Vis, neutral male human Wizard --------- ------------- ------- |..... | |.......|...| | ....| --- ---...... -------...........| |--...-.- ..............!...........-.- --.......| ------- |--......=....)............|* |.......-- --@.. -----........+.................| | -[.---- --@----- . |.....................--- --..- --.*| -----------......^..........^--- ----------).-- -- | *. * ..^... ..*.....---. ........... -- ----------- .....--- ------------ %--- --- --? -- ----- -------- -- ---...-- --......-- ---........| $ ) ?* |........| |.......-- ** * --......-| |--..---- [ ------..------...-- ( %. ......)...| ------------- Vis the Magician St:15 Dx:16 Co:17 In:22 Wi:16 Ch:12 Neutral S:45975 Dlvl:11 $:5 HP:0(84) Pw:110(110) AC:0 Xp:11/11355 T:11503 Satiated Burdened Your inventory Amulets D - an uncursed amulet of reflection (being worn) T - an uncursed amulet versus poison Weapons f - 3 blessed +2 daggers E - the blessed rustproof +2 Magicbane (weapon in hand) F - a blessed +1 dagger N - 5 +0 daggers Armor b - an uncursed +0 cloak of magic resistance s - an uncursed +0 pair of elven boots (being worn) w - an uncursed +0 elven mithril-coat H - a cursed -1 pair of fumble boots U - a blessed +4 helm of brilliance (being worn) Comestibles A - an uncursed lizard corpse Scrolls g - an uncursed scroll of teleportation y - an uncursed scroll of magic mapping C - an uncursed scroll of fire I - an uncursed scroll of teleportation K - an uncursed scroll of create monster P - a blessed scroll of teleportation Q - an uncursed scroll of earth X - a blessed scroll of earth Potions i - a blessed potion of levitation k - 2 uncursed potions of gain level l - an uncursed potion of oil r - an uncursed potion of confusion v - an uncursed potion of confusion x - an uncursed potion of booze B - an uncursed potion of paralysis Z - an uncursed potion of acid Rings h - an uncursed ring of polymorph p - a blessed +3 ring of adornment q - a cursed ring of slow digestion t - an uncursed ring of protection from shape changers (on left hand) O - a cursed ring of teleportation Wands c - a wand of speed monster (0:3) j - a wand of nothing (0:2) m - a wand of secret door detection (0:12) o - a wand of sleep (0:5) z - a wand of lightning (0:6) M - a wand of slow monster (0:6) S - a wand of locking (0:5) V - a wand of striking (0:3) Tools a - a +0 unicorn horn e - a blessed oil lamp n - a magic marker (0:43) u - an uncursed skeleton key G - an uncursed magic whistle J - an uncursed stethoscope L - an uncursed towel R - a horn of plenty (0:19) W - a drum of earthquake (0:7) Y - a tinning kit (0:89) Gems d - an uncursed luckstone Final attributes You were piously aligned Your alignment was 67 You were fire resistant You were cold resistant You were poison resistant You were magic-protected You were telepathic You were stealthy You were protected You were protected from shape changers You were fast You had reflection You were lucky (4) You had extra luck Bad luck did not time out for you Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - haste self 3 escape 42% c - create monster 2 clerical 0% d - wizard lock 2 matter 0% e - magic missile 2 attack 0% f - charm monster 3 enchantment 0% g - light 1 divination 0% h - magic mapping 5 divination 91% Vanquished creatures a mind flayer 2 giant mimics 2 large mimics 2 long worms a black naga 2 small mimics an ogre lord a quantum mechanic a wood golem 3 large dogs a dwarf king 4 tengu an ochre jelly 3 elf mummies a human mummy a red naga an ettin zombie a leather golem a Grey-elf 2 crocodiles a giant beetle a quivering blob a cockatrice 4 winter wolf cubs a panther a spotted jelly 2 iron piercers a giant spider a black light a vampire bat 5 gnome kings a dwarf mummy a rust monster 2 owlbears 2 yetis a gold golem a werewolf 2 lizards 2 jaguars a dwarf lord a blue jelly a white unicorn a plains centaur a snake 5 water moccasins an ape 2 rope golems a bugbear 2 imps 2 quasits a wood nymph a water nymph a mountain nymph 5 Uruk-hai 2 orc shamans 2 rock moles a fog cloud 2 yellow lights 13 gnome lords 3 gnomish wizards a kobold mummy a barrow wight an elf zombie a ghoul a paper golem 2 little dogs 4 floating eyes 14 dwarves a homunculus 2 kobold lords 27 hill orcs 6 rothes a rabid rat 2 centipedes 2 giant bats an orc zombie a werejackal 6 iguanas 9 killer bees an acid blob a coyote 2 gas spores 5 hobbits 2 large kobolds 3 hobgoblins 5 giant rats a cave spider a brown mold a yellow mold a green mold 45 gnomes 4 garter snakes 11 geckos 8 jackals 2 foxes a kobold 3 goblins 2 sewer rats 6 grid bugs 3 lichens a kobold zombie 11 newts 315 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Latest messages E - the blessed rustproof +2 Magicbane (weapon in hand). The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! The crossbow bolt hits the Elvenking. The crossbow bolt misses the Elvenking. You are hit by a crossbow bolt. The crossbow bolt hits the Elvenking. You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! The magic-absorbing blade stuns the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You die... Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 11 with 45975 points, and 5 pieces of gold, after 11503 moves. Killer: Elvenking You were level 11 with a maximum of 84 hit points when you died. You didn't beat your previous score of 266422 points. 1 164584531 cheothah-Kni-Hum-Fem-Neu ascended to demigoddess-hood. 1017 [1017] 2 105929748 Khor-Rog-Orc-Mal-Cha ascended to demigod-hood. 1050 [1050] 3 37628804 Khor-Wiz-Elf-Mal-Cha ascended to demigod-hood. 311 [358] *83 266422 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on * level 28. Drowned in a pool of water by an electric eel. 60 [118] * 45975 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 11. Killed by an Elvenking. - [84]