Zazza, neutral female gnomish Wizard # # ------------ #--------------- # |...<......| #|.............| ------- |..........+### #|........{.....# ##.....@| |..........| # #|.............|` # |.....| ------ |...........#####|..............### ### |..f..| #+....| |..........| #-.............|# # # -d----- ###|....| |...........#####---------------# ### ### # # |....| ----|------- ######################################## #|....| # # ##### # ###----.- ###### # # # # # # ---|---- # # # ### # |.......#################### # # # # # |......| # # # # # |......| #### ############################ # |......| #--------# -------# --.-.------- -------- ---- #+.......# |.....|# |........>.| |..| |......| #......|# |..........| |..| |......+########|......# |..........| ---- -------- ------- ------------ Zazza the Evoker Experience level: 1 Strength: 9 Dexterity: 14 Constitution: 7 Intelligence: 19 Wisdom: 8 Charisma: 10 Health: 3(11) Energy: 7(7) Def: 1 Gold: 19 Moves: 88 Dungeon seed: MX7Q1ZdeRcjmRXM9 Game ID: Zazza_1620625912 Your Inventory: Coins $ - 19 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of remove curse j - an uncursed scroll of identify k - an uncursed scroll of confuse monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of wizard lock Potions f - an uncursed potion of confusion g - an uncursed potion of extra healing h - an uncursed potion of monster detection o - an uncursed potion of water Rings c - an uncursed ring of protection from shape changers d - an uncursed ring of regeneration Wands b - a wand of locking (0:8) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 100% w - wizard lock 2 matter 56% 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You survived. Vanquished creatures: a jackal Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time, starting on turn 2. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a fountain a long staircase Score breakdown: Gold: 19 ( 4425 points) Experience: 1 level ( 0 points) Exploration: 1 level ( 2.08%) ( 0 points) Discoveries: 2 items ( 0.70%) ( 2504 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 1 monster ( 0.26%) ( 1536 points) Turncount: 88 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 7618 Latest messages: Hello Zazza, welcome to NetHack! You are a neutral female gnomish Wizard. n - a scroll labeled READ ME. As you read the scroll, it disappears. A map coalesces in your mind! The door opens. (2x) You displace Armand. You hear the footsteps of a guard on patrol. You displace Armand. o - a clear potion. $ - 19 gold pieces. Where do you want to travel to? You stop travelling. The jackal bites! (3x) Armand misses the jackal. The jackal is killed! p - a purple-red potion. You see here a large box. Hmmm, it seems to be locked. Never mind. Yecch! This stuff tastes like poison. You feel very sick. Final status: Goodbye Zazza the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 1 with 7618 points, and 19 pieces of gold, after 88 moves. You were level 1 with a maximum of 11 hit points when you quit.