Steven, chaotic male elven Wizard ----- |..<| ----- |.%.| |....############### |....####` |...| # -|--- |...-############### # |...| # ---.- # # # # ### # # ----|--------- ### |...@........| # ##.............| ---.-- # |....f.......| |.....#### -------------- |....| |..... ------ Steven the Conjurer Experience level: 3 Strength: 11 Dexterity: 13 Constitution: 16 Intelligence: 16 Wisdom: 14 Charisma: 8 Health: 25(25) Energy: 32(32) Def: 1 Gold: 209 Moves: 1228 Dungeon seed: 9PcASjC3uy1uBEye Game ID: Steven_1440280210 Your Inventory: Coins $ - 209 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of gold detection j - a blessed scroll of destroy armor k - an uncursed scroll of identify y - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of magic missile n - an uncursed spellbook of clairvoyance v - an uncursed spellbook of detect monsters Potions f - an uncursed potion of enlightenment g - an uncursed potion of confusion h - an uncursed potion of sickness r - an uncursed potion of invisibility Rings c - an uncursed +1 ring of gain constitution (on left hand) d - an uncursed ring of poison resistance (on right hand) Wands b - an uncursed wand of death (0:5) s - an uncursed wand of enlightenment (0:13) Tools o - an uncursed sack p - an uncursed wooden flute x - an uncursed magic marker (0:71) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 94% m - magic missile 2 attack 0% 94% n - detect monsters 1 divination 0% 97% v - clairvoyance 3 divination 99% 94% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were poison resistant. You were magic-protected. You had infravision. You survived. Vanquished creatures: 2 coyotes a brown mold 2 yellow molds 2 geckos 2 jackals a fox 2 kobolds a goblin 2 sewer rats 4 grid bugs 2 lichens a kobold zombie 2 newts 24 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 19 times, starting on turn 5. You read items or engraved 2 times, starting on turn 309. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 309. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a bookstore, a fountain Level 3 a scroll shop stairs to The Gnomish Mines Level 4 <- You were here The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:239 you advanced to experience level 2. On T:251 you reached level 2 of The Dungeons of Doom. On T:360 you reached level 3 of The Dungeons of Doom. On T:749 you reached level 1 of The Gnomish Mines. On T:820 you reached level 4 of The Dungeons of Doom. On T:910 you advanced to experience level 3. Score breakdown: Gold: 209 ( 20 points) Experience: 3 levels ( 200 points) Exploration: 4 levels ( 90 points) Discoveries: 3 items ( 150 points) Variety of kills: 13 monsters ( 650 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 3330 Latest messages: To quit the game, use the 'save' command (typically on 'S'). The sack is empty. Final status: Goodbye Steven the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 4 with 3330 points, and 209 pieces of gold, after 1228 moves. You were level 3 with a maximum of 25 hit points when you quit.