Arrhythmia, chaotic female vampiric Convict ------ ----- ------ ##.....| ------------- |....######|..*.| --------- ## # |....| #.....>......| ##-%{.| #-.==.| |...(...| 0 ###*###...%..############|............# @ |...| |.===| |..[<...| # # # .-.--.0 ..--.--------##Z# |...| |.===| |........# ####### ## ### ## ## ## |...| ------ ----.--.-# # # ## # # ### ----- ##### # #######*# **###### # # # ## ## # # ## 0 * # # # # # # #### ### ######## ################## #### # ----.----### # *# -.--.---------# ##### # |........##### # |............|################## |..{....| ### # |.............###### ### -.-.---- |.......| # -.------ |............| # # |......| |.......+#########|.......)##%#-....%..)....| ###|..>...| |.......| # #.......| |............| #.......| --------- ###|......| ----------.--- #|......| #|......| # # -------- -------- Arrhythmia the Jail-bird Experience level: 6 Strength: 18 Dexterity: 10 Constitution: 19 Intelligence: 13 Wisdom: 8 Charisma: 7 Health: 0(60) Energy: 37(37) AC: 7 Gold: 84 Moves: 1859 Your Inventory: Coins $ - 84 gold pieces Weapons d - an [uncursed +0] crude dagger [orcish] t - a [cursed -2] dwarvish mattock Armor b - an uncursed +0 striped shirt (being worn) p - an [uncursed] +1 hard hat [dwarvish iron helm] q - an [uncursed] +0 hooded cloak [dwarvish] (being worn) r - an [uncursed] +0 pair of hard shoes [iron] (being worn) J - an [uncursed] +0 iron skull cap of speed [and brilliance (orcish helm)] (being worn) Scrolls g - 2 uncursed scrolls of enchant armor i - an uncursed scroll of create monster l - an uncursed scroll of charging Potions h - an [uncursed] dark green potion [of sleeping] j - a [cursed] brown potion [of gain energy] m - an [uncursed] bubbly potion [of invisibility] n - an [uncursed] pink potion [of healing] Rings e - an [uncursed] jade ring [of slow digestion] (on left hand) I - an [uncursed] porcelain ring [of searching] P - a cursed wooden ring [of polymorph] (on right hand) Gems K - 2 [uncursed] green gems [worthless glass] L - an [uncursed] yellow gem [worthless glass] Iron balls c - an [uncursed] heavy iron ball (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - protection 1 clerical 57% [||||||||] Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 655. Your alignment was 19 / 19. Monster difficulty range was 0 - 5. Level difficulty was 4. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You had slower digestion. You regenerated. You were polymorphing. You were very fast. Your luck was zero. You are dead. Vanquished creatures: a water moccasin a rock mole a yellow light a shrieker 2 gray oozes an elf zombie 2 floating eyes a dwarf 3 hill orcs a giant bat 4 dwarf zombies an acid blob a hobbit a hobgoblin 2 giant rats a yellow mold 4 garter snakes 4 jackals a fox 2 goblins 4 grid bugs 2 bats 3 lichens a newt 45 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 4 times. You put on armor 9 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 3 a scroll shop, a fountain Level 4 <- You were here a jewelry store, some fountains a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:645 you reached level 2 of The Dungeons of Doom. On T:738 you reached level 3 of The Dungeons of Doom. On T:773 you advanced to experience level 2. On T:999 you advanced to experience level 3. On T:1090 you advanced to experience level 4. On T:1106 you reached level 4 of The Dungeons of Doom. On T:1196 you advanced to experience level 5. On T:1618 you advanced to experience level 6. Latest messages: [HP+1=34] You are having a tough time swinging the heavy iron ball. You destroy the elf zombie! The water moccasin bites! (2x) [HP-6=28] Wait! There's a water moccasin hiding under a water moccasin corpse! [HP+1=29] You miss the water moccasin. You bite the water moccasin. The water moccasin bites! (2x) [HP-9=20] [HP+1=21] The water moccasin bites! (4x) [HP-11=10] You miss the water moccasin. You bite the water moccasin. You feed on the lifeblood. The water moccasin suddenly seems weaker! The water moccasin bites! (2x) [HP-5=5] [HP+1=6] The elf zombie hits! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 4 with 2124 points, and 84 pieces of gold, after 1859 moves. You were level 6 with a maximum of 60 hit points when you died.