Matt, chaotic male elven Wizard ---- |..| ---.... |..h--- ---.--- |...| ---.--- --...| %. --..--- -(---...- -).@....- |.h&.... ----.... --.-- --- Matt the Thaumaturge Experience level: 7 Strength: 13 Dexterity: 13 Constitution: 16 Intelligence: 19 Wisdom: 12 Charisma: 11 Health: 0(50) Energy: 19(83) Def: 10 Gold: 724 Moves: 4929 Dungeon seed: bxoFjaiGQHup-Gu1 Game ID: Matt_1511564308 Your Inventory: Coins $ - 724 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) f - a blessed +1 magical dagger P - 5 blessed +0 daggers R - 2 uncursed +1 daggers S - the uncursed +0 Sting (weapon in hand) Armor e - an uncursed +1 cloak of magic resistance (being worn) n - a blessed +2 pair of elven boots q - an uncursed +0 pair of iron shoes of drain resistance (being worn) L - a blessed +2 dwarvish iron helm of stealth (being worn) Y - an uncursed +0 leather armor (being worn) Comestibles d - an uncursed lizard corpse r - 2 uncursed tripe rations F - an uncursed food ration I - 2 uncursed cram rations N - an uncursed lizard corpse Scrolls t - a blessed scroll of magic mapping M - 2 uncursed scrolls of blank paper Q - an uncursed scroll of teleportation U - an uncursed scroll of confuse monster V - an uncursed scroll of remove curse Potions g - an uncursed potion of blindness H - an uncursed potion of water K - a blessed potion of paralysis W - an uncursed potion of object detection Rings w - an uncursed ring of warning (on left hand) B - an uncursed ring of levitation G - a cursed ring of teleportation Z - an uncursed ring of see invisible (on right hand) Wands b - an uncursed wand of striking (0:6) c - an uncursed wand of striking (0:5) j - an uncursed wand of cancellation named invis cancel tele (0:7) o - a cursed wand of light (0:14) u - an uncursed wand of digging (0:3) C - an uncursed wand of digging (0:5) D - an uncursed wand of light (0:13) Tools h - an uncursed blindfold i - an uncursed bag of holding z - an uncursed lock pick J - an uncursed magic marker (0:53) O - an uncursed leather drum X - an uncursed oil lamp (lit) (0:826) Gems y - an uncursed touchstone T - an uncursed obsidian stone Contents of the bag of holding: an uncursed +0 dwarvish mattock 7 blessed tallow candles (0:200) Spells and supernatural/magical abilities: Spells marked with '*' are forgotten. Spells marked with '!' are maintained. Spells marked with '#' are aliased with 'castalias'. Name Level Category Fail Memory a - force bolt 1 attack 3% 92% k - knock 1 matter 3% 92% m - magic missile 2 attack 0% 92% I - identify 2 divination 3% 96% U - detect unseen 3 divination 13% 92% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Expert] divination spells [Basic] enchantment spells [Basic] Final Attributes: You were sleep resistant. You were magic resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You were aware of the presence of orcs. You had infravision. You were stealthy. You last prayed 1170 turns ago. You are dead. Vanquished creatures: a small mimic a tengu an elf mummy a leather golem a spotted jelly a leprechaun an orc-captain an iron piercer 2 giant spiders a black light 3 gnome kings a dwarf mummy 2 yetis 2 lizards 2 dwarf lords a blue jelly a dust vortex a gnome mummy a snake an ape a water nymph 2 Mordor orcs 14 Uruk-hai a rock piercer a pony a fog cloud 2 shriekers 7 gnome lords 4 gnomish wizards a black naga hatchling a paper golem a floating eye 2 kittens 14 dwarves a kobold lord 7 hill orcs 2 giant bats 2 iguanas 2 killer bees an acid blob 2 hobbits a large kobold a cave spider 2 yellow molds a green mold a red mold 42 gnomes a gecko 7 jackals a fox 3 kobolds 4 goblins 11 grid bugs 3 lichens 9 newts 182 creatures vanquished. Voluntary challenges: You had been an atheist until turn 3420. You used a wielded weapon 167 times, starting on turn 65. You read items or engraved 29 times, starting on turn 1. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 a general store, a vault Level 3 a fountain, a sink Level 4 a fountain stairs to The Gnomish Mines Level 5 The Gnomish Mines: levels 5 to 11 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 (gnomish mines and candles) many shops, a temple to Anhur, some fountains Level 8 Level 9 Level 10 Level 11 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:189 you reached level 2 of The Dungeons of Doom. On T:474 you advanced to experience level 2. On T:655 you reached level 3 of The Dungeons of Doom. On T:843 you advanced to experience level 3. On T:1040 you advanced to experience level 4. On T:1392 you reached level 4 of The Dungeons of Doom. On T:1487 you reached level 1 of The Gnomish Mines. On T:1550 you advanced to experience level 5. On T:1989 you advanced to experience level 6. On T:2135 you reached level 2 of The Gnomish Mines. On T:2335 you reached level 3 of The Gnomish Mines. On T:2437 you advanced to experience level 7. On T:3052 you reached level 5 of The Dungeons of Doom. On T:3789 you reached level 4 of The Gnomish Mines. On T:4402 you reached level 5 of The Gnomish Mines. On T:4773 you reached level 6 of The Gnomish Mines. On T:4886 you reached level 7 of The Gnomish Mines. Score breakdown: Gold: 724 ( 9729 points) Experience: 7 levels (13645 points) Exploration: 11 levels ( 21.15%) (13284 points) Discoveries: 42 items ( 14.69%) (11496 points) Valuables value: (no points given unless you survive) Artifact value: 800 ( 9877 points) Variety of kills: 55 monsters ( 14.47%) (11413 points) Turncount: 4929 turns (-1333 points) Survival: died (score multiplied by 80%) Total score: 54488 Latest messages: You are carrying too much to get through. (2x) The gnome picks up a few items from the floor. You hear rumbling in the distance. You start playing the leather drum. You beat a deafening row! The mind flayer turns to flee! Never mind. The magic missile hits the balrog! The magic missile bounces! A wave of psychic energy locks on to your telepathy! A wave of psychic energy washes around you. There are a few objects here. You hit the hobbit. The magic missile hits the balrog! The hobbit hits! The balrog hits! (2x) You die... For some reason, you think that you can almost hear the Wizard laugh manically... Final status: Goodbye Matt the Wizard, killed by a balrog... You died in The Gnomish Mines on dungeon level 11 with 54488 points, and 724 pieces of gold, after 4929 moves. You were level 7 with a maximum of 50 hit points when you died.