Arrhythmia, chaotic female vampiric Convict ------- | ##.......#### .$| ----------- # |.....| # $.$$| |%........| --------------- ### |.....| ##..$$$$| |.........| ##-.............| # ------- +----- |.>_u.....| # |......0......-############ |...@C.....#### |.............| ---------.- --------------- # ############################## -.---- |<...| |....| |....| |....| ------ Arrhythmia the Prisoner Experience level: 13 Strength: 16 Dexterity: 10 Constitution: 18 Intelligence: 11 Wisdom: 15 Charisma: 12 Health: 0(135) Energy: 90(90) AC: -4 Gold: 0 Moves: 27362 Your Inventory: Amulets z - an uncursed amulet called ESP [of ESP] Armor e - an uncursed very burnt +0 pair of elven boots (being worn) y - an uncursed burnt +0 cloak of displacement (being worn) J - an uncursed rusty thoroughly corroded +2 helmet (being worn) O - an uncursed +1 dwarvish mithril-coat (being worn) S - a blessed +0 shield of reflection (being worn) W - an uncursed thoroughly burnt +0 pair of gloves called Dex [gauntlets of dexterity] (being worn) Rings u - an uncursed ring of free action Tools g - an uncursed expensive camera [0:48] k - an uncursed silver bell [(Bell of Opening) (0:3)] l - an uncursed [wooden] flute A - an uncursed [+0] unicorn horn B - an uncursed towel Q - an uncursed skeleton key Gems x - a blessed luckstone Iron balls c - the blessed rustproof Iron Ball of Liberation (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - cure blindness 2* healing 100% [........] b - stone to flesh 3* healing 100% [........] c - teleport away 6 escape 100% [||......] d - levitation 4 escape 100% [|||.....] e - create monster 2 clerical 100% [||||....] Your skills at the end: Fighting Skills body armor [Skilled / Skilled] shield [Basic / Basic] Weapon Skills flail [Expert / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was -99. Your alignment was 144 / 146. Monster difficulty range was 2 - 13. Level difficulty was 14. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were magic-protected. You were punished. You were warned. You had automatic searching. You were displaced. You were stealthy. You could fly. You could survive without air. You regenerated. You had reflection. You were lucky (3). You had extra luck. Good luck did not time out for you. Tymora was angry with you (1). You are dead. Vanquished creatures: Warden Arianna 2 iron golems 2 trappers a skeleton a lava demon 3 inmates 3 lurkers above an ettin 5 black puddings a watch captain 3 ghosts a queen bee 2 giant mimics a zruty 2 large mimics a wumpus a baby long worm 2 stalkers an air elemental 5 earth elementals 4 xorns a giant zombie 9 sergeants a water demon 2 wargs 16 small mimics 3 glass piercers 4 rodents of unusual size a xan 4 ettin mummies a quantum mechanic a sasquatch a djinni a giant turtle a gelatinous cube 3 pyrolisks 2 large dogs 2 freezing spheres 2 flaming spheres a large cat 2 tigers a gargoyle a dwarf king a tengu a stone giant a red naga a pit viper 4 pythons a cobra a carnivorous ape 2 ettin zombies 6 Grey-elves 16 soldiers 7 watchmen 3 succubi an incubus a chameleon 38 giant beetles 4 quivering blobs 2 cockatrices 5 wolves 17 winter wolf cubs 40 leprechauns 2 orc-captains an iron piercer 2 mumakil 17 giant spiders a scorpion 3 ice vortices 2 black lights 2 vampire bats 5 gnome kings 2 orc mummies 3 dwarf mummies an ogre a brown pudding a rust monster 8 owlbears 3 gold golems a werewolf 5 lizards a chickatrice 4 dogs a dingo 3 housecats 3 jaguars 5 dwarf lords 5 white unicorns 2 dust vortices 2 ravens 2 plains centaurs a Kop Kaptain 2 gnome mummies 2 snakes 5 apes 5 human zombies a rope golem 9 Woodland-elves 15 soldier ants 3 fire ants 2 snow ants 14 wood nymphs 9 water nymphs 7 mountain nymphs 2 Mordor orcs 26 Uruk-hai 2 orc shamans 4 rock piercers 7 enormous rats 5 rock moles 2 ponies 5 fog clouds 3 yellow lights 2 shriekers 2 violet fungi 19 gnome lords 6 gnomish wizards 2 Kop Lieutenants a red naga hatchling a golden naga hatchling a gray ooze a barrow wight 4 elf zombies 2 ghouls 4 straw golems 4 paper golems 5 wax golems 3 giant ants a little dog 6 floating eyes 2 kittens 26 dwarves 2 homunculi 3 kobold lords 3 kobold shamans 15 hill orcs 18 rothes 5 rabid rats 2 centipedes 4 giant bats 2 Kop Sergeants 2 orc zombies 3 miners 2 wererats 4 muggers 7 iguanas 12 killer bees 2 acid blobs 4 gas spores 7 hobbits 4 manes 3 large kobolds 6 hobgoblins 29 giant rats 2 cave spiders 2 brown molds 3 yellow molds 2 red molds 94 gnomes 5 Keystone Kops 2 garter snakes 2 gnome zombies 8 geckos 3 jackals 2 foxes a kobold 4 goblins 17 sewer rats 14 grid bugs 3 bats 6 lichens 3 newts 878 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 10 times. You read items or engraved 38 times. You put on armor 86 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You abstained from Elbereth's help. You encountered 2 bones levels. