Arrhythmia, chaotic female vampiric Convict ----------- |.........| |.....}...| |}.......}| |*....}.}_| .......}@.+ ----------- Arrhythmia the Detainee Experience level: 2 Strength: 11 Dexterity: 12 Constitution: 17 Intelligence: 15 Wisdom: 11 Charisma: 9 Health: 22(22) Energy: 12(12) AC: 10 Gold: 120 Moves: 391 Your Inventory: Coins $ - 120 gold pieces Armor b - a cursed +0 striped shirt (being worn) Gems e - an [uncursed] blue gem [worthless glass] Iron balls c - a [cursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were fervently aligned. Hunger level was -27. Your alignment was 11 / 11. Monster difficulty range was 0 - 2. Level difficulty was 3. You were immune to level-drain. You were immune to sickness. You were punished. You saw invisible. You could fly. You could survive without air. You regenerated. You were unlucky (-1). You survived. Vanquished creatures: a green mold a grid bug 4 lichens a newt 7 creatures vanquished. Voluntary challenges: You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 some fountains, a sink a long staircase Level 3 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:333 you reached level 2 of The Dungeons of Doom. On T:338 you advanced to experience level 2. On T:375 you reached level 3 of The Dungeons of Doom. On T:390 you refused a wish. Latest messages: This water's no good! The fountain dries up! You faint from lack of food. You regain consciousness. [12 turns] You don't have anything to drink. There is nothing here to pick up. You fly down along the stairs. Water gushes forth from the overflowing fountain! You faint from lack of food. You regain consciousness. [12 turns] The cool draught refreshes you. You unleash a water demon! Grateful for his release, he grants you a wish! You may wish for an object. The fountain dries up! There is nothing here to pick up. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 3 with 306 points, and 120 pieces of gold, after 391 moves. You were level 2 with a maximum of 22 hit points when you quit.