Arrhythmia, chaotic female vampiric Convict --- -*-- ...| --..| -q@_| |.qGG- |..q.x --...- |...- --.. ... .... .... ..... ..... ...... ...... ..----- --- Arrhythmia the Jail-bird Experience level: 6 Strength: 18/04 Dexterity: 10 Constitution: 20 Intelligence: 8 Wisdom: 9 Charisma: 6 Health: 0(64) Energy: 32(32) AC: 2 Gold: 542 Moves: 1757 Your Inventory: Coins $ - 542 gold pieces Armor b - a cursed +0 striped shirt (being worn) h - an [uncursed] +0 pair of mud boots [water walking] (being worn) j - a cursed -1 dwarvish mithril-coat (being worn) k - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) l - an [uncursed] +0 pair of hard shoes [iron] Scrolls g - an uncursed scroll of teleportation i - an uncursed scroll labeled KIRJE [of enchant armor] Tools f - a blessed [oil] lamp called Regu (lit) (weapon in hand) Iron balls c - an uncursed heavy iron ball (chained to you) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 882. Your alignment was 18 / 18. Monster difficulty range was 0 - 5. Level difficulty was 5. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could walk on water. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a rock mole a pony a shrieker 2 floating eyes 3 dwarves a kobold shaman 2 dwarf zombies a wererat 2 iguanas a gas spore 2 giant rats a green mold 2 gnomes a gnome zombie a gecko 3 jackals a fox a kobold a sewer rat 3 lichens 4 newts 35 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 1 time. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a scroll shop, a fountain Level 3 a potion shop, a fountain Level 4 an altar to Tymora, a fountain stairs to The Gnomish Mines The Gnomish Mines: Level 5 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:264 you advanced to experience level 2. On T:634 you reached level 2 of The Dungeons of Doom. On T:908 you advanced to experience level 3. On T:1036 you reached level 3 of The Dungeons of Doom. On T:1084 you advanced to experience level 4. On T:1298 you advanced to experience level 5. On T:1385 you reached level 4 of The Dungeons of Doom. On T:1539 you reached level 1 of The Gnomish Mines. On T:1638 you advanced to experience level 6. Latest messages: You finish wearing a +0 pair of hard shoes. [HP-4=31] [2 turns] The rothe hits! The rothe bites! (2x) The gnome hits! The gnome thrusts her dagger. The gnome hits! [HP-19=12] The rothe hits! The rothe bites! (2x) You finish taking off a +0 pair of hard shoes (being worn). [HP-7=5] [2 turns] The gnome just misses! The gnome thrusts her dagger. The gnome hits! [HP-2=3] The rothe misses. The rothe bites! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 5 with 2088 points, and 542 pieces of gold, after 1757 moves. You were level 6 with a maximum of 64 hit points when you died.