Arrhythmia, chaotic female vampiric Wizard -- ---- -- --.-- --- --..| --.---- --...-- -..|-- ------------...--- --- |...|.--- |.....--- -...|.|---|................|--------------|.-- |.......---- |.......---... .|...|................|.(%|..|...|...|..| |..........| |...........- .|...+...-|--.........|.?!|..|... ...|..--- -........-- -.........| -.|.. |..|...|..-----.)|...|..|-|---|--....------.........-- --.%...---- |.-.---..|...|--|(..|..--|---|-.........|......|...........| |.....| |........|...| |((.-.....%....%..-----..|................-- -. --.....| |........|---| |((.|......--+-...|...|..|................| |.......<...---- ..--.-...|((.|+------..{...| |...-...|....|..............| --......--.....| #|.|..+...|...|.............| |...|...|..----....@...%..--- |....------...--.|....|)..|(..|-+-.......-|-------------.-| --...).....-- ---. |........----...--(-| |..-|.|....).............| --.u@----.---- | |-.........|........| |..|..|----)...---------.| ---|...| -..|.-- |...[*.....|..#.....----..|..|(%.-....| .|--..|...---|>....| |-...%.....|-....{........|..|(%.|....+ .||.........--)...-- |..........--..|....#.....--.-----....| ||...............| --.............|-.....................| --------.|....--- ---..|.------------------------------- -----.-- ------ --- Arrhythmia the Thaumaturge Experience level: 6 Strength: 9 Dexterity: 15 Constitution: 10 Intelligence: 18 Wisdom: 11 Charisma: 13 Health: 0(42) Energy: 72(72) AC: 6 Gold: 202 Moves: 3150 Your Inventory: Coins $ - 202 gold pieces Weapons a - a blessed +1 quarterstaff Armor b - an uncursed +0 cloak of magic resistance (being worn) q - an [uncursed] +0 pair of mud boots [water walking] u - an [uncursed] +0 pair of hard shoes [iron] (being worn) B - an [uncursed] +0 iron skull cap [orcish helm] (being worn) K - an [uncursed +0] ornamental cope [cloak of protection] Comestibles x - an [uncursed] tripe ration Potions f - an uncursed potion of see invisible g - an uncursed potion of speed h - an uncursed potion of booze E - an [uncursed] viscous potion [of paralysis] F - an [uncursed] emerald potion [of full healing] G - a [cursed] brown potion [of polymorph] Rings d - an uncursed ring of slow digestion (on right hand) e - an uncursed +2 ring of gain intelligence p - a [cursed] brass ring [of teleportation] Wands D - an [uncursed] wand of digging [0:5] I - an [uncursed] wand of striking [0:1] Tools n - an uncursed magic marker (0:26) s - 6 [uncursed tallow] candles v - an [uncursed +0] pick-axe y - 3 [uncursed wax] candles C - an [uncursed] looking glass [mirror] H - an [uncursed] tin whistle J - an [uncursed magic] lamp called Railroad Mejic (lit) Gems o - an [uncursed] green gem [worthless glass] w - an [uncursed] black gem [worthless glass] z - an [uncursed] yellowish brown gem [amber] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 4% [|||||||.] b - detect unseen 3 divination 91% [|||||||.] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 951. Your alignment was 25 / 25. Monster difficulty range was 1 - 6. Level difficulty was 6. You were immune to level-drain. You were magic-protected. You could fly. You could survive without air. You had slower digestion. You regenerated. Your luck was zero. Anhur was angry with you (1). You are dead. Vanquished creatures: 2 small mimics a warhorse a giant beetle an imp a shrieker 7 gnome lords a floating eye 10 dwarves a giant bat an acid blob a coyote 2 gas spores 3 hobbits 4 giant rats a cave spider 2 red molds 51 gnomes a gnome zombie 3 geckos a jackal a kobold 2 goblins 7 sewer rats a grid bug 2 lichens 2 newts 110 creatures vanquished. Voluntary challenges: You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 an altar, a fountain a long staircase Level 2 stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 7 Level 3 stairs to The Dungeons of Doom Level 6 <- You were here many shops, some fountains, some trees History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:674 you reached level 2 of The Dungeons of Doom. On T:919 you reached level 1 of The Gnomish Mines. On T:1346 you reached level 2 of The Gnomish Mines. On T:1634 you reached level 3 of The Gnomish Mines. On T:1875 you reached level 4 of The Gnomish Mines. On T:2154 you advanced to experience level 2. On T:2160 you advanced to experience level 3. On T:2195 you advanced to experience level 4. On T:2232 you advanced to experience level 5. On T:2314 you reached level 5 of The Gnomish Mines. On T:2331 you advanced to experience level 6. Latest messages: The wand hits the floating eye! You kill the floating eye! You hear bubbling water. The watchman throws a spear! You are almost hit by a spear. You see here a spear. The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! The gray unicorn kicks! [HP-16=26] You hit the gray unicorn. You miss the gray unicorn. The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! The gray unicorn kicks! [HP-21=5] [HP+1=6] The watchman throws a spear! You are hit by a spear! You die... Final status: Goodbye Arrhythmia the Wizard... You died in The Gnomish Mines on dungeon level 6 with 1452 points, and 202 pieces of gold, after 3150 moves. You were level 6 with a maximum of 42 hit points when you died.