Arrhythmia, chaotic female vampiric Convict - . --.---------- |. |...--.--.|..-- -... -----..-........).--- ..........|............<| -......0...).......-- -- -- -----. -....h....)...%.| -......................G...h..........- |......... --------.G...0.........| ---- |.....@.---.....| --......| --...-- --.|.--- |..-- ----- ---- Arrhythmia the Jail-bird Experience level: 8 Strength: 16 Dexterity: 11 Constitution: 17 Intelligence: 13 Wisdom: 12 Charisma: 5 Health: 0(66) Energy: 42(42) AC: 8 Gold: 413 Moves: 3746 Your Inventory: Coins $ - 413 gold pieces Weapons z - 3 [uncursed +0] daggers (wielded) Armor b - a cursed +0 striped shirt o - an [uncursed] +0 pair of hard shoes [iron] (being worn) u - an [uncursed +1] mummy wrapping w - an [uncursed +0] mummy wrapping B - an [uncursed +0] iron skull cap [orcish helm] C - an [uncursed +0] iron skull cap [orcish helm] K - a [cursed -1] iron skull cap [orcish helm] Scrolls i - 3 [uncursed] scrolls labeled FOOBIE BLETCH [of teleportation] Spellbooks p - an [uncursed] mottled spellbook [of magic mapping] D - an [uncursed] velvet spellbook [of turn undead] Potions q - an [uncursed] brown potion [of restore ability] s - an [uncursed] gooey potion [of see invisible] v - an [uncursed] white potion [of paralysis] J - a [cursed] clear potion [of unholy water] Rings y - an [uncursed] copper ring [of protection from shape changers] Wands j - an [uncursed] wand of create monster [0:13] x - an [uncursed] wand called No hold [of teleportation (0:7)] Tools a - an [uncursed] rusty corroded [+0] pick-axe (alternate weapon; not wielded) r - an [uncursed] magic marker [0:45] F - an [uncursed tallow] candle Gems d - an [uncursed] green gem [jade] k - an [uncursed] white gem [opal] t - 2 [uncursed] orange gems [worthless glass] E - an [uncursed] white gem [worthless glass] H - an [uncursed] yellowish brown gem [worthless glass] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 310. Your alignment was 28 / 28. Monster difficulty range was 1 - 7. Level difficulty was 6. You were immune to poison. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: 2 small mimics a raven a bugbear a water nymph an orc shaman a fog cloud 2 gnome lords 2 kobold mummies a gray ooze 5 giant ants a kitten 6 dwarves 2 homunculi 2 hill orcs 3 orc zombies a wererat an acid blob 3 coyotes 9 manes 3 hobgoblins 4 cave spiders 17 gnomes 11 garter snakes 3 geckos 7 jackals a fox a goblin 5 grid bugs 2 bats 2 lichens a kobold zombie 5 newts 107 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 39 times. You read items or engraved 149 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 99 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 3 an armor shop Level 4 a sink stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 5 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:681 you reached level 2 of The Dungeons of Doom. On T:943 you advanced to experience level 2. On T:1008 you reached level 3 of The Dungeons of Doom. On T:1294 you advanced to experience level 3. On T:1348 you advanced to experience level 4. On T:1404 you advanced to experience level 5. On T:1752 you advanced to experience level 6. On T:2196 you reached level 4 of The Dungeons of Doom. On T:2613 you advanced to experience level 7. On T:2640 you reached level 1 of The Gnomish Mines. On T:3712 you reached level 2 of The Gnomish Mines. On T:3723 you advanced to experience level 8. Latest messages: With great effort you move the boulder. The dwarf zaps an iridium wand! The wand hits you! [HP-18=48] [HP+1=49] The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king hits! The dwarf wields a dagger! [HP-26=23] You scrawl "Elbereth" with your fingers onto the floor. [HP+1=24] The dwarf zaps a wand of striking! The wand misses the dwarf king. The wand hits you! [HP-16=8] [HP+1=9] [HP+1=10] [HP+1=11] The dwarf zaps a wand of striking! The wand hits you! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 6 with 786 points, and 413 pieces of gold, after 3746 moves. You were level 8 with a maximum of 66 hit points when you died.