wiz bruh, neutral male human Wizard ------------- ----- |...........| |.@.| |............# |..B| |...........|# +...| -.-----------# |...| # # --.-- # # ### # # # ## # ------|-------- # |.............| ## #.........>....| --.----------- |.............| |............| #%#############............(.| |............| # --------------- |............|#########((########### |.............# -------------- wiz bruh the Conjurer Experience level: 3 Strength: 11 Dexterity: 14 Constitution: 14 Intelligence: 14 Wisdom: 9 Charisma: 13 Health: 0(26) Energy: 4(24) Def: 1 Gold: 551 Moves: 1165 Dungeon seed: lFHFqveaxEkAnm-a Game ID: wiz bruh_1442353798 Your Inventory: Coins $ - 551 gold pieces Amulets p - an uncursed amulet of magical breathing Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles C - an uncursed lichen corpse D - an uncursed fortune cookie G - an uncursed food ration Scrolls i - 2 uncursed scrolls of remove curse j - 2 uncursed scrolls of identify s - an uncursed scroll of light t - an uncursed scroll of scare monster B - an uncursed scroll of destroy armor E - a blessed scroll of identify Spellbooks k - a blessed spellbook of force bolt l - a blessed spellbook of magic missile m - an uncursed spellbook of detect unseen Potions f - a blessed potion of paralysis g - an uncursed potion of sleeping h - an uncursed potion of restore ability u - an uncursed potion of hallucination A - an uncursed potion of water F - a blessed potion of healing Rings c - an uncursed ring of fire resistance (on left hand) d - an uncursed ring of warning (on right hand) Wands b - a wand of make invisible (0:4) Tools n - a magic marker (0:86) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 95% m - magic missile 2 attack 0% 95% U - detect unseen 3 divination 100% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were fire resistant. You were magic-protected. You were warned. You are dead. Vanquished creatures: a gas spore a hobbit a large kobold 2 gnomes 3 jackals a fox 2 kobolds 2 sewer rats a bat 4 lichens 3 newts 21 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 19 times, starting on turn 84. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 an altar to Thoth, a fountain a long staircase Level 2 an altar to Thoth, some fountains Level 3 an armor shop Level 4 a fountain Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:297 you reached level 2 of The Dungeons of Doom. On T:645 you advanced to experience level 2. On T:675 you reached level 3 of The Dungeons of Doom. On T:929 you reached level 4 of The Dungeons of Doom. On T:936 you reached level 5 of The Dungeons of Doom. On T:1089 you advanced to experience level 3. Score breakdown: Gold: 551 ( 55 points) Experience: 3 levels ( 200 points) Exploration: 5 levels ( 120 points) Discoveries: 0 items ( 0 points) Variety of kills: 11 monsters ( 550 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 2775 Latest messages: The giant bat bites! (2x) You die... Final status: Goodbye wiz bruh the Wizard, killed by a giant bat... You died in The Dungeons of Doom on dungeon level 5 with 2775 points, and 551 pieces of gold, after 1165 moves. You were level 3 with a maximum of 26 hit points when you died.