Vis, chaotic male human Monk ---- ...| I 2 B@.| ............ % F@.| .... .. | ........ . ! | ... % 1 | .. | . ! % ^ | % | *I | % >% Vis the Student of Waters St:25 Dx:25 Co:15 In:12 Wi:11 Ch:9 Chaotic S:113267 Dlvl:16 $:627 HP:0(97) Pw:66(66) AC:-10 Xp:14/27955 T:13578 Stun Your inventory Amulets p - an uncursed amulet versus poison A - an uncursed amulet of reflection (being worn) Z - an uncursed amulet versus curses Weapons z - the +1 Quicksilver Armor t - an uncursed +0 pair of jumping boots (being worn) v - an uncursed +2 pair of leather gloves G - the blessed rustproof +1 Premium Heart (being worn) M - a blessed greased -1 cloak of displacement (being worn) N - a blessed +0 dwarvish iron helm (being worn) O - the blessed fireproof +0 Whisperfeet Comestibles c - 2 uncursed lizard corpses u - 6 uncursed tins of lichen K - 2 uncursed food rations Scrolls B - the uncursed Marauder's Map T - an uncursed scroll of teleportation Y - a cursed scroll of confuse monster Potions f - an uncursed potion of speed i - a potion of unholy water s - a blessed potion of booze I - an uncursed potion of extra healing J - an uncursed potion of gain ability R - an uncursed potion of booze U - an uncursed potion of healing Rings b - a cursed ring of teleportation k - an uncursed ring of sustain ability (on left hand) x - an uncursed ring of poison resistance y - an uncursed engraved ring of cold resistance L - an uncursed ring of see invisible (on right hand) P - a cursed -1 ring of protection X - a cursed engraved -2 ring of protection Wands d - a wand of sleep (0:7) n - a wand of digging (0:2) F - a wand of digging (0:3) Q - a wand of teleportation (0:2) V - a wand of speed monster (0:2) W - a wand of slow monster (0:6) Tools a - a +0 unicorn horn e - a blessed +0 pick-axe g - an uncursed magic lamp C - a can of grease (0:0) D - an uncursed skeleton key E - an uncursed towel Gems S - an uncursed touchstone Final attributes You last prayed 1821 turns ago That prayer was well recieved You were piously aligned Your alignment was 77 You carried 0 sins You had a hod wantedness of 0 You had a gevurah wantedness of 2 You had a chokhmah wantedness of 0 You had 0 weakness from being studied You were cold resistant You were fire resistant You were poison resistant You were sleep resistant You were stunned You saw invisible You were telepathic You were warned You had automatic searching You had a carrying capacity of 401 remaining You had 455 points of nutrition remaining You were displaced You were stealthy You could jump You were protected You were very fast You had reflection You had fixed abilities You were very lucky (7) You are dead Spells known in the end Name Level Category Fail a - healing 1 healing 95% Vanquished creatures a shopkeeper a lich a clay golem a lurker above a lieutenant a queen bee 2 giant mimics 2 umber hulks 2 hedrow wizards a large mimic a long worm a sprow a stalker an air elemental a lightning paraelemental a poison paraelemental 8 earth elementals a giant mummy 5 xorns a water demon 2 deep ones 3 small mimics a glass piercer 5 migo workers an electric eel 6 sunflowers 2 freezing spheres a flaming sphere a shocking sphere a tiger an ochre jelly a leocrotta an elf mummy a carnivorous ape a hedrow warrior 3 soldiers an incubus a crocodile a giant beetle a quivering blob a cockatrice 8 wolves 2 winter wolf cubs 4 quinons a lynx a panther a winged kobold an iron piercer 8 giant spiders a horse a gnome king 2 dwarf mummies a brown pudding a rust monster 5 owlbears 2 gold golems 2 werewolves 3 lizards 2 cave lizards 11 razorvines a dog 6 quatons 3 blue jellies a white unicorn 4 gray unicorns a dust vortex a baby long worm 15 crows a snake 14 water moccasins 3 apes 5 human zombies a rope golem 3 garos 2 soldier ants 4 fire ants 9 tritons a dryad 8 Uruk-hai 4 orc shamans 3 rock piercers 5 enormous rats a rock mole a pony 2 fog clouds 6 shriekers 2 violet fungi 12 gnome lords 4 tinker gnomes 5 gnomish wizards 2 kobold mummies a black naga hatchling a guardian naga hatchling 4 gray oozes a barrow wight 2 elf zombies a ghoul 4 paper golems 2 small cave lizards 7 giant ants a little dog 5 floating eyes 11 dutons a kitten 30 dwarves 4 homunculi a kobold lord 2 kobold shamans 9 hill orcs 5 rothes 2 rabid rats a giant bat 4 parrots a monkey 4 orc zombies a dwarf zombie a wererat 2 werejackals 5 iguanas 4 killer bees an acid blob 5 monotons 4 hobbits 10 manes 3 large kobolds 2 hobgoblins 3 giant rats 4 cave spiders 3 brown molds a yellow mold a green mold 3 red molds 80 gnomes 2 garter snakes 5 gnome zombies 4 geckos 5 jackals a fox a kobold 2 goblins 6 sewer rats 17 grid bugs 4 bats 4 lichens a faberge sphere 3 kobold zombies 7 newts 556 creatures vanquished. Voluntary challenges You ate non-vegetarian food 5 times. You hit with a wielded weapon 1 time You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You never paid a shopkeeper to identify an item You never magically identified an item Your skills at the end Fighting Skills martial arts [Grand Master] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Latest messages Unknown command ' '. Something casts a spell at you! You feel momentarily weakened. The crow flutters from your powerful strike! Something casts a spell at you! The crow flutters from your powerful strike! You kill the crow! The byakhee misses. The byakhee misses. The byakhee misses. The byakhee stings! You stagger... Unknown command ' '. You hit the byakhee! You hit the student of metals! The byakhee bites! The byakhee hits! The byakhee hits! The byakhee stings! You die... Goodbye Vis the Monk... You died in The Dungeons of Doom on dungeon level 16 with 113205 points, and 627 pieces of gold, after 13578 moves. Killer: byakhee You were level 14 with a maximum of 97 hit points when you died. You didn't beat your previous score of 1108531 points. 1 14331416 Khor-Wiz-Inc-Fem-Neu ascended to demigoddess-hood. 3836 [4130] 2 8629586 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 576 [656] 3 8079174 stth-Tou-Hum-Fem-Law ascended to demigoddess-hood. 629 [637] *68 1108531 Vis-Mon-Hum-Mal-Neu died in The Lost Cities on level 24 [max 25]. Killed by a baluchitherium. - [175] * 113205 Vis-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 16 [max 17]. Killed by a byakhee. - [97]