Zazza, neutral female gnomish Wizard --------- |........ |.......| ----- |..<....| |...| |.......| ##....| ---.----- # |...f# # # # -----# ### # # # # # ### # # # # ####### # #-.---------- # ##.(.......>.| -----# ##|..........| |....# ####+..........| |...| # |..........| |....#### ------------ ----- Zazza the Evoker Experience level: 1 Strength: 9 Dexterity: 13 Constitution: 13 Intelligence: 19 Wisdom: 11 Charisma: 11 Health: 11(11) Energy: 9(9) Def: 1 Gold: 118 Moves: 326 Dungeon seed: jpQ0s7zS6v_9sApC Game ID: Zazza_1621705236 Your Inventory: Coins $ - 118 gold pieces Amulets t - an uncursed amulet versus poison (being worn) Weapons a - a blessed +1 quarterstaff Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles o - a cursed tin of spinach q - an uncursed cram ration Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of teleportation k - an uncursed scroll of remove curse s - an uncursed scroll of stinking cloud u - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness p - an uncursed spellbook of sleep Potions f - an uncursed potion of water g - an uncursed potion of object detection h - an uncursed potion of healing Rings c - an uncursed ring of invisibility (on left hand) d - an uncursed +1 ring of increase damage Wands b - a wand of striking (0:8) Tools n - a magic marker (0:88) Gems r - an uncursed worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% z - sleep 1 enchantment 0% 99% K - cure sickness 3 healing 85% 99% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were poison resistant. You were magic-protected. You had infravision. You were invisible. You survived. Vanquished creatures: a jackal a sewer rat 3 grid bugs a newt 6 creatures vanquished. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You read items or engraved 1 time, starting on turn 11. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:211 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 118 ( 7060 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 4.17%) ( 4375 points) Discoveries: 1 item ( 0.35%) ( 1770 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 4 monsters ( 1.05%) ( 3073 points) Turncount: 326 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 14650 Latest messages: The grid bug bites! Armand misses the grid bug. You resume your attempt to force the lock. You succeed in forcing the lock. Armand misses the grid bug. The grid bug bites! You carefully open the chest... Armand misses the grid bug. Armand bites the grid bug. (2x) The grid bug is killed! You are empty handed. $ - 29 gold pieces. You see here an oval amulet. t - an oval amulet. You are now wearing an oval amulet. u - a scroll labeled VE FORBRYDERNE. Armand misses the jackal. Armand bites the jackal. The jackal is killed! You displace Armand. You stop. Armand is in the way! You displace Armand. Final status: Goodbye Zazza the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 2 with 14650 points, and 118 pieces of gold, after 326 moves. You were level 1 with a maximum of 11 hit points when you quit.