Karangkobar misses. Karangkobar swings her pick-axe. Karangkobar misses. Karangkobar swings her pick-axe. Karangkobar hits! [HP-24=5] You begin praying to Tymora. The Keystone Kop swings his rubber hose. The Keystone Kop hits! The Keystone Kop swings his club. The Keystone Kop hits! The Keystone Kop misses. The Keystone Kop swings his club. The Keystone Kop misses. Karangkobar swings her pick-axe. Karangkobar hits! You die... Karangkobar looks at your corpse, shakes her head, and sighs. Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 7 with 6096 points, and 368 pieces of gold, after 3781 moves. You were level 8 with a maximum of 85 hit points when you died.