Zazza, neutral female gnomish Wizard ------- ------ |......## |....-# #..^...|# # ##.<...|# #---.---# --------|- # |....|# #### ## |(........#######------# # # |........| # #### # # # |.......>-#### # ----------------# # |........| # ##...............|# ### |........| # # |..............|# #------ ---------- # ### |......{........# #|....| # # ---------------- #|....| # ### #....H| #### # |....| #-------# |...@. #|...^.|# ------ #.`....|# |......# ------- Zazza the Evoker Experience level: 1 Strength: 12 Dexterity: 9 Constitution: 16 Intelligence: 19 Wisdom: 10 Charisma: 9 Health: 5(15) Energy: 8(8) Def: 1 Gold: 637 Moves: 1793 Dungeon seed: ZB1-U3rvWac5NGIP Game ID: Zazza_1620577445 Your Inventory: Coins $ - 637 gold pieces Weapons a - a blessed +1 quarterstaff q - 10 +0 crossbow bolts r - a +0 orcish dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of light t - a blessed scroll of gold detection u - 2 uncursed scrolls of identify v - an uncursed scroll of scare monster w - an uncursed scroll of destroy armor x - an uncursed scroll of punishment Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of cause fear A - an uncursed spellbook of create monster Potions f - a blessed potion of fruit juice g - an uncursed potion of healing h - a potion of holy water Rings c - an uncursed ring of see invisible (on left hand) d - an uncursed ring of polymorph Wands b - a wand of polymorph (0:4) Tools m - an uncursed blindfold Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 92% c - cause fear 3 enchantment 37% 92% O - create monster 2 clerical 56% 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You saw invisible. You had infravision. You survived. Vanquished creatures: a floating eye a giant bat 4 iguanas 2 acid blobs a hobgoblin a gnome zombie 2 geckos 3 jackals a fox a kobold 5 sewer rats 2 grid bugs 2 lichens 5 newts 31 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 4 times, starting on turn 1789. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 some fountains a long staircase Level 2 a delicatessen, a fountain Level 3 some fountains Level 4 Level 5 a sink Level 6 a scroll shop, a fountain Level 7 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:90 you reached level 2 of The Dungeons of Doom. On T:446 you reached level 3 of The Dungeons of Doom. On T:803 you reached level 4 of The Dungeons of Doom. On T:840 you reached level 5 of The Dungeons of Doom. On T:1254 you reached level 6 of The Dungeons of Doom. On T:1567 you reached level 7 of The Dungeons of Doom. Score breakdown: Gold: 637 ( 9541 points) Experience: 1 level ( 0 points) Exploration: 7 levels ( 14.58%) (10718 points) Discoveries: 3 items ( 1.04%) ( 3061 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 14 monsters ( 3.67%) ( 5750 points) Turncount: 1793 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 26163 Latest messages: You see here an orange spellbook. A - an orange spellbook. You displace Armand. You kill the lichen! You fall into a pit! You land on a set of sharp iron spikes! You are still in a pit. You crawl to the edge of the pit. $ - 14 gold pieces. Never mind. Yecch! This stuff tastes like poison. Your muscles won't obey you. You begin to memorize the runes. You add the "create monster" spell to your repertoire. You don't have enough energy to cast that spell. Final status: Goodbye Zazza the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 7 with 26163 points, and 637 pieces of gold, after 1793 moves. You were level 1 with a maximum of 15 hit points when you quit.