Arrhythmia, chaotic female vampiric Convict ----------- |....|....| ----- |....|....| #|..*| |....|....| ###|...| |........<|#####.%..| ----- #.....|....|### --+-- |...| #|....|....|# |....######|....|.....# |...| #-----------# --.-- ##########)@## ##### # # # #### ----.---## |.......## |......|# |.......# -------- Arrhythmia the Jail-bird Experience level: 6 Strength: 11 Dexterity: 13 Constitution: 15 Intelligence: 11 Wisdom: 9 Charisma: 8 Health: 66(66) Energy: 36(36) AC: 10 Gold: 97 Moves: 2512 Your Inventory: Coins $ - 97 gold pieces Amulets d - an [uncursed] pyramidal amulet [of restful sleep] Weapons f - 4 [uncursed +0] darts i - an [uncursed +0] crude dagger [orcish] Armor b - an uncursed +0 striped shirt D - a cursed -2 mummy wrapping (being worn) H - an [uncursed +0] hooded cloak [dwarvish] I - an [uncursed] +0 pair of hard shoes [iron] (being worn) Scrolls m - 2 [uncursed] scrolls labeled ZLORFIK [of teleportation] o - an [uncursed] scroll labeled GNIK SISI VLE [of fire] q - an [uncursed] scroll labeled ETAOIN SHRDLU [of light] r - a [cursed] scroll labeled ETAOIN SHRDLU [of light] s - a [blessed] scroll called Remove curse [of remove curse] z - an [uncursed] scroll labeled FOOBIE BLETCH [of earth] C - an [uncursed] scroll labeled YUM YUM [of magic mapping] Potions p - a [cursed] potion of oil y - an [uncursed] potion of sickness E - an [uncursed] potion of sleeping Rings l - an [uncursed] emerald ring [of free action] Wands v - an [uncursed] oak wand [of striking (0:5)] B - an [uncursed] octagonal wand [of enlightenment (0:12)] Tools G - an [uncursed] stethoscope Gems g - an [uncursed] orange gem [agate] h - an [uncursed] violet gem [worthless glass] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 900. Your alignment was 22 / 22. Monster difficulty range was 0 - 5. Level difficulty was 5. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. You were a werejackal. Your luck was zero. You survived. Vanquished creatures: a gnome mummy 4 water moccasins a pony a shrieker 3 giant ants 2 kittens a dwarf a kobold shaman a dwarf zombie a werejackal an iguana an acid blob 2 coyotes 2 manes a hobgoblin a cave spider 2 yellow molds 2 green molds a gnome a gecko 10 jackals a fox 3 kobolds 2 goblins 5 grid bugs a lichen 2 kobold zombies 4 newts 58 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 112 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You changed form 3 times. You used no wishes. You wrote Elbereth's name 61 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 a delicatessen Level 4 a sink a long staircase Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:46 you advanced to experience level 2. On T:95 you advanced to experience level 3. On T:123 you advanced to experience level 4. On T:498 you advanced to experience level 5. On T:650 you reached level 2 of The Dungeons of Doom. On T:1262 you reached level 3 of The Dungeons of Doom. On T:1726 you reached level 4 of The Dungeons of Doom. On T:1727 you advanced to experience level 6. On T:2362 you reached level 5 of The Dungeons of Doom. Latest messages: You finish wearing a +0 pair of hard shoes. [2 turns] Never mind. The gecko bites! [HP-1=65] Hit points restored. [HP+1=66] The gecko bites! The gecko blocks your way. You hit the gecko. You bite the gecko. You kill the gecko! You are beginning to feel weak. You feel too weak from hunger to explore. (2x) You begin praying to Tymora. You are surrounded by a shimmering light. You finish your prayer. You feel that Tymora is well-pleased. Your stomach feels content. [3 turns] Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 5 with 2195 points, and 97 pieces of gold, after 2512 moves. You were level 6 with a maximum of 66 hit points when you quit.