Arrhythmia, chaotic female vampiric Convict # #. # # ##### !# ### # # # ### ### #.######g.# ### ####### # # #...... 0..... #... #...bR....#....y....#.............# .# ............................a.....Y.......Hf........................... .......j......s.........x..aa......v......@'%........us.......N.T...... ...........................................E........................... .........).................(....>.............%.........!.............. Arrhythmia the Jail-bird Experience level: 9 Strength: 17 Dexterity: 13 Constitution: 17 Intelligence: 11 Wisdom: 7 Charisma: 8 Health: 0(84) Energy: 50(50) AC: -3 Gold: 1023 Moves: 5039 Your Inventory: Coins $ - 1023 gold pieces Amulets B - an uncursed concave amulet [versus poison] Armor b - an uncursed +0 striped shirt (being worn) v - an [uncursed] +1 hooded cloak [dwarvish] (being worn) z - an uncursed [+0] mummy wrapping D - an [uncursed] +0 dwarvish mithril-coat (being worn) G - an [uncursed] +0 pair of hard shoes [iron] (being worn) V - a [blessed] +2 blue and green shield [elven] (being worn) W - an [uncursed] burnt +0 leather hat [elven leather helm] (being worn) Comestibles d - an uncursed [stale] egg Scrolls N - a cursed scroll of teleportation Potions L - an uncursed potion of confusion M - an uncursed potion of extra healing Rings R - a cursed opal ring [of aggravate monster] Wands i - an uncursed wand of sleep [0:6] s - an uncursed wand called No hold [of cancellation (0:7)] C - an uncursed bent wand [of secret door detection (0:13)] Tools l - an uncursed lock pick q - 2 uncursed [tallow] candles Q - an uncursed blindfold Gems f - 2 uncursed yellow gems [worthless glass] r - 2 uncursed yellowish brown gems [worthless glass] Iron balls c - an uncursed heavy iron ball (weapon in hand) Spells known in the end: Name Level Category Fail Memory a - confuse monster 2 enchantment 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills flail [Basic / Expert] sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 148. Your alignment was 34 / 35. Monster difficulty range was 1 - 10. Level difficulty was 11. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were going to confuse monsters. You could fly. You could survive without air. You were held by a rope golem. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a freezing sphere a red naga a python 4 ettin zombies 2 leather golems a chameleon a giant beetle a quivering blob a leprechaun 4 ogres 2 owlbears a Green-elf a chickatrice 3 housecats a gnome mummy an orc shaman a rock piercer 2 enormous rats a rock mole 2 fog clouds a yellow light a shrieker 4 gnome lords a kobold mummy a gray ooze a straw golem a giant ant a little dog a kitten 5 dwarves a kobold lord 2 rothes an orc zombie 3 hobbits 2 hobgoblins a yellow mold 24 gnomes 2 gnome zombies 2 geckos 6 jackals 2 goblins 3 sewer rats a grid bug 2 lichens 2 newts 103 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 230 times. You put on armor 14 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 130 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 a long staircase Level 2 stairs to The Gnomish Mines Level 6 an armor shop Level 7 a fountain Level 8 many fountains Level 9 stairs to Sokoban Level 10 a delicatessen, some altars Level 11 <- You were here The Gnomish Mines: levels 3 to 4 Level 3 stairs to The Dungeons of Doom Sokoban: Level 8 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:256 you reached level 2 of The Dungeons of Doom. On T:390 you advanced to experience level 2. On T:765 you reached level 1 of The Gnomish Mines. On T:772 you advanced to experience level 3. On T:785 you advanced to experience level 4. On T:890 you advanced to experience level 5. On T:1064 you advanced to experience level 6. On T:1383 you reached level 2 of The Gnomish Mines. On T:1540 you advanced to experience level 7. On T:2011 you reached level 3 of The Dungeons of Doom. On T:2414 you reached level 4 of The Dungeons of Doom. On T:2578 you reached level 5 of The Dungeons of Doom. On T:2978 you reached level 6 of The Dungeons of Doom. On T:3274 you reached level 7 of The Dungeons of Doom. On T:3406 you reached level 8 of The Dungeons of Doom. On T:3451 you advanced to experience level 8. On T:3915 you reached level 9 of The Dungeons of Doom. On T:4237 you reached level 3 of Sokoban. On T:4361 you reached level 10 of The Dungeons of Doom. On T:4912 you reached level 11 of The Dungeons of Doom. On T:4916 you advanced to experience level 9. Latest messages: [HP+1=83] [HP+1=84] Where do you want to travel to? You are beginning to feel hungry. You fly down along the stairs. The lynx hits! (2x) The lynx bites! The rope golem hits! (2x) The rope golem grabs you! The lynx misses. The lynx hits! The lynx bites! The minotaur hits! (2x) The minotaur butts! [HP-52=32] You are being held, and cannot go up. The lynx hits! The lynx misses. (2x) The fire elemental hits! The minotaur hits! (2x) The minotaur butts! You die... Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 11 with 8967 points, and 1023 pieces of gold, after 5039 moves. You were level 9 with a maximum of 84 hit points when you died.