Z1701, chaotic male automatic Electric Mage ----- ...-----.|.| ...........| ... .%..----...-- --- ... ...- |....| ..... --.-- ........-- ...-- -..........[[(..--------.... .........| .....| |........)..*............[<. ...)--..-- -....---..--.....*.......-------... ........| |.%.......|---..--.... |.[. .[.....-###-*........- --- .........#............ .`.---..|@........ ##...... Z1701 the Bolter St11 Dx12 Co16 In17 Wi13 Ch9 EleClkMalCha Mines:5 $:102 HP:74(74) Pw:70(89) AC:5 MC:2 Exp:5 Wt:152/1650 Weak Your inventory Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +0 studded leather armor (being worn) {80} x - an uncursed +0 gnomish helm (being worn) {1} y - an uncursed +0 pair of gnomish boots (being worn) {4} z - a cursed +1 dwarvish cloak (being worn) {4} Comestibles c - 2 uncursed food rations {2} m - 3 uncursed bananas {2} Scrolls e - an uncursed scroll of proof weapon {1} Spellbooks h - a blessed spellbook of shocking sphere (0:2) {1} i - a blessed spellbook of lightning (0:3) {1} l - an uncursed spellbook of freeze sphere (0:3) {1} t - an uncursed spellbook of enchant armor (0:2) {1} Potions d - an uncursed potion of restore ability {1} Rings g - an uncursed +1 ring of gain intelligence (on left hand) {1} u - an uncursed +2 ring of gain wisdom (on right hand) {1} Wands f - a blessed wand of lightning (0:12) {1} o - an uncursed wand of striking (0:9) {1} Tools s - an uncursed bottle {1} A - an uncursed +0 pick-axe {32} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins Number of artifacts generated was 0 Your leg damage was 0 Monster spawn increase would have started at turn 21452 Monster spawn increase would have reached its maximum at turn 53127 Next attribute increase check would have come at turn 4209 Strength training was 7 Dexterity training was 13 Wisdom training was 10 Constitution training was 22 You were shock resistant You were poison resistant You were immune to sickness You were petrification resistant You had 44 points of nutrition remaining You could survive without air Your luck was zero You survived Spells known in the end Name Level Category Fail a - shocking sphere 1 matter 0% b - lightning 4 matter 8% c - freeze sphere 1 matter 0% d - enchant armor 7 enchant 100% Vanquished creatures a freezing sphere 20 shocking spheres 2 shriekers (0 created) a gnome lord a gnomish brigand thief 2 giant ants a wild dog a dwarf (2 created) a rothe (2 created) a Detective Sergeant a deminewt an iguana (2 created) a red blob a wimp 2 hobbits a hobbit thief a giant rat a large bat 2 green molds (1 created) 7 gnomes (8 created) 7 Keystone Policemen (8 created) 8 Undead Kops 2 jackals a xof 3 goblins a fiendish goblin a rabbit (2 created) 2 grid bugs 2 lichens (4 created) a grid xorn a gray newt a floor grue 2 novice dark walls 81 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 39 times You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills matter spells [Basic] Latest messages You hit the shrieker. You hit the shrieker! You hit the gnomish brigand thief! You hit the gnomish brigand thief. You kill the gnomish brigand thief! You kill the shrieker! There are several objects here. There are several objects here. You hit the shrieker! You kill the shrieker! What do you want to read? [eg-iltu or ?*] You continue your efforts to memorize the spell. You are beginning to feel weak. You stop studying. What do you want to read? [eg-iltu or ?*] You continue your efforts to memorize the spell. You have keen knowledge of the spell. You add the "enchant armor" spell to your repertoire. # Really quit [yes/no]? Goodbye Z1701 the Electric Mage... You quit in The Gnomish Mines on dungeon level 5 with 2698 points, and 102 pieces of gold, after 2302 moves. Killer: quit You were level 5 with a maximum of 74 hit points when you quit. You didn't beat your previous score of 66996 points. No Points Name Hp [max] 1 13757322 Dingir-Fla-Hum-Mal-Law ascended to demigod-hood. 743 [775] 2 1583625 pagano-Zyb-Vam-Fem-Cha was poisoned in The Spider Caves on level 30 [max 32]. Poisoned by a petty black widow. 330 [341] 3 1349421 Saruman-Wiz-Vam-Fem-Neu died in The Sunless Sea on level 32. Drowned in a moat by an amorphous fish. 268 [268] 43 75921 QQQQQ-Bar-Hum-Fem-Cha was poisoned in The Dungeons of Doom on level 8 [max 11]. Poisoned by a rotten food. 135 [147] 44 68998 coffeebeet-Arc-Mou-Mal-Law died in The Dungeons of Doom on level 2. Killed by an undead naga hatchling. - [69] *45 66996 Corom-Ele-Elf-Fem-Neu quit in The Gnomish Mines on level 12. 86 [117] * 2698 Z1701-Ele-Clk-Mal-Cha quit in The Gnomish Mines on level 5. 74 [74] 46 65763 MoldyLox-Gan-Dop-Mal-Cha was poisoned in The Gnomish Mines on level 7 [max 11]. Poisoned by a rotted horse corpse. 136 [136] 47 64660 pagano-Zyb-Vam-Fem-Law was poisoned in Sokoban on level 6 [max 10]. Poisoned by a bad case of botulism. 113 [114]