Zazza, neutral female gnomish Wizard ---------------- ----- |..............-######-^@>| ...............| |...| |..............| |...| ---------------- ----- Zazza the Evoker Experience level: 1 Strength: 10 Dexterity: 14 Constitution: 10 Intelligence: 15 Wisdom: 13 Charisma: 12 Health: 0(11) Energy: 8(8) Def: 8 Gold: 579 Moves: 1740 Dungeon seed: YdlFxtMbTLNtL8H3 Game ID: Zazza_1621493025 Your Inventory: Coins $ - 579 gold pieces Weapons A - 21 +0 darts B - a poisoned +0 dart G - a +0 elven dagger H - a +0 orcish dagger J - a +0 arrow L - 39 cursed -3 arrows Armor e - an uncursed +0 cloak of magic resistance n - a blessed +1 leather armor (being worn) y - an uncursed +0 orcish helm (being worn) z - an uncursed +0 orcish helm K - an uncursed +0 orcish helm N - an uncursed +0 Hawaiian shirt (being worn) Y - an uncursed +1 cloak of displacement (being worn) Comestibles o - 4 uncursed food rations Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of confuse monster Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of charm monster Potions f - an uncursed potion of water g - an uncursed potion of oil D - an uncursed potion of object detection I - an uncursed potion of sickness Rings c - an uncursed ring of shock resistance (on right hand) d - a blessed +2 ring of protection (on left hand) Wands b - a wand of magic missile (0:7) q - a wand of speed monster (0:2) Tools m - an uncursed blindfold E - an uncursed lock pick Gems r - an uncursed worthless piece of yellowish brown glass O - an uncursed worthless piece of white glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 3% 92% e - charm monster 3 enchantment 76% 92% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were shock resistant. You were confused. You had infravision. You were displaced. You were protected. You were fast. You are dead. Vanquished creatures: a coyote a hobbit a large kobold 2 hobgoblins 3 giant rats 2 yellow molds 2 green molds 9 jackals a fox 2 goblins 4 sewer rats 5 grid bugs 2 kobold zombies 6 newts 41 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 4 times, starting on turn 709. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a long staircase Level 2 an armor shop, a fountain Level 3 (gold) stairs to The Gnomish Mines Level 4 (gold) a fountain Level 5 some fountains Level 7 <- You were here a fountain Level 8 The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:221 you reached level 2 of The Dungeons of Doom. On T:730 you reached level 3 of The Dungeons of Doom. On T:931 you reached level 1 of The Gnomish Mines. On T:1098 you reached level 4 of The Dungeons of Doom. On T:1399 you reached level 5 of The Dungeons of Doom. On T:1694 you reached level 7 of The Dungeons of Doom. On T:1715 you reached level 8 of The Dungeons of Doom. Score breakdown: Gold: 579 ( 9400 points) Experience: 1 level ( 0 points) Exploration: 8 levels ( 16.00%) (11338 points) Discoveries: 8 items ( 2.77%) ( 4991 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 14 monsters ( 3.67%) ( 5750 points) Turncount: 1740 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 25183 Latest messages: You hear the footsteps of a guard on patrol. Suddenly, Armand disappears out of sight. A trap door opens up under you! (2x) You have a little trouble lifting M - a scroll labeled DUAM XNAHT. You hear a jackal howling at the moon. You see here a white gem. You have a little trouble lifting O - a white gem. As you read the scroll, it disappears. You are being punished for your misbehavior! As you read the scroll, it disappears. Your cloak of displacement glows silver for a moment. Ooph! This tastes like liquid fire! (You can name a white potion from the item naming menu.) Yecch! This stuff tastes like poison. Your brain is on fire. You die... Final status: Goodbye Zazza the Wizard, killed by contaminated potion... You died in The Dungeons of Doom on dungeon level 7 with 25183 points, and 579 pieces of gold, after 1740 moves. You were level 1 with a maximum of 11 hit points when you died.