Arrhythmia, chaotic female vampiric Convict ###################################### ----------- # #------.---------.----------------########..........| ### #|...............................|# # |(........| # #|.-----.-.----.....------------.|# ###.<........| ### #|.|..)|...|%%|.....-..|..(|...|.|# # |.........| # #|.|..(|...|%.|.)...|..|(((|...|dd########+.........| ### #|.|%*.|...|..|.....|..|...|...|@|# #.---------- ----- # #|.|..)|...|-|-.....------|---|-d|# # # |..>-#########)###|.-|---.|--.....................|# ### # |...| # |.............{....[.{....)...dd|### # # |....## |.-|-----|-....---|--..........d| #### # |...| |.|...|...|---.|....|.-------|-d.##### -------.---- ----- ##########-.|...|...|..-.|....|.|..|....|.| #### |..........| |.|...|...|..|.|.(_.|.|..|....|.| #####...........| |.|...|...|..|.|[...|.-..|....|..## # |..........| |.------------.------.---------.| ##...........| |...............................| ------------ --------------------------------- Arrhythmia the Prisoner Experience level: 11 Strength: 16 Dexterity: 17 Constitution: 19 Intelligence: 11 Wisdom: 12 Charisma: 8 Health: 124(124) Energy: 61(61) AC: -17 Gold: 1206 Moves: 12397 Your Inventory: Coins $ - 1206 gold pieces Amulets u - an uncursed hexagonal amulet [of magical breathing] Weapons g - an uncursed very rusty +1 flail (weapon in hand) Q - an [uncursed +2] silver dagger W - an [uncursed +0] dagger Armor e - an uncursed +1 oilskin cloak (being worn) i - a blessed +2 polished silver shield named Reflection [of reflection] (being worn) t - an uncursed +0 pair of old gloves [leather] (being worn) B - an uncursed +0 dwarvish mithril-coat (being worn) K - a blessed +5 pair of hard shoes [iron] (being worn) P - a blessed +3 orcish helm (being worn) Scrolls b - a [cursed] scroll of light c - an [uncursed] scroll of identify Y - an [uncursed] scroll of light Rings v - an uncursed +3 ring of protection Tools f - an uncursed bag called Portal to the elemental plane of TEETH [of holding] r - an uncursed skeleton key s - an uncursed towel D - an uncursed expensive camera [0:81] F - an uncursed [+0] unicorn horn N - an uncursed +0 pick-axe (alternate weapon; not wielded) Gems a - an [uncursed] yellowish brown gem [worthless glass] L - 2 [uncursed] green gems [emerald] R - 4 [uncursed] blue gems [worthless glass] S - 3 [uncursed] green gems [worthless glass] T - 3 [uncursed] white gems [worthless glass] U - an [uncursed] red gem [worthless glass] V - an [uncursed] violet gem [amethyst] Z - 2 [uncursed] white gems [diamond] Contents of the bag of holding: an [uncursed] scroll of identify an uncursed potion called acid [of acid] an uncursed ring of protection from shape changers an uncursed ring of see invisible an uncursed ring of teleport control an [uncursed] wand of digging [0:4] 2 [uncursed] blue gems [worthless glass] an [uncursed] blue gem [turquoise] 2 [uncursed] white gems [worthless glass] an [uncursed] yellowish brown gem [topaz] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills body armor [Basic / Skilled] shield [Basic / Basic] Weapon Skills flail [Skilled / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was -586. Your alignment was 65 / 71. Monster difficulty range was 1 - 9. Level difficulty was 7. You were immune to poison. You were immune to level-drain. You were immune to sickness. You could fly. You could survive without air. You regenerated. You had reflection. Your luck was zero. Tymora was angry with you (1). You are dead. Vanquished creatures: a vampire lord a skeleton a vampire a watch captain a large mimic a wumpus 3 small mimics a xan an ettin mummy a quantum mechanic a troll a sasquatch a wood golem a pyrolisk 2 large dogs a shocking sphere a tiger a tengu an