Arrhythmia, chaotic female vampiric Convict ---- -------------- |..| --.--.--..)...-- --.-- |..............---- --- |..---- --..........|....... --.| |.....| ---- |.........-----..... ----..----)...| --..| --.(......| --.... --.......||....-- |...----|........| --... |.......^||.....--|.....|.|........-------... --.......-----....|--.................|...... |...>....-----...------.--)%..-.............. --.......I.--.^......%))[..%....................-----. |.......%.[(.|.%..--------------.................<... --....------%|...((.| ---.|...--............ ------ |...(..(.-- --..|---.--....... |..)......-- ---- ------..... ---.....I..--- -------- --.... |....---...--------......------------a.. --.--- |............................@a.. --- --.-----------.----------------. --- --- Arrhythmia the Jail-bird Experience level: 8 Strength: 14 Dexterity: 15 Constitution: 19 Intelligence: 11 Wisdom: 9 Charisma: 7 Health: 0(95) Energy: 46(46) AC: 4 Gold: 1609 Moves: 3354 Your Inventory: Coins $ - 1609 gold pieces Armor b - an uncursed +1 striped shirt (being worn) e - a cursed burnt +0 cloak of displacement (being worn) f - an uncursed +1 studded leather armor (being worn) g - a [cursed +0] Hawaiian shirt i - an uncursed +0 iron skull cap [orcish helm] (being worn) Scrolls j - 2 [cursed] unlabeled scrolls [of blank paper] m - a cursed scroll labeled YUM YUM [of flood] Q - 4 uncursed unlabeled scrolls [of blank paper] Potions a - a [cursed] brown potion [of confusion] Rings k - a [cursed] gold ring [of protection from shape changers] B - a cursed jet ring [of shock resistance] M - a cursed clay ring [of cold resistance] X - an [uncursed] citrine ring [of conflict] Wands n - an [uncursed] wand of magic missile [0:2] Y - a [cursed] wand of magic missile [0:0] Z - an [uncursed] electrum wand [of create monster (0:9)] Tools h - an uncursed stethoscope H - an uncursed [wax] candle T - an [uncursed] lock pick U - 2 [uncursed tallow] candles Gems d - an uncursed green gem [jade] l - 2 uncursed yellowish brown gems [topaz] A - an uncursed red gem [worthless glass] N - an uncursed white gem [diamond] V - 2 [uncursed] black gems [worthless glass] W - 2 [uncursed] yellowish brown gems [worthless glass] Iron balls c - an uncursed heavy iron ball (chained to you) (alternate weapon; not wielded) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 418. Your alignment was 26 / 26. Monster difficulty range was 0 - 6. Level difficulty was 5. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were punished. You were displaced. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a ghost 2 small mimics a dwarf lord 6 human zombies a soldier ant 2 rock piercers 4 gnome lords a red naga hatchling 3 elf zombies a paper golem a baby crocodile a little dog a floating eye 7 dwarves 8 hill orcs a rabid rat a giant bat a wererat a werejackal 2 iguanas an acid blob 7 coyotes 2 hobbits a hobgoblin 4 giant rats 22 gnomes 2 garter snakes a gnome zombie a gecko 2 jackals 4 goblins 4 sewer rats 2 grid bugs a lichen a kobold zombie 5 newts 106 creatures vanquished. Voluntary challenges: You went without food. You never hit with a wielded weapon. You read items or engraved 19 times. You put on armor 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 14 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a sink a long staircase Level 2 a general store, an altar to Tymora, some fountains stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:639 you advanced to experience level 2. On T:664 you reached level 2 of The Dungeons of Doom. On T:847 you advanced to experience level 3. On T:1010 you advanced to experience level 4. On T:1044 you advanced to experience level 5. On T:1143 you reached level 1 of The Gnomish Mines. On T:1424 you advanced to experience level 6. On T:1945 you advanced to experience level 7. On T:2341 you reached level 2 of The Gnomish Mines. On T:2851 you reached level 3 of The Gnomish Mines. On T:2880 you advanced to experience level 8. Latest messages: You feed on the lifeblood. The soldier ant suddenly seems weaker! The soldier ant dies! The soldier ant just misses! The soldier ant stings! [HP-4=58] You hit the soldier ant. You miss the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant misses. The soldier ant bites! The soldier ant stings! [HP-43=15] You miss the soldier ant. You bite the soldier ant. The soldier ant misses. The soldier ant stings! The soldier ant misses. The soldier ant stings! [HP-12=3] The soldier ant strikes at your displaced image and misses you! (2x) The soldier ant bites! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Gnomish Mines on dungeon level 5 with 5191 points, and 1609 pieces of gold, after 3354 moves. You were level 8 with a maximum of 95 hit points when you died.