Kurt, neutral male human Monk ----- --- ---- --- |.<.| . .. .| ##-...| -----.- ..----- .| # |...| |...|.+ ..|(((| .| ### ----- |._.|%| ..|(((| .| # |.@.-.--------.|... .|### |@..|....-.//|.-|--- .|# ----|....|.//|........|# -+--.-----..-----.|# |.......%-...|.|# --|--....|...|.|# |...|---.-----.|#### |...|..-.......|# |...|..|.......|# ---- -----+---------.....{.|% |................................# ---------------------------------# Kurt the Initiate Experience level: 6 Strength: 18 Dexterity: 14 Constitution: 14 Intelligence: 11 Wisdom: 10 Charisma: 8 Health: 0(51) Energy: 22(22) Def: 8 Gold: 269 Moves: 1091 Dungeon seed: bimwU0XbUANIZiTo Game ID: Kurt_1512484061 Your Inventory: Coins $ - 269 gold pieces Weapons l - 12 blessed +0 shuriken (in quiver) m - an uncursed +0 two-handed sword (alternate weapon; not wielded) x - a blessed +4 dwarvish short sword named Sword of Fable Armor e - an uncursed +2 pair of leather gloves (being worn) n - an uncursed +1 robe (being worn) z - an uncursed +0 dwarvish iron helm (being worn) N - a cursed -2 pair of iron shoes (being worn) Comestibles f - 5 uncursed food rations g - 6 cursed apples h - 7 uncursed oranges i - 4 uncursed fortune cookies A - 2 uncursed candy bars Scrolls b - an uncursed scroll of light Spellbooks a - a blessed spellbook of protection o - an uncursed spellbook of cure sickness Potions c - a blessed potion of healing d - 2 uncursed potions of healing p - a cursed potion of sickness s - 2 uncursed potions of booze F - a blessed potion of object detection J - 2 uncursed potions of water Rings u - an uncursed ring of conflict Wands j - an uncursed wand of enlightenment (0:2) Tools k - an uncursed oil lamp (lit) (0:837) w - an uncursed skeleton key B - a blessed tallow candle (0:200) G - an uncursed tallow candle (0:200) Gems q - 2 uncursed worthless pieces of orange glass y - an uncursed worthless piece of yellow glass Spells and supernatural/magical abilities: Name Level Category Fail Memory p - protection 1 clerical 0% 95% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills martial arts [Basic] wands [Basic] Weapon Skills shuriken [Basic] Spellcasting Skills healing spells [Basic] Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were somewhat stealthy. You were fast. You were lucky. You are dead. Vanquished creatures: a giant beetle a gnome king a soldier ant a shrieker 4 gnome lords 3 gnomish wizards a giant ant a puppy 4 dwarves an iguana a giant bat 12 gnomes 3 newts a goblin 4 sewer rats 5 grid bugs 2 lichens a kobold zombie 47 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You never hit with a wielded weapon. You did not apply a unicorn horn. You did not use plumbed fixtures. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain a long staircase Level 2 a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 <- You were here some shops, a temple to Chih Sung-tzu, a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:225 you reached level 2 of The Dungeons of Doom. On T:541 you advanced to experience level 2. On T:738 you reached level 1 of The Gnomish Mines. On T:749 you advanced to experience level 3. On T:791 you advanced to experience level 4. On T:811 you reached level 2 of The Gnomish Mines. On T:827 you advanced to experience level 5. On T:837 you prayed to Chih Sung-tzu. On T:999 you reached level 3 of The Gnomish