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 16 Level 1 an altar a long staircase Level 2 a fountain stairs to The Gnomish Mines Level 3 a general store, a fountain, a sink Level 4 a fountain, a sink Level 5 (Ninfa) a fountain Level 6 (Ninfa) a fountain, a sink Level 7 a fountain Level 8 some fountains Level 9 many fountains Level 10 stairs to Sokoban Level 11 a general store Level 12 stairs to Town Level 14 <- You were here Level 15 portal to The Quest The Gnomish Mines: levels 3 to 11 Level 3 stairs to The Dungeons of Doom Level 6 some shops, a temple to Tymora, a magic chest, some fountains The Quest: levels 1 to 6 Level 1 an altar to Tymora, a magic chest, a sink portal to The Dungeons of Doom Level 3 a general store, a sink Sokoban: Level 9 a magic chest stairs to The Dungeons of Doom Town: levels 9 to 11 Level 9 many shops, a sink Level 10 many fountains, many trees Level 11 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:251 you reached level 2 of The Dungeons of Doom. On T:747 you advanced to experience level 2. On T:750 you reached level 1 of The Gnomish Mines. On T:753 you advanced to experience level 3. On T:834 you advanced to experience level 4. On T:855 you advanced to experience level 5. On T:1260 you advanced to experience level 6. On T:1550 you reached level 3 of The Gnomish Mines. On T:1602 you advanced to experience level 7. On T:1822 you received Luck Blade from Tymora. On T:1841 you advanced to experience level 8. On T:2319 you reached level 4 of The Gnomish Mines. On T:3122 you received a fireproof thirsty sling from Tymora. On T:3152 you advanced to experience level 9. On T:3981 you reached level 5 of The Gnomish Mines. On T:4293 you reached level 6 of The Gnomish Mines. On T:4611 you reached level 7 of The Gnomish Mines. On T:4869 you reached level 8 of The Gnomish Mines. On T:4916 you advanced to experience level 10. On T:5341 you received a fireproof sling of frost from Tymora. On T:6206 you reached level 9 of The Gnomish Mines. On T:8024 you reached level 3 of The Dungeons of Doom. On T:8246 you reached level 4 of The Dungeons of Doom. On T:8452 you reached level 5 of The Dungeons of Doom. On T:8607 you reached level 6 of The Dungeons of Doom. On T:9062 you advanced to experience level 11. On T:9198 you reached level 7 of The Dungeons of Doom. On T:9361 you reached level 8 of The Dungeons of Doom. On T:9703 you reached level 9 of The Dungeons of Doom. On T:9897 you reached level 10 of The Dungeons of Doom. On T:13699 you advanced to experience level 12. On T:13771 you wished for "Blessed +3 shield of reflection". On T:16920 you reached level 3 of Sokoban. On T:17005 you reached level 11 of The Dungeons of Doom. On T:17618 you reached level 12 of The Dungeons of Doom. On T:17703 you reached level 3 of Town. On T:17795 you reached level 2 of Town. On T:18629 you reached level 1 of Town. On T:21917 you reached level 13 of The Dungeons of Doom. On T:22308 you reached level 14 of The Dungeons of Doom. On T:22540 you reached level 15 of The Dungeons of Doom. On T:22858 you reached level 1 of The Quest. On T:23701 you embarked upon an epic quest. On T:23885 you reached level 2 of The Quest. On T:24072 you reached level 3 of The Quest. On T:24747 you reached level 4 of The Quest. On T:24774 you advanced to experience level 13. On T:25160 you reached level 5 of The Quest. On T:26040 you reached level 6 of The Quest. On T:26163 you killed Warden Arianna on level 4 of The Quest. On T:26913 you completed the quest! On T:26995 you reached level 16 of The Dungeons of Doom. Latest messages: The warhorse bites! The plains centaur misses. The plains centaur kicks! The warhorse kicks! The warhorse bites! The plains centaur misses. (2x) [HP-9=29] The warhorse just misses! The warhorse misses. The plains centaur hits! The plains centaur kicks! The warhorse kicks! The warhorse bites! [HP-12=17] The warhorse kicks! The warhorse bites! The plains centaur just misses! The plains centaur kicks! The warhorse kicks! The warhorse bites! The plains centaur hits! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 14 with 55208 points, and 0 pieces of gold, after 27362 moves. You were level 13 with a maximum of 135 hit points when you died.