energy vortex an elf mummy a human mummy a red naga 7 ettin zombies a leather golem 4 watchmen a chameleon 2 crocodiles a giant beetle a quivering blob a cockatrice 4 wolves 2 leprechauns 2 giant spiders a scorpion 2 horses a black light a vampire bat 2 gnome kings a dwarf mummy 3 rust monsters 2 owlbears 3 yetis a gold golem 2 chickatrices a dog a housecat 2 dwarf lords a white unicorn a dust vortex 2 ravens 4 gnome mummies 2 apes 11 human zombies a rope golem 4 soldier ants 6 fire ants 2 snow ants a quasit 3 Mordor orcs 12 Uruk-hai an orc shaman a rock piercer an enormous rat 4 yellow lights a shrieker 17 gnome lords 5 gnomish wizards a kobold mummy 2 gray oozes a ghoul a wax golem 3 little dogs 2 floating eyes 17 dwarves a homunculus 2 kobold shamans 7 rothes 3 rabid rats 3 giant bats a monkey 2 orc zombies 7 dwarf zombies a wererat 2 werejackals 4 iguanas 10 killer bees 2 coyotes 3 gas spores 5 hobbits a large kobold 2 hobgoblins 3 giant rats 2 yellow molds a red mold 71 gnomes 4 gnome zombies 4 geckos 8 jackals 3 kobolds 3 goblins 4 sewer rats 3 grid bugs 2 lichens a kobold zombie 5 newts 351 creatures vanquished. Voluntary challenges: You pretended to be an ascet. You pretended to be a vegan. You pretended to be a vegetarian. You used a wielded weapon 267 times. You read items or engraved 690 times. You put on armor 79 times. You never genocided any monsters. You never polymorphed an object. You changed form 2 times. You used 1 wish. You did not wish for any artifacts. You wrote Elbereth's name 274 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 an altar to Tymora Level 3 stairs to The Gnomish Mines Level 4 a general store Level 5 an altar, a fountain The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 6 (magic trap) Level 7 <- You were here some shops, a temple to Tymora, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:300 you reached level 2 of The Dungeons of Doom. On T:319 you advanced to experience level 2. On T:518 you advanced to experience level 3. On T:718 you reached level 3 of The Dungeons of Doom. On T:790 you advanced to experience level 4. On T:1059 you reached level 1 of The Gnomish Mines. On T:1082 you advanced to experience level 5. On T:1192 you advanced to experience level 6. On T:1691 you reached level 2 of The Gnomish Mines. On T:1865 you advanced to experience level 7. On T:2712 you reached level 3 of The Gnomish Mines. On T:2755 you advanced to experience level 8. On T:3320 you reached level 4 of The Gnomish Mines. On T:3544 you advanced to experience level 9. On T:5009 you reached level 5 of The Gnomish Mines. On T:5135 you advanced to experience level 10. On T:5403 you wished for "Fixed Blessed +2 Shield of Reflection". On T:6996 you reached level 6 of The Gnomish Mines. On T:8476 you reached level 4 of The Dungeons of Doom. On T:8935 you reached level 5 of The Dungeons of Doom. On T:9807 you reached level 7 of The Gnomish Mines. On T:10499 you reached level 8 of The Gnomish Mines. On T:10621 you advanced to experience level 11. Latest messages: [HP+1=124] The jackal misses. (3x) The jackal bites! The jackal misses. (2x) The jackal bites! The jackal misses. (8x) The jackal bites! The jackal misses. (2x) The jackal bites! (2x) The jackal misses. [HP-1=123] The jackal misses. (3x) [HP+1=124] The jackal misses. The jackal bites! The jackal misses. The jackal bites! The jackal misses. (4x) The jackal just misses! The jackal misses. (2x) The jackal bites! (2x) The jackal misses. (2x) You die from starvation. Final status: Goodbye Arrhythmia the Convict... You starved in The Gnomish Mines on dungeon level 7 with 13488 points, and 1206 pieces of gold, after 12397 moves. You were level 11 with a maximum of 124 hit points when you starved.