Arrhythmia, chaotic female vampiric Convict $ * $ * --... --_... ..B).(. ..0%..- ..._%... ..0.%... .(.... + |..%... * 0 --[)%. $ 0 0 |.).. 0 $ .... 0 ... ))! $ 0 *( 0 Arrhythmia the Jail-bird Experience level: 6 Strength: 13 Dexterity: 11 Constitution: 12 Intelligence: 14 Wisdom: 9 Charisma: 7 Health: 21(24) Energy: 27(27) AC: 6 Gold: 676 Moves: 1863 Your Inventory: Coins $ - 676 gold pieces Weapons g - an [uncursed +0] boomerang (in quiver) Armor s - a [cursed +0] dwarvish mithril-coat Potions q - a [blessed] potion of oil Rings t - an [uncursed] shiny ring [of fire resistance] (on right foreclaw) v - a cursed wooden ring [of polymorph] (on left foreclaw) w - an [uncursed] tiger eye ring [of polymorph control] Wands r - an [uncursed] bronze wand [of striking] (0:0) Tools p - an [uncursed] looking glass [mirror] Iron balls c - an [uncursed] heavy iron ball (chained to you) (alternate weapon; not wielded) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 908. Your alignment was 19 / 19. Monster difficulty range was 0 - 5. Level difficulty was 5. You were immune to fire. You were immune to sleep. You were immune to poison. You were immune to sickness. You were stunned. You were punished. You were going to confuse monsters. You could fly. You regenerated. You were polymorphing. You were polymorphed into a vampire bat (908). Your luck was zero. You survived. Vanquished creatures: a pony a shrieker a violet fungus 4 gnome lords 2 floating eyes 6 dwarves a giant bat an iguana 2 acid blobs a gas spore a hobbit a red mold 15 gnomes 2 geckos a kobold a goblin 2 sewer rats 2 grid bugs 2 bats 2 lichens a newt 50 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 5 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You abstained from Elbereth's help. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 5 Level 4 stairs to The Dungeons of Doom Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:187 you reached level 2 of The Dungeons of Doom. On T:234 you advanced to experience level 2. On T:272 you advanced to experience level 3. On T:711 you reached level 3 of The Dungeons of Doom. On T:740 you advanced to experience level 4. On T:1164 you reached level 1 of The Gnomish Mines. On T:1196 you advanced to experience level 5. On T:1312 you advanced to experience level 6. On T:1609 you reached level 2 of The Gnomish Mines. Latest messages: [HP+2=33] [2 turns] The gnome thrusts his crude dagger. The gnome hits! [HP-3=30] You miss the gnome. You bite the gnome. [HP+1=31] You hit the gnome. You kill the gnome! You are hit by a dagger. You turn into a vampire bat! You shrink out of your cloak! You become much too small for your shirt! Your helmet falls to the floor! Your boots are pushed off your feet! You can't even move a handspan with this load! [HP-7=24] [2 turns] You collapse under your load. You are hit by a dagger. [HP-3=21] Final status: Goodbye Arrhythmia the Convict... You quit in The Gnomish Mines on dungeon level 5 with 2288 points, and 676 pieces of gold, after 1863 moves. You were level 6 with a maximum of 46 hit points when you quit.