Arrhythmia, chaotic female vampiric Convict ---------- $ |........| ------------ ----- --------- |........|#####...........| ##....| |........## |........|#### |..........| |...| |..%%.%.| # #.........|# # |..........| ##..`(| ------ ##.....%..| ###|........|# ##|...........# # |...| |...{| $ # -.------- #|........|# ------------########|<..| |....| ### # #----------# ####### # ----- |....| % # ############ # # |.....###### # # ## # |(...| # # ---------|------# ------ # # ###########...............|# $ $ # # # |..............|# $ ### # ### |....._@........# $ # # # $ ---------------- -----------### $$ |.......>..# $$ * * |.........| $ * * ----------- Arrhythmia the Inmate Experience level: 5 Strength: 12 Dexterity: 10 Constitution: 16 Intelligence: 14 Wisdom: 9 Charisma: 9 Health: 48(48) Energy: 27(27) AC: 8 Gold: 383 Moves: 2001 Your Inventory: Coins $ - 383 gold pieces Weapons d - an uncursed [+0] flail Armor b - a cursed +0 striped shirt (being worn) n - an [uncursed] +0 iron skull cap [orcish helm] (being worn) s - a cursed -4 elven mithril-coat (being worn) Scrolls f - an uncursed scroll labeled MAPIRO MAHAMA DIROMAT [of identify] Potions o - a [cursed] potion of oil r - an [uncursed] clear potion [of water] Rings t - a [cursed] gold ring [of polymorph] Tools h - an uncursed stethoscope u - an [uncursed] bag [sack] Gems e - an uncursed yellowish brown gem [worthless glass] j - an [uncursed] yellow gem [chrysoberyl] q - 2 [uncursed] green gems [worthless glass] Iron balls c - an uncursed heavy iron ball (chained to you) (weapon in hand) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You had strayed. Hunger level was 48. Your alignment was -3 / 20. Monster difficulty range was 0 - 4. Level difficulty was 4. You were immune to level-drain. You were immune to sickness. You were blinded. You were punished. You could fly. You could survive without air. You regenerated. Your luck was zero. You survived. Vanquished creatures: a leprechaun a homunculus a kobold lord a rothe a giant bat a wererat an iguana 2 hobbits a large kobold a hobgoblin a giant rat a gnome zombie 9 jackals 3 sewer rats a grid bug 2 lichens 5 newts 33 creatures vanquished. Voluntary challenges: You used a wielded weapon 3 times. You read items or engraved 96 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 42 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 an altar to Tymora, some fountains a long staircase Level 2 some altars, a fountain Level 4 <- You were here a fountain a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:317 you reached level 2 of The Dungeons of Doom. On T:627 you advanced to experience level 2. On T:819 you advanced to experience level 3. On T:1212 you reached level 3 of The Dungeons of Doom. On T:1276 you advanced to experience level 4. On T:1492 you reached level 4 of The Dungeons of Doom. On T:1745 you advanced to experience level 5. On T:1943 you reached level 5 of The Dungeons of Doom. Latest messages: You have a little trouble removing r - a clear potion. You have a little trouble removing i - an uncursed gooey potion. You have a little trouble removing o - a potion of oil. You detect the presence of objects. Your movements are now unencumbered. A cloud of darkness falls upon you. You try to feel what is lying here on the floor. There is a staircase down here. You feel no objects here. You fly down along the stairs. With great effort you climb the stairs. You scrawl "Elbereth" with your fingers onto the floor. (51x) Your movements are slowed slightly because of your load. You are beginning to feel weak. You begin praying to Tymora. You finish your prayer. You feel that Tymora is displeased. [4 turns] The sack is empty. Final status: Goodbye Arrhythmia the Convict... You quit in The Dungeons of Doom on dungeon level 4 with 1591 points, and 383 pieces of gold, after 2001 moves. You were level 5 with a maximum of 48 hit points when you quit.