Arrhythmia, chaotic female vampiric Convict - ---- ---..---- --..| ------- |.......| |...---.....| ---- ---------- |....--.--- --.........-- ....--..----...|....-- --...||...| |........-- ..(..%....-....<......---- |....----.----- |........| .%.%....())...|.)........| -......|.....-- ----.....|---............--.------....%.... |.....(|--...>------- |....--..................| |-......%. -------- |...|....|.-- ---..............---.|.-.--- ---......... ---.|.......| |.......... |...| |....---.%. |........-----.--.... ---.--- |...----... ---^.....| |...| |...| -----|..... ---.(..---.--- ---.--- |^.... |........| |...| --..... |-.------- ---.--- --...... ----|..| ....|...| |....... --..--.-| ...--.--- --...---. |.......-- ...a@.| |....| |........| ------ --.--- ---.|.|.-- --- ------- Arrhythmia the Jail-bird Experience level: 8 Strength: 15 Dexterity: 11 Constitution: 16 Intelligence: 17 Wisdom: 9 Charisma: 7 Health: 0(58) Energy: 40(40) AC: 9 Gold: 750 Moves: 3320 Your Inventory: Coins $ - 750 gold pieces Armor b - a cursed +0 striped shirt l - an [uncursed] +0 hooded cloak [dwarvish] (being worn) r - an [uncursed] rotted +0 pair of jackboots [high] (being worn) x - a [cursed +0] striped shirt Scrolls f - an [uncursed] scroll labeled VAS CORP BET MANI [of remove curse] i - a [cursed] scroll labeled SODALG [of enchant weapon] Potions n - an [uncursed] viscous potion [of extra healing] s - an [uncursed] golden potion [of object detection] v - a [cursed] sky blue potion [of sleeping] Rings w - a [cursed] citrine ring [of polymorph control] Wands g - an [uncursed] porcelain wand [of cancellation (0:4)] j - an [uncursed] long wand [of speed monster (0:5)] k - an [uncursed] short wand [of slow monster (0:5)] Tools e - an [uncursed] skeleton key h - an [uncursed] pair of lenses o - an [uncursed] skeleton key p - an [uncursed] skeleton key t - an [uncursed] looking glass [mirror] y - an [uncursed] lock pick Gems u - an [uncursed] violet gem [worthless glass] B - an [uncursed] stone called Luck/flint [luckstone] Iron balls c - an [uncursed] heavy iron ball (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - detect monsters 1 divination 0% [|||||||.] Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 813. Your alignment was 26 / 26. Monster difficulty range was 1 - 7. Level difficulty was 7. You were immune to poison. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a giant beetle a vampire bat a brown pudding 5 human zombies a rope golem a soldier ant a mountain nymph a shrieker 4 gnome lords a gnomish wizard a kobold mummy a floating eye 8 dwarves a kobold lord a rabid rat a monkey 3 orc zombies an acid blob 2 coyotes a gas spore 2 hobbits a large kobold a hobgoblin a giant rat a cave spider 26 gnomes a gnome zombie 4 jackals 3 foxes 2 kobolds a sewer rat 5 grid bugs 4 lichens 8 newts 97 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 1 time. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 an altar a long staircase Level 2 some fountains Level 4 a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 7 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:484 you advanced to experience level 2. On T:710 you reached level 2 of The Dungeons of Doom. On T:780 you advanced to experience level 3. On T:1114 you reached level 3 of The Dungeons of Doom. On T:1127 you advanced to experience level 4. On T:1488 you reached level 4 of The Dungeons of Doom. On T:1537 you advanced to experience level 5. On T:1779 you reached level 1 of The Gnomish Mines. On T:1811 you advanced to experience level 6. On T:2272 you reached level 2 of The Gnomish Mines. On T:2376 you advanced to experience level 7. On T:2409 you reached level 5 of The Dungeons of Doom. On T:2698 you reached level 3 of The Gnomish Mines. On T:2997 you advanced to experience level 8. Latest messages: The soldier ant stings! The soldier ant bites! The soldier ant stings! [HP-27=31] You miss the soldier ant. (2x) The soldier ant bites! The soldier ant stings! [HP-12=19] You miss the soldier ant. You bite the soldier ant. You feed on the lifeblood. The soldier ant suddenly seems weaker! The soldier ant dies! [HP+1=20] [HP+1=21] [HP+1=22] [HP+1=23] You miss the soldier ant. (2x) The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 7 with 4123 points, and 750 pieces of gold, after 3320 moves. You were level 8 with a maximum of 58 hit points when you died.