danl, chaotic female doppelganger Wizard



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Danl the Xorn  St18/** Dx15 Co14 In15 Wi10 Ch10 WizDopFemCha 
Dlvl:6  $:95 HP:28(33) Pw:8(122) AC:-7 MC:3 HD:8 Xp:6/939  Wt:140/2100 T:1606


Your inventory
  Weapons
  a - a blessed +1 quarterstaff (weapon in foreclaws) {16}
  Armor
  i - an uncursed +0 pair of gauntlets of dexterity {4}
  j - an uncursed +0 pair of gauntlets of swimming {4}
  n - a blessed +0 cloak of displacement {4}
  r - a blessed +0 cloak of invisibility {4}
  K - an uncursed +0 cloak of magic resistance (being worn) {4}
  Scrolls
  E - an uncursed scroll of identify {1}
  Rings
  Q - an uncursed ring of polymorph (on left foreclaw) {1}
  Wands
  z - an uncursed wand of wonder (0:10) {1}
  Tools
  b - an uncursed large box {98}
  f - an uncursed blindfold {1}
  k - a cursed skeleton key {1}
  l - an uncursed oil lamp {1}

Contents of the large box:
  an uncursed magic marker (0:50) {1}
  an uncursed +0 pick-axe {32}
  4 uncursed oranges {2}
  an uncursed dung worm egg {1}
  an uncursed worthless piece of blue glass {1}
  an uncursed worthless piece of white glass {1}
  an uncursed ring of invisibility {1}
  an uncursed worthless piece of black glass {1}
  an uncursed wand of slow monster (0:10) {1}
  an uncursed scroll of scare monster {1}
  an uncursed +0 fishing pole {12}
  an uncursed figurine of a dwarf zombie {1}
  an uncursed scroll of identify {1}
  an uncursed scroll of amnesia {1}
  an uncursed magic marker (0:73) {1}
  an uncursed mood ring {1}
  a blessed spellbook of slow monster (0:3) {1}
  a blessed spellbook of detect monsters (0:4) {1}
  a blessed spellbook of resist poison (0:3) {1}
  a blessed spellbook of sleep (0:2) {1}
  a blessed scroll of identify {1}
  a blessed scroll of identify {1}
  an uncursed scroll of earth {1}
  an uncursed scroll of scare monster {1}
  an uncursed tin of hobbit meat {1}

Final attributes
  You were devoutly aligned
  Your alignment was 18
  Your max alignment was 18
  You carried 0 sins
  Number of artifacts generated was 0
  Your leg damage was 0
  Monster spawn increase would have started at turn 22528
  Monster spawn increase would have reached its maximum at turn 44025
  Next attribute increase check would have come at turn 2905
  Strength training was 12
  Dexterity training was -18
  Wisdom training was 50
  Constitution training was 12
  You were fire resistant
  You were cold resistant
  You were poison resistant
  You were magic-protected
  You were petrification resistant
  You were sensing the presence of monsters
  You had 956 points of nutrition remaining
  You could survive without air
  You could walk through walls
  You were polymorphing
  You were polymorphed into a xorn (269)
  Your luck was zero
  You survived 

Spells known in the end
      Name               Level    Category     Fail
  a - sleep                  1    enchant        0%
  b - resist poison          1    protect        0%
  c - detect monsters        1     divine        0%
  d - slow monster           2    enchant        0%

Voluntary challenges
  You ate 10 times.
  You ate food with animal by-products 9 times.
  You ate meat 9 times.
  You were an atheist
  You never prayed to the gods
  You hit with a wielded weapon 99 times
  You read items or engraved 1 time
  You never genocided any monsters
  You never polymorphed an object
  You changed form 2 times
  You used no wishes
  You remained celibate

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    quarterstaff       [Basic]
  Spellcasting Skills
    divination spells  [Skilled]
    enchantment spells [Basic]
    protection spells  [Basic]

Latest messages
  Restoring save file...
  You return to level 6 in The Dungeons of Doom.
  Hello danl, the doppelganger Wizard, welcome back to SlashTHEM!
  You see here a conical hat {2}.
  # 
  Really quit [yes/no]? 

Goodbye danl the Wizard...

You didn't beat your previous score of 168823 points.