bhaak, lawful female human Valkyrie


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[Bhaak the Woman-at-arms]   St:25 Dx:15 Co:18 In:10 Wi:14 Ch:7  Lawful
Dungeons of Doom:23 $:5394 HP:99(99) Pw:46(46) AC:-1 Exp:12 T:11647 Burdened


Latest messages
  You hit the invisible vampire lord!
  You destroy the invisible vampire lord!
  The blood-red potion boils and explodes.
  Unknown command ' '.
  What do you want to throw? [$hosxIKR or ?*] 
  In what direction? 
  The wand of polymorph burns.
  Your movements are now unencumbered.
  What do you want to throw? [$hosxIKR or ?*] 
  In what direction? 
  The wand of polymorph burns.
  What do you want to zap? [cdfpqDHMW-Y or ?*] 
  In what direction? 
  The vampire lord picks up a scroll of teleportation.
  You hit the vampire lord! (2x)
  The vampire lord hits!
  The vampire lord bites!
  Your blood is being drained!
  You destroy the vampire lord!
  z - a scroll of teleportation.
  You have a little trouble lifting U - a blood-red potion.
  Your movements are slowed slightly because of your load.
  What do you want to read? [zOTV or ?*] 
  As you read the scroll, it disappears.
  You hear a chugging sound.
  There is a staircase down here.
  You see here a statue of a knight named Perseus.
  You hit Medusa!
  You meet Medusa's gaze.
  You turn to stone...


Your inventory
  Weapons
  h - 4 uncursed [+0] daggers
  o - the blessed rustproof +4 Excalibur (weapon in hand)*
  s - an uncursed [+0] elven dagger
  x - 8 uncursed +0 daggers (in quiver)
  I - an [uncursed +3] elven dagger
  K - an [uncursed +0] elven dagger
  R - a blessed +5 elven dagger
  Armor
  u - an uncursed burnt very rotted +0 pair of speed boots (being worn)
  A - an uncursed thoroughly rusty +1 dwarvish iron helm (being worn)
  B - an uncursed rusty +0 pair of gauntlets of power (being worn)
  L - an [uncursed] +0 elven shield (being worn)
  N - an uncursed +0 pair of elven boots
  Q - an uncursed +2 dwarvish cloak (being worn)
  Z - an uncursed +0 dwarvish mithril-coat (being worn)
  Scrolls
  z - a [blessed] scroll of teleportation
  O - 2 [uncursed] scrolls of create monster
  T - an uncursed scroll of punishment
  Potions
  i - a blessed black potion [of fruit juice]
  G - an [uncursed] potion of healing
  U - 2 [uncursed] blood-red potions [of blood]
  Rings
  j - an uncursed ring of invisibility (on right hand)
  v - an uncursed ring of slow digestion
  J - an uncursed ring of regeneration
  Wands
  c - an [uncursed] wand of sleep [0:3]
  d - an uncursed wand of teleportation (0:7)
  f - an uncursed wand of cancellation (0:2)
  p - an [uncursed] zinc wand [of opening (0:5)]
  q - an [uncursed] wand of digging [0:2]
  D - an uncursed wand of slow monster [0:3]
  H - an uncursed wand of striking (0:7)
  M - an [uncursed] wand of light [0:14]
  W - an [uncursed] wand of lightning [0:6]
  X - an uncursed wand of nothing (0:3)
  Y - a cursed wand of create monster [0:11]
  Tools
  a - a blessed bag of holding
  b - an uncursed blindfold
  e - an uncursed oil lamp*
  k - an uncursed skeleton key
  l - an uncursed oilskin sack
  w - an uncursed [+0] pick-axe (alternate weapon; not wielded)
  y - a blessed [+0] unicorn horn
  P - 4 uncursed partly used wax candles

  Contents of the bag of holding:
  an uncursed burnt rotted +2 small shield
  2 uncursed carrots
  4 uncursed cloves of garlic
  7 uncursed food rations
  an uncursed fortune cookie
  an uncursed lembas wafer
  an uncursed partly eaten pancake
  an uncursed sprig of wolfsbane
  2 uncursed scrolls of blank paper
  3 uncursed scrolls of destroy armor
  an uncursed scroll of earth
  an uncursed scroll of enchant weapon
  an uncursed scroll of remove curse
  2 cursed scrolls of teleportation named Word of Recall
  2 uncursed potions of hallucination
  an uncursed potion of healing
  a potion of holy water
  a blessed potion of object detection
  2 uncursed potions of object detection
  an uncursed potion of sleeping
  an uncursed +1 ring of gain dexterity

The oilskin sack is empty.

Final Attributes
  You were piously aligned.
  Hunger level was 180.
  Your alignment was 68 / 68.
  Monster difficulty range was 3 - 17.
  Level difficulty was 23.
  You were cold resistant.
  You were sleep resistant.
  You were shock resistant.
  You were level-drain resistant.
  You saw invisible.
  You were telepathic.
  You had automatic searching.
  You were invisible to others.
  You were stealthy.
  You were very fast.
  Your luck was zero.
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - jumping                1    escape       100%    60%
  b - haste self             3    escape       100%    60%

