Arrhythmia, chaotic female vampiric Convict ------ ------------ --------- |.<..-# |..........| |.......| #.....|# |...........# |.......| #|....|# |........|.|# |....)...############ #------# ----.-------# #@_>.....| # ------- #### # ## # ###|.......| ##-.%%%%| # # # # # --|------ |.%!%%| # # ### # ### # .!%%%| % # # # # ### %%!%| # # ### # ### # %!%!| --------------# # # # # ### ----- |............-# ####################### # |............| #---.---- # ### |.............####|......| ### # -------------- #|.......###### #----- ## #|......| # #....| ------------.--- |......| ###|...| #...............| |......| #-...+####|....>.........| -------- ----- ---------------- Arrhythmia the Jail-bird Experience level: 6 Strength: 16 Dexterity: 12 Constitution: 18 Intelligence: 11 Wisdom: 9 Charisma: 8 Health: 0(52) Energy: 34(34) AC: 8 Gold: 265 Moves: 1691 Your Inventory: Coins $ - 265 gold pieces Weapons g - an [uncursed +0] runed dagger [elven] Armor b - a cursed +0 striped shirt (being worn) m - an [uncursed] +0 hooded cloak [dwarvish] (being worn) n - an [uncursed] +0 pair of hard shoes [iron] (being worn) o - an [uncursed +0] pair of fencing gloves [gauntlets of dexterity] p - an [uncursed +0] pair of hiking boots [elven] Potions h - 2 [uncursed] ochre potions [of confusion] i - an [uncursed] sky blue potion [of restore ability] s - an [uncursed] potion of oil Tools j - an [uncursed] blindfold k - a [blessed magic] lamp called Magic (lit) q - an [uncursed] towel t - an [uncursed] looking glass [mirror] Gems l - an [uncursed] gray stone [flint] Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 140. Your alignment was 18 / 18. Monster difficulty range was 0 - 4. Level difficulty was 2. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: 2 small mimics 2 gnome lords a little dog 2 dwarves a homunculus 2 rothes a monkey an acid blob 3 coyotes 3 hobbits 12 gnomes 3 Keystone Kops 3 jackals 2 kobolds 2 goblins 5 grid bugs a bat 3 lichens 4 newts 53 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 2 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 <- You were here a delicatessen stairs to The Gnomish Mines Level 3 a general store The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:309 you advanced to experience level 2. On T:414 you reached level 2 of The Dungeons of Doom. On T:461 you advanced to experience level 3. On T:730 you advanced to experience level 4. On T:990 you reached level 3 of The Dungeons of Doom. On T:1062 you reached level 1 of The Gnomish Mines. On T:1065 you advanced to experience level 5. On T:1176 you advanced to experience level 6. Latest messages: The magic missile bounces! [HP-11=15] [HP+1=16] Pakka Pakka zaps an iridium wand! The wand misses you. [HP+1=17] [HP+1=18] Pakka Pakka zaps a wand of striking! The wand misses you. [HP+1=19] With great effort you climb the stairs. Pakka Pakka zaps a wand of striking! The wand hits you! [HP-11=8] Pakka Pakka zaps a wand of striking! The wand misses you. Pakka Pakka zaps a wand of striking! The wand hits you! You hear the howling of the CwnAnnwn... [HP-5=3] Pakka Pakka zaps a wand of striking! The wand hits you! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 2 with 339 points, and 265 pieces of gold, after 1691 moves. You were level 6 with a maximum of 52 hit points when you died.