Zazza, neutral female gnomish Wizard ------------- |...........| |...........| |...........| |...........| |........<..| --------|---- # # ### # ## ### # # ---.- |...| |..@f |...| |.>.| ----- Zazza the Evoker Experience level: 1 Strength: 10 Dexterity: 15 Constitution: 14 Intelligence: 19 Wisdom: 10 Charisma: 8 Health: 0(11) Energy: 9(9) Def: 0 Gold: 203 Moves: 3247 Dungeon seed: gwj5pTS721fiB-3F Game ID: Zazza_1620716449 Your Inventory: Coins $ - 203 gold pieces Amulets H - an uncursed amulet of ESP (being worn) Weapons P - 10 +0 darts S - a blessed +0 orcish dagger (weapon in hand) T - 15 blessed +1 arrows U - a +0 arrow V - a cursed +0 spear Armor e - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles X - an uncursed yellow mold corpse Scrolls i - a blessed scroll of light j - an uncursed scroll of gold detection w - an uncursed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self A - an uncursed spellbook of clairvoyance Potions f - an uncursed potion of fruit juice g - an uncursed potion of sleeping L - an uncursed potion of healing O - an uncursed potion of oil Rings c - an uncursed +1 ring of gain strength d - an uncursed ring of invisibility (on left hand) D - a cursed ring of aggravate monster Wands b - a wand of polymorph (0:4) G - a wand of digging (0:5) I - a wand of secret door detection (0:12) N - a wand of light (0:13) Tools q - an uncursed wax candle (0:400) t - an uncursed sack u - a magic marker (0:67) C - an uncursed oil lamp (0:1459) M - an uncursed leash W - 4 uncursed tallow candles (0:200) Gems n - 2 uncursed worthless pieces of green glass r - an uncursed worthless piece of orange glass y - an uncursed worthless piece of white glass z - an uncursed jasper stone Contents of the sack: 2018 gold pieces Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 84% v - clairvoyance 3 divination 85% 90% z - sleep 1 enchantment 0% 85% H - haste self 3 escape 85% 84% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had infravision. You were invisible. You are dead. Vanquished creatures: an acid blob a gas spore a yellow mold a gnome 5 jackals 3 foxes 4 kobolds a goblin a sewer rat 8 grid bugs 2 bats 6 lichens 4 kobold zombies 9 newts 47 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 17 times, starting on turn 106. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 7 times, starting on turn 363. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 some altars to Thoth a long staircase Level 2 a general store Level 3 an altar to Anhur, a fountain Level 4 stairs to The Gnomish Mines Level 5 <- You were here The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:217 you reached level 3 of The Dungeons of Doom. On T:596 you reached level 2 of The Dungeons of Doom. On T:2363 you reached level 4 of The Dungeons of Doom. On T:2720 you reached level 1 of The Gnomish Mines. On T:3185 you reached level 5 of The Dungeons of Doom. Score breakdown: Gold: 2221 (11384 points) Experience: 1 level ( 0 points) Exploration: 5 levels ( 9.80%) ( 8485 points) Discoveries: 8 items ( 2.79%) ( 5008 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 14 monsters ( 3.67%) ( 5750 points) Turncount: 3247 turns ( -716 points) Survival: died (score multiplied by 80%) Total score: 23928 Latest messages: You stop. Armand is in the way! There is a doorway here. You see here a crude dagger. S - a crude dagger. You stop. Armand is in the way! You displace Armand. Armand drops a chest. You see here a chest. You are now wielding your crude dagger. You force your crude dagger into a crack and pry. You succeed in forcing the lock. You carefully open the chest... You trigger a trap! A tower of flame bursts from the chest! Your cloak smoulders! Your scroll of genocide catches fire and burns! Your spellbook of sleep catches fire and burns! Your potion of water boils and explodes! Your cyan potion boils and explodes! (You can name a cyan potion from the item naming menu.) You die... Final status: Goodbye Zazza the Wizard, killed by a boiling potion... You died in The Dungeons of Doom on dungeon level 5 with 23928 points, and 2221 pieces of gold, after 3247 moves. You were level 1 with a maximum of 11 hit points when you died.