Vanquished creatures
  2 disenchanters
  2 vampire lords
  2 vampires
  a ghost
  a queen bee
  2 giant mimics (3 created)
  an Elvenking
  a large mimic
  2 long worms (3 created)
  a stalker
  a fire elemental
  a hill giant (2 created)
  a xorn
  a winter wolf (2 created)
  a warhorse
  a xan
  an ettin mummy
  2 ogre lords
  3 quantum mechanics (6 created)
  a troll
  a giant turtle
  2 gelatinous cubes
  a large dog
  a large cat
  a tiger (2 created)
  2 leocrottas (4 created)
  an energy vortex
  3 human mummies (4 created)
  2 red nagas
  a wraith
  a Grey-elf (8 created)
  a succubus (3 created)
  a chameleon
  2 giant beetles (5 created)
  a wolf
  2 lynxes
  a panther
  2 gremlins (3 created)
  a spotted jelly
  16 leprechauns (18 created)
  2 iron piercers
  6 giant spiders
  an ice vortex (2 created)
  a vampire bat (2 created)
  3 forest centaurs
  2 gnome kings (3 created)
  an orc mummy
  an ogre (2 created)
  11 brown puddings (6 created)
  11 rust monsters
  an owlbear
  a gold golem
  5 Green-elves
  2 lizards
  2 chickatrices
  5 dogs
  2 dingos
  a housecat (0 created)
  a jaguar
  a blue jelly (2 created)
  a black unicorn
  2 dust vortices
  a raven (2 created)
  2 plains centaurs
  3 snakes
  4 apes (5 created)
  3 Woodland-elves
  7 soldier ants
  a fire ant
  2 bugbears (3 created)
  an imp
  2 quasits
  5 wood nymphs (8 created)
  4 water nymphs (5 created)
  a mountain nymph (3 created)
  4 Mordor orcs
  5 Uruk-hai
  2 orc shamans
  3 rock moles
  a woodchuck
  2 ponies
  a fog cloud (2 created)
  4 yellow lights (7 created)
  a violet fungus
  12 gnome lords
  2 kobold mummies
  2 white naga hatchlings
  2 gray oozes (5 created)
  a barrow wight
  an elf zombie (2 created)
  a ghoul (2 created)
  a straw golem
  a paper golem
  5 giant ants (10 created)
  a little dog
  3 floating eyes (4 created)
  5 dwarves (11 created)
  a homunculus (2 created)
  2 hill orcs
  10 rothes (14 created)
  a rabid rat
  a centipede (3 created)
  a giant bat (2 created)
  an orc zombie
  a wererat (0 created)
  a werejackal
  3 muggers
  2 iguanas
  27 killer bees
  2 acid blobs (3 created)
  7 coyotes
  a gas spore
  a hobbit (3 created)
  3 manes (13 created)
  a large kobold
  6 hobgoblins
  10 giant rats
  10 cave spiders (17 created)
  2 brown molds
  2 yellow molds (3 created)
  a green mold
  37 gnomes (39 created)
  a garter snake (0 created)
  2 gnome zombies
  4 geckos (5 created)
  18 jackals (19 created)
  2 kobolds
  2 goblins
  4 sewer rats
  7 grid bugs
  2 lichens
  a kobold zombie (2 created)
  6 newts (7 created)
  413 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 598 times.
  You read items or engraved 218 times.
  You put on armor 65 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 176 times.
  You never encountered a bones level.
  You used Sokoban shortcuts 1 time.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    dagger             [Basic]
    long sword         [Skilled]
  Spellcasting Skills
    (none)

Dungeon overview
  The Dungeons of Doom: levels 1 to 24
     Level 2:
        a fountain, a sink
     Level 3:
        a fountain
        Stairs down to The Gnomish Mines
     Level 4:
        an altar to Tyr
     Level 5:
        a potion shop, some altars, a fountain
     Level 7:
        a fountain
     Level 8:
        some fountains
     Level 9: [oracle]
        many fountains
     Level 10: [bigrm]
        Stairs up to Sokoban, level 9
     Level 11:
        a temple to Tyr, a fountain, a sink
     Level 12:
        a fountain
        Stairs up to Town, level 11
     Level 13:
        a fountain, a sink
     Level 14:
        a fountain
     Level 17:
        a fountain, a tree
        Stairs up to The Ruins of Moria, level 16
     Level 18:
        a fountain
     Level 19:
        an altar to Tyr
     Level 21:
        a fountain, many trees
     Level 22:
        Portal to One-eyed Sam's Market
     Level 23: [medusa] <- You were here
  The Gnomish Mines: levels 4 to 7
     Level 7: [minetn]
        many shops, a temple, some fountains, some trees
  One-eyed Sam's Market:
     Level 22: [blkmar]
        many shops, some fountains

Game information
  Seed: 3415829044
  Started: 2018-06-09 22:52:40
  Ended:   2018-06-10 08:43:58
  Play time: PT01:03:15

Farvel bhaak the Valkyrie...
You turned to stone in The Dungeons of Doom on dungeon level 23 with 69193 points,
and 5394 pieces of gold, after 11647 moves.
Killer: Medusa
You were level 12 with a maximum of 99 hit points when you turned to stone.


You reached the 50th place on the top 100 list.

 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1812772  naukku-Sam-Hum-Mal-Law ascended to demigod-hood.      316 [319]
  3    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]

 48      73166  engelson-Val-Hum-Fem-Law turned to stone in The
                Dungeons of Doom on level 20.  Petrified by a
                cockatrice.                                            96  [98]
 49      70792  hobojr-Mon-Hum-Fem-Cha died in The Dungeons of Doom
                on level 22.  Killed by an air elemental.               -  [97]
*50      69193  bhaak-Val-Hum-Fem-Law turned to stone in The Dungeons          
                of Doom on level 23 [max 24].  Petrified by Medusa.    99  [99]
 51      66212  demonzero-Bar-Vam-Mal-Cha died in The Ruins of Moria
                on level 14 [max 16].  Killed by Durin's Bane.          - [137]
 52      65864  smzp-Val-Dwa-Fem-Law turned to stone in The Dungeons
                of Doom on level 23 [max 24].  Petrified by Medusa.   118 [118]