asdf, neutral male gnomish Ranger ----- .@[.| |d{.| ..(. ----- asdf the Tenderfoot Experience level: 1 Strength: 13 Dexterity: 10 Constitution: 15 Intelligence: 14 Wisdom: 13 Charisma: 8 Health: 14(14) Energy: 3(3) Def: 3 Gold: 116 Moves: 151 Dungeon seed: 3lNh6uuq1QXBRh6v Game ID: asdf_1440302067 Your Inventory: Coins $ - 116 gold pieces Weapons a - an uncursed +1 dagger (weapon in hand) b - an uncursed +2 crossbow (alternate weapon; not wielded) c - 53 uncursed +2 crossbow bolts (in quiver) d - 38 uncursed +0 crossbow bolts g - an uncursed +2 aklys Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 5 uncursed cram rations Scrolls h - a blessed scroll of blank paper Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] crossbow [Basic] Spellcasting Skills Final Attributes: You were devoutly aligned. You had automatic searching. You had infravision. You were displaced. You survived. Vanquished creatures: a kobold a lichen a kobold zombie 3 creatures vanquished. Voluntary challenges: You went without food. You were an atheist. You used a wielded weapon 3 times, starting on turn 2. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 some fountains a long staircase Level 2 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:150 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 116 ( 11 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 30 points) Discoveries: 0 items ( 0 points) Variety of kills: 3 monsters ( 150 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 573 Latest messages: Your wallet contains 116 zorkmids. To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye asdf the Ranger, quit... You quit in The Dungeons of Doom on dungeon level 2 with 573 points, and 116 pieces of gold, after 151 moves. You were level 1 with a maximum of 14 hit points when you quit.