Steven, chaotic male elven Wizard ----- ------------- -------- |.*.| ----- |@!?!!+?[!*)| ---<.....+# ##+...| ##-...| ##f@)?%!(?**[+| -........|# # |...| # |...| # |.m?"??)+]!!| |......{.-###### |...| ### |...|### ------------- +........|#######|....##### |...|# |......---# ----- ### |...-# ----.--- # #### --.-- # ### # # # # ### ### # ### # # #### # ###################### #------ ### # -.----- #|....| # ### --------.....| #|....-##### # |............| #|....| ##-............| #|....| |.....>......| #.....| |............| ------ -------------- Steven the Conjurer Experience level: 3 Strength: 12 Dexterity: 14 Constitution: 11 Intelligence: 19 Wisdom: 11 Charisma: 7 Health: 0(16) Energy: 29(29) Def: 2 Gold: 308 Moves: 1056 Dungeon seed: FAg4XkxjVEeC8Xwu Game ID: Steven_1440536176 Your Inventory: Coins $ - 308 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) q - a blessed +0 orcish helm (being worn) Comestibles s - 3 uncursed food rations t - 6 uncursed lichen corpses z - an uncursed sprig of wolfsbane A - an uncursed tripe ration Scrolls i - an uncursed scroll of remove curse j - an uncursed scroll of gold detection k - an uncursed scroll of food detection x - a cursed scroll of enchant weapon C - an uncursed scroll of scare monster E - a cursed scroll of gold detection Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of magic missile n - an uncursed spellbook of detect monsters Potions f - an uncursed potion of polymorph g - an uncursed potion of healing h - an uncursed potion of sickness Rings c - an uncursed ring of teleportation d - an uncursed ring of invisibility Wands b - an uncursed wand of slow monster (0:8) u - an uncursed wand of make invisible (0:7) w - an uncursed wand of secret door detection (0:15) Tools o - an uncursed magic marker (0:36) p - an uncursed wooden flute v - an uncursed skeleton key Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 95% m - magic missile 2 attack 0% 95% n - detect monsters 1 divination 0% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You are dead. Vanquished creatures: a giant bat a hobbit a gnome zombie a gecko 2 jackals a fox 3 goblins 3 sewer rats 2 grid bugs 8 lichens 2 newts 25 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 21 times, starting on turn 128. You read items or engraved 2 times, starting on turn 350. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 2 times, starting on turn 350. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 a general store, a fountain Level 3 <- You were here a general store, a fountain Level 4 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:84 you reached level 2 of The Dungeons of Doom. On T:324 you advanced to experience level 2. On T:476 you advanced to experience level 3. On T:557 you reached level 3 of The Dungeons of Doom. On T:998 you reached level 4 of The Dungeons of Doom. Score breakdown: Gold: 308 ( 30 points) Experience: 3 levels ( 200 points) Exploration: 4 levels ( 90 points) Discoveries: 1 item ( 50 points) Variety of kills: 11 monsters ( 550 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 2760 Latest messages: You hit the small mimic! The small mimic hits! You die... Asidonhopo gratefully inherits all your possessions. Final status: Goodbye Steven the Wizard, killed by a small mimic... You died in The Dungeons of Doom on dungeon level 3 with 2760 points, and 308 pieces of gold, after 1056 moves. You were level 3 with a maximum of 16 hit points when you died.