Zazza, neutral female gnomish Wizard ----------- ------------ |.........| |..........| -------- |......{..-# |..........|#####-.....#| -------- ###-.........|# |..........|# |......| |......| |........*|# ##-..........|# #.......| |......| ---------|-# # |.......>..|# ###-------- |......-# # # ### ----.-------# # #...._..|# ############################# ###|......|# # ## # ### # # --------### ########### ########## # ### # -------|- # ## # -|-----.---# # ##........| #------# |.........|# --.--# |........ #|....|## |.........|# |...|# |.......| #|....|# |..<..{....# |..H@# |.......| #|....|# ----------- |...| |.......| #......# ----- --------- ------# Zazza the Evoker Experience level: 1 Strength: 10 Dexterity: 13 Constitution: 11 Intelligence: 19 Wisdom: 13 Charisma: 10 Health: 11(11) Energy: 9(9) Def: 1 Gold: 230 Moves: 1091 Dungeon seed: agQGJim1NaMxzFrR Game ID: Zazza_1620629023 Your Inventory: Coins $ - 230 gold pieces Weapons a - a blessed +1 quarterstaff r - a +0 long sword v - 27 +0 darts w - a cursed -1 dart x - a cursed poisoned -1 dart B - a +0 boomerang Armor e - a blessed +0 cloak of magic resistance (being worn) Comestibles o - 2 uncursed food rations D - an uncursed apple Scrolls i - an uncursed scroll of destroy armor j - an uncursed scroll of identify k - an uncursed scroll of taming p - a blessed scroll of fire E - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of remove curse t - an uncursed spellbook of detect monsters Potions f - an uncursed potion of water g - an uncursed potion of monster detection h - an uncursed potion of booze z - a cursed potion of gain ability C - a blessed potion of paralysis Rings c - an uncursed ring of searching d - an uncursed ring of teleportation Wands b - a wand of polymorph (0:2) u - a wand of lightning (0:5) Gems n - an uncursed worthless piece of red glass q - an uncursed worthless piece of blue glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 95% n - detect monsters 1 divination 0% 98% r - remove curse 3 clerical 85% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You survived. Vanquished creatures: a small mimic a gecko a jackal a fox a sewer rat 10 grid bugs 3 lichens 2 newts 20 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 3 times, starting on turn 501. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 535. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a sink a long staircase Level 2 a weapon shop, a fountain Level 3 (gold) <- You were here an altar to Anhur, some fountains, a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:299 you reached level 2 of The Dungeons of Doom. On T:714 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 230 ( 8040 points) Experience: 1 level ( 0 points) Exploration: 3 levels ( 6.25%) ( 6188 points) Discoveries: 2 items ( 0.70%) ( 2504 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 8 monsters ( 2.10%) ( 4347 points) Turncount: 1091 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 18971 Latest messages: p - a blessed scroll labeled TEMOV. i - an uncursed scroll of destroy armor. j - an uncursed scroll of identify. k - an uncursed scroll of taming. t - an uncursed spellbook of detect monsters. l - a blessed spellbook of force bolt. m - a blessed spellbook of remove curse. z - a cursed brilliant blue potion. C - a blessed dark potion. h - an uncursed potion of booze. g - an uncursed potion of monster detection. f - an uncursed potion of water. c - an uncursed ring of searching. d - an uncursed ring of teleportation. u - an uncursed wand of lightning. b - a wand of polymorph (0:2). q - an uncursed blue gem. n - an uncursed red gem. You displace Armand. You don't have enough energy to cast that spell. You displace Armand. You kill the lichen! You displace Armand. $ - 116 gold pieces. You displace Armand. Final status: Goodbye Zazza the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 3 with 18971 points, and 230 pieces of gold, after 1091 moves. You were level 1 with a maximum of 11 hit points when you quit.