Arrhythmia, chaotic female vampiric Wizard ----- |<..--- ------ |.....---|..... --..|....|.---- --.|-.....---- --|.........|--- ---.- -+- ----.|....|..----...-- |.| --+-. -----%.|....|.....---- |.| -...... |..|....[%)......---.-- ....... --......---...........--- ...{... |....... |...|........... | -...... ----....-------...---.... |.|------....---# - --...|..---...|.--..|...|.....------ --.....|-....|.....)..---..%.|((((| ---..-|......)..)--....|-...-@@.(| .....|...`.......|-...|...-|.(((| -----.........--..|........|------ --.......-----|...|....| ---...--- --..|...-- ----- -----. Arrhythmia the Thaumaturge Experience level: 8 Strength: 12 Dexterity: 11 Constitution: 13 Intelligence: 18 Wisdom: 12 Charisma: 9 Health: 0(64) Energy: 128(128) AC: 0 Gold: 0 Moves: 3355 Your Inventory: Armor b - an uncursed +0 cloak of magic resistance (being worn) o - an [uncursed] +0 chain mail (being worn) u - an [uncursed] +0 white-handed shield [Uruk-hai] (being worn) x - an [uncursed] +0 pair of gloves called Dex [gauntlets of dexterity] (being worn) G - an [uncursed +0] hooded cloak [of dexterity and stealth (dwarvish)] H - an [uncursed] +0 pair of hard shoes [iron] (being worn) Comestibles D - an [uncursed] Hyper Futa Mare Dick named Blessings of the Sun I - an [uncursed] lizard corpse Potions f - a blessed potion of booze g - 2 blessed potions of object detection s - an [uncursed] ochre potion [of gain energy] F - an [uncursed] clear potion [of water] J - an [uncursed] potion of object detection Rings d - an uncursed ring of slow digestion (on right hand) e - an uncursed +1 ring of adornment Wands c - an uncursed wand of light (0:14) K - an [uncursed] wand of magic missile [0:4] Tools v - an [uncursed] towel A - 4 [uncursed tallow] candles B - an [uncursed wax] candle E - an [uncursed] brass lantern M - an [uncursed] key [skeleton key] Gems w - an [uncursed] stone called Touch [touchstone] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 100% [|||||||.] b - create monster 2 clerical 100% [|||||||.] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 1154. Your alignment was 25 / 26. Monster difficulty range was 1 - 7. Level difficulty was 6. You were immune to level-drain. You were magic-protected. You saw invisible. You could fly. You could survive without air. You had slower digestion. You regenerated. Your luck was zero. Anhur was angry with you (1). You are dead. Vanquished creatures: a small mimic a lizard a dingo a housecat a rock mole a fog cloud a shrieker 8 gnome lords 4 elf zombies a ghoul a paper golem 5 giant ants a little dog a kitten 11 dwarves 2 hill orcs 3 rothes a giant bat 2 orc zombies 2 dwarf zombies 2 iguanas an acid blob 5 hobbits a large kobold 44 gnomes a gecko 2 jackals 2 foxes a kobold 4 goblins 7 grid bugs 3 bats a lichen 4 newts 127 creatures vanquished. Voluntary challenges: You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You abstained from Elbereth's help. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 some fountains stairs to The Gnomish Mines Level 3 a general store, a fountain Level 4 an altar, a sink Level 5 a sink The Gnomish Mines: levels 3 to 6 Level 3 stairs to The Dungeons of Doom Level 6 <- You were here a tool shop, a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:307 you reached level 2 of The Dungeons of Doom. On T:452 you advanced to experience level 2. On T:536 you reached level 3 of The Dungeons of Doom. On T:660 you reached level 4 of The Dungeons of Doom. On T:708 you advanced to experience level 3. On T:824 you advanced to experience level 4. On T:903 you reached level 5 of The Dungeons of Doom. On T:961 you advanced to experience level 5. On T:1123 you advanced to experience level 6. On T:1979 you reached level 1 of The Gnomish Mines. On T:1981 you advanced to experience level 7. On T:2245 you reached level 2 of The Gnomish Mines. On T:2655 you advanced to experience level 8. On T:2765 you reached level 3 of The Gnomish Mines. On T:3235 you reached level 4 of The Gnomish Mines. Latest messages: Nenilukah suddenly seems weaker! Nenilukah zaps a wand of striking! Boing! [HP+1=59] You hit Nenilukah. You miss Nenilukah. Nenilukah zaps a wand of striking! Boing! Nenilukah hits! (2x) You see a lamp called Reggie flicker considerably. [HP-22=37] You hit Nenilukah. You miss Nenilukah. Nenilukah hits! (2x) [HP-15=22] You hit Nenilukah. You bite Nenilukah. Nenilukah hits! (2x) Nenilukah just misses! Nenilukah hits! You die... Nenilukah takes all your possessions. Final status: Goodbye Arrhythmia the Wizard... You died in The Gnomish Mines on dungeon level 6 with 3886 points, and 0 pieces of gold, after 3355 moves. You were level 8 with a maximum of 64 hit points when you died.