klj, chaotic male elven Priest --------- ------- |.......| |.....-# #........| |.....|###########` ###|.......| |.....+# -------# # |.......| |..(^.|### |.....|# # -------.- -.----- # |<....|# # ###### ## ##-.....-###` # # # |.....|# # # ###### --.----# # # ## #` # # # #### # # # ------- # # # ### # # |.....-## -----# # ## # # # |.....| # #....|# --------|---|-- ##### # |......####|...|# #####..............| #---.-# ------- #|.d..# |.............| #|....# #....| `|.............| |...| |.@..########|.............| |...| ----- --------------- ----- klj the Acolyte Experience level: 3 Strength: 18 Dexterity: 9 Constitution: 14 Intelligence: 8 Wisdom: 17 Charisma: 9 Health: 26(26) Energy: 43(43) Def: 3 Gold: 127 Moves: 2427 Dungeon seed: iWvN0qnrWXOY5Qjt Game ID: klj_1466824028 Your Inventory: Coins $ - 127 gold pieces Weapons a - a blessed +1 mace (weapon in hand) l - a +0 crossbow m - 2 +0 orcish daggers Armor e - a +0 robe (being worn) n - a +0 small shield (being worn) q - a cursed -1 orcish helm y - a +0 orcish helm Spellbooks f - a blessed spellbook of identify g - a spellbook of clairvoyance Potions b - 4 potions of holy water Rings p - a ring of invisibility Wands i - a wand of wishing (0:3) Tools h - a bugle j - a blindfold Gems r - a worthless piece of white glass Spells and supernatural/magical abilities: Name Level Category Fail Memory v - clairvoyance 3 divination 84% 88% I - identify 3 divination 84% 88% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You saw invisible. You had infravision. You survived after being killed twice. Vanquished creatures: 6 jackals 3 foxes a kobold 5 goblins 4 sewer rats 4 grid bugs 3 lichens 3 kobold zombies 10 newts 39 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 24 times, starting on turn 57. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:52 you reached level 2 of The Dungeons of Doom. On T:887 you advanced to experience level 2. On T:1541 you were saved from death by your wizard powers! On T:1858 you advanced to experience level 3. On T:1942 you were saved from death by your wizard powers! Score breakdown: Gold: 127 ( 7168 points) Experience: 3 levels ( 7878 points) Exploration: 2 levels ( 4.35%) ( 4472 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 9 monsters ( 2.35%) ( 4598 points) Turncount: 2427 turns ( -286 points) Survival: quit (score multiplied by 90%) Total score: 21447 Latest messages: It is not so easy to open this tin. You stop opening the tin. You feel fragile! You haven't been watching your health. #&A bites the goblin. The goblin is killed! You succeed in opening the tin. It contains spinach. This makes you feel like Popeye! You hear the footsteps of a guard on patrol. There are a few objects here. m - a crude dagger. y - an iron skull cap. You hear someone cursing shoplifters. Nowhere else around here can be automatically explored. You stop. #&A is in the way! (2x) You displace #&A. There's some graffiti on the floor here. You read: "A shor sword is not s good as a lo g sword.". You displace #&A. To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye klj the Priest, quit... You quit in The Dungeons of Doom on dungeon level 2 with 21447 points, and 127 pieces of gold, after 2427 moves. You were level 3 with a maximum of 26 hit points when you quit.