TKirby, chaotic male elven Wizard ------ -----######*.....| --------------- #+....# |.....######-.............| #|...| #-....|# # |%............| #....+ ###------# ###|.............| #|...| ######### #..............| #|...| # |.............| #----- --------.------ ### ####### # # # # # `######## # # #----- # # # ---------- `|.<.| ###---------- ### |.........######-...f#####|........| -------------# #%.......[| #|.@.| # |........| |..........*.######|.........#*####----- ##-........| |.........#.|# ---------- ---------- |............# ------------- TKirby the Evoker Experience level: 1 Strength: 7 Dexterity: 13 Constitution: 13 Intelligence: 20 Wisdom: 10 Charisma: 9 Health: 0(5) Energy: 7(7) Def: 1 Gold: 247 Moves: 805 Dungeon seed: nES2Zhw9FKH_d6ET Game ID: TKirby_1496608780 Your Inventory: Coins $ - 247 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - a blessed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of punishment j - an uncursed scroll of identify k - an uncursed scroll of light q - an uncursed scroll of remove curse t - an uncursed scroll of magic mapping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of remove curse s - an uncursed spellbook of detect unseen Potions f - a blessed potion of paralysis g - an uncursed potion of invisibility h - an uncursed potion of healing Rings c - an uncursed +1 ring of increase accuracy (on left hand) d - an uncursed +1 ring of adornment (on right hand) Wands b - a wand of teleportation (0:4) Tools n - a magic marker (0:62) o - an uncursed blindfold p - an uncursed tooled horn Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% r - remove curse 3 clerical 77% 96% U - detect unseen 3 divination 77% 98% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were adorned. You had a +1 bonus to hit. You are dead. Vanquished creatures: a jackal a fox a goblin a sewer rat 3 lichens a kobold zombie 8 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You used a wielded weapon 6 times, starting on turn 4. You read items or engraved 8 times, starting on turn 282. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain, a sink a long staircase Level 2 <- You were here a fountain, a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:465 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 247 ( 8145 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 3.77%) ( 4160 points) Discoveries: 1 item ( 0.36%) ( 1805 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 6 monsters ( 1.57%) ( 3764 points) Turncount: 805 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 14299 Latest messages: You see here an iron skull cap. You stop exploring. You displace maple. (3x) There is a doorway here. You see here a kobold corpse. You see here an iron skull cap. Maple picks up a crude dagger. Maple drops a crude dagger. Maple picks up a crude dagger. The cool draught refreshes you. You displace maple. The cool draught refreshes you. The water is contaminated! The fountain dries up! You displace maple. This tepid water is tasteless. The cool draught refreshes you. The cool draught refreshes you. The water is contaminated! Final status: Goodbye TKirby the Wizard, killed by contaminated water... You died in The Dungeons of Doom on dungeon level 2 with 14299 points, and 247 pieces of gold, after 805 moves. You were level 1 with a maximum of 5 hit points when you died.