Arrhythmia, chaotic female vampiric Convict ------ $ ---.|..| --- ----- $ $ |......| --.-- --...| * * --- -------.|.---- ---- |...-- |....| $ |.-- $ $ --..||...|.| --..| -....| --..-- |*.---- $ |...--.--|.| |...| ....-----..| --..|.-- ---.--...| |%| ---...| ......-->..-- $ --....------------------...--.--- ..------- |...|.| #...........----- --...........................| |.)%..%.| ---.--|.| #......---^..--.-- --........*....--..-...------ |..--.-.---|...| |.| #......| --_.....| ---- --.........)G@..........-- ------ ....--.--- |.---#|.....-----....-| |..| --......*...............| $ --.--.---.-....| |.}.|#|........|--....| --..| |......................| |.......| .....| ---}-.|^.--....| --..-- |...----|...---................-----.......| -....| |}})[}----.--- |..-- |-.....--..-----...............%..|.........- |.|.| ---}}}}----- |-..| --................................^..---.---.- |.|.|--- |}[..}| |..-- |..........------------.|............| --- |..||.|.|..| --..}}.| ----..-- --..|.......| ----.......--..-- ----|.|.|.. |...}--- --......| -----.....-- --......||...| $ |....- |..}}| |......-- ---.--- * $ ----------.-- ---..| --.--- --..---- --- --- ---- --- ---- Arrhythmia the Jail-bird Experience level: 8 Strength: 16 Dexterity: 9 Constitution: 20 Intelligence: 10 Wisdom: 10 Charisma: 9 Health: 0(81) Energy: 52(52) AC: -1 Gold: 772 Moves: 3953 Your Inventory: Coins $ - 772 gold pieces Armor b - a cursed +0 striped shirt (being worn) m - an [uncursed] very rotted +3 hooded cloak [dwarvish] (being worn) C - a cursed +1 dwarvish mithril-coat (being worn) E - a cursed +0 leather hat [elven leather helm] (being worn) F - a [cursed +0] striped shirt S - an [uncursed +0] pair of hard shoes [iron] Rings q - an [uncursed] ring of see invisible (on right hand) Wands s - a [cursed] wand of speed monster [0:3] t - a [cursed] wand of speed monster [0:3] u - a [cursed] wand called striking [of striking] (0:0) v - an [uncursed] wand called Magic missile [of magic missile] (0:0) w - a [cursed] wand called striking [of striking] (0:0) J - an [uncursed] wand of make invisible [0:3] Tools g - an [uncursed] expensive camera [0:38] l - an [uncursed +1] pick-axe (weapon in hand) p - an [uncursed] expensive camera [0:49] A - a [cursed tallow] candle B - an [uncursed] skeleton key G - 2 [uncursed wax] candles Iron balls c - an uncursed thoroughly rusty heavy iron ball (chained to you) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was -93. Your alignment was 27 / 29. Monster difficulty range was 0 - 6. Level difficulty was 5. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were punished. You saw invisible. You were invisible to others. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a quivering blob a leprechaun a gnome king an orc mummy a brown pudding a lizard a dingo a jaguar a blue jelly a snake 2 rope golems a snow ant an imp a mountain nymph 5 enormous rats 2 rock moles a pony a yellow light a shrieker a gnome lord a gnomish wizard a guardian naga hatchling a straw golem a giant ant 2 floating eyes 2 dwarves 2 kobold lords 2 rothes a centipede a wererat an iguana a gas spore 3 hobbits 2 large kobolds 2 hobgoblins a giant rat a brown mold 2 yellow molds a green mold a red mold 10 gnomes a gnome zombie 3 geckos 6 jackals 2 kobolds 4 sewer rats 4 grid bugs 4 lichens 5 newts 94 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 16 times. You put on armor 9 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 an altar a long staircase Level 2 a weapon shop, an altar Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 <- You were here Level 6 a temple, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:316 you advanced to experience level 2. On T:609 you reached level 2 of The Dungeons of Doom. On T:685 you advanced to experience level 3. On T:926 you reached level 3 of The Dungeons of Doom. On T:931 you advanced to experience level 4. On T:1300 you advanced to experience level 5. On T:1340 you reached level 1 of The Gnomish Mines. On T:1379 you advanced to experience level 6. On T:1702 you reached level 2 of The Gnomish Mines. On T:1971 you advanced to experience level 7. On T:2712 you advanced to experience level 8. On T:2877 you reached level 3 of The Gnomish Mines. Latest messages: The gnome king thrusts his dagger. The gnome king misses. [HP+1=16] [HP+1=17] The gnome king thrusts his dagger. The gnome king misses. [HP+1=18] The gnome king thrusts his dagger. The gnome king misses. [HP+1=19] The gnome king thrusts his dagger. The gnome king hits! [HP-6=13] The gnome king thrusts his dagger. The gnome king hits! [HP-4=9] The gnome king thrusts his dagger. The gnome king hits! [HP-3=6] [HP+1=7] The gnome king thrusts his dagger. The gnome king hits! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 5 with 6009 points, and 772 pieces of gold, after 3953 moves. You were level 8 with a maximum of 81 hit points when you died.