Zazza, neutral female gnomish Wizard -------- |......| |......| |......| #.......| ###-------- # ### # # # ## ----------# |(......<|# |........|# .........-### ----- ---------- # |$..| ##+@.@| ----- Zazza the Evoker Experience level: 1 Strength: 9 Dexterity: 18 Constitution: 12 Intelligence: 19 Wisdom: 8 Charisma: 9 Health: 11(11) Energy: 7(7) Def: 8 Gold: 0 Moves: 1318 Dungeon seed: jaDiR_IwxsB3bMxR Game ID: Zazza_1620976475 Your Inventory: Armor e - an uncursed +0 cloak of magic resistance (being worn) q - a blessed +0 dwarvish mithril-coat (being worn) r - an uncursed +0 orcish helm (being worn) Comestibles p - an uncursed lembas wafer t - 2 uncursed lichen corpses u - an uncursed egg w - an uncursed tripe ration H - an uncursed fortune cookie J - an uncursed food ration O - 2 uncursed tins of lichen P - an uncursed food ration Scrolls i - an uncursed scroll of teleportation j - an uncursed scroll of taming k - 2 uncursed scrolls of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of stone to flesh Potions f - an uncursed potion of object detection g - an uncursed potion of confusion h - an uncursed potion of see invisible B - an uncursed potion of water F - an uncursed potion of blindness G - a cursed potion of enlightenment M - an uncursed potion of water Rings c - an uncursed ring of invisibility d - an uncursed ring of searching v - a cursed -1 ring of increase damage x - an uncursed ring of see invisible L - an uncursed ring of slow digestion Wands b - a wand of slow monster (0:6) C - a wand of secret door detection (0:9) Tools n - a magic marker (0:76) I - an uncursed oil lamp (0:1451) Q - an uncursed tooled horn Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 75% 94% S - stone to flesh 3 healing 100% 94% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You survived. Vanquished creatures: a small mimic a kobold a goblin 4 sewer rats 5 grid bugs 3 lichens a kobold zombie 3 newts 19 creatures vanquished. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a general store, a fountain Level 3 <- You were here a general store History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:451 you reached level 2 of The Dungeons of Doom. On T:1162 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 0 ( 0 points) Experience: 1 level ( 0 points) Exploration: 3 levels ( 5.77%) ( 5940 points) Discoveries: 3 items ( 1.05%) ( 3067 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 8 monsters ( 2.10%) ( 4347 points) Turncount: 1318 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 12018 Latest messages: Hello Zazza, the gnomish Wizard, welcome back to NetHack! Be careful! New moon tonight. (2x) Pakka Pakka gratefully inherits all your possessions. Final status: Goodbye Zazza the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 3 with 12018 points, and 0 pieces of gold, after 1318 moves. You were level 1 with a maximum of 11 hit points when you quit.