Arrhythmia, chaotic female vampiric Convict -------- |......| |[.....| |...<..| |......| -.-+---- #### # ### ###u### #---r---- |..Z@..| |..Zr..| -.%....| |......| |......| -------- Arrhythmia the Jail-bird Experience level: 7 Strength: 16 Dexterity: 11 Constitution: 20 Intelligence: 10 Wisdom: 8 Charisma: 7 Health: 0(74) Energy: 34(34) AC: -3 Gold: 410 Moves: 2199 Your Inventory: Coins $ - 410 gold pieces Weapons l - 5 [uncursed +1] darts (in quiver) m - a [blessed +2] flail of stealth Armor b - a cursed +0 striped shirt (being worn) y - an [uncursed] +1 hooded cloak [dwarvish] (being worn) H - a cursed +0 dwarvish mithril-coat (being worn) I - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn) J - an [uncursed] +0 pair of hard shoes [iron] (being worn) K - an [uncursed] +0 large round shield [dwarvish roundshield] (being worn) Scrolls G - an [uncursed] scroll labeled ETAOIN SHRDLU [of enchant weapon] Q - an [uncursed] scroll labeled FNORD [of create monster] Potions i - an [uncursed] potion of object detection Tools d - an [uncursed] blindfold f - an [uncursed] bag called Holding [of holding] h - an [uncursed] tin whistle n - 2 [uncursed wax] candles o - 4 [uncursed tallow] candles P - an [uncursed magic] lamp (lit) Gems j - 2 [uncursed] white gems [opal] p - an [uncursed] yellow gem [worthless glass] t - an [uncursed] black gem [worthless glass] u - an [uncursed] orange gem [agate] v - 3 [uncursed] violet gems [worthless glass] A - 2 [uncursed] orange gems [worthless glass] E - an [uncursed] white gem [worthless glass] F - an [uncursed] yellowish brown gem [worthless glass] Iron balls c - an [uncursed] heavy iron ball (chained to you) (alternate weapon; not wielded) Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills sling [Basic / Skilled] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was -27. Your alignment was 20 / 20. Monster difficulty range was 1 - 6. Level difficulty was 6. You were immune to poison. You were immune to level-drain. You were immune to sickness. You were punished. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a human zombie a fog cloud 3 gnome lords a black naga hatchling a golden naga hatchling 2 baby crocodiles 2 giant ants 4 dwarves 2 homunculi a kobold lord a rabid rat a wererat an iguana a gas spore 2 hobbits 3 giant rats 22 gnomes a gnome zombie 2 geckos 6 jackals a kobold 2 sewer rats 4 grid bugs 2 lichens a kobold zombie 68 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 27 times. You put on armor 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 20 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a long staircase Level 2 stairs to The Gnomish Mines Level 4 a general store Level 6 <- You were here The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:188 you reached level 2 of The Dungeons of Doom. On T:317 you advanced to experience level 2. On T:504 you reached level 1 of The Gnomish Mines. On T:507 you advanced to experience level 3. On T:516 you advanced to experience level 4. On T:627 you advanced to experience level 5. On T:934 you reached level 2 of The Gnomish Mines. On T:940 you advanced to experience level 6. On T:1474 you reached level 3 of The Gnomish Mines. On T:1560 you advanced to experience level 7. On T:1646 you reached level 3 of The Dungeons of Doom. On T:1897 you reached level 4 of The Dungeons of Doom. On T:2066 you reached level 5 of The Dungeons of Doom. On T:2139 you reached level 6 of The Dungeons of Doom. Latest messages: The sewer rat bites! The wererat just misses! You faint from lack of food. [HP-8=18] The sewer rat misses. The human zombie just misses! The human zombie hits! The wererat bites! [HP-2=16] The sewer rat misses. The wererat bites! The sewer rat bites! The human zombie hits! (2x) The wererat bites! The sewer rat bites! The wererat bites! [HP-11=5] The sewer rat bites! The human zombie misses. The human zombie hits! The wererat bites! You die... The bag of holding is empty. Final status: Goodbye Arrhythmia the Convict... You died in The Dungeons of Doom on dungeon level 6 with 2691 points, and 410 pieces of gold, after 2199 moves. You were level 7 with a maximum of 74 hit points when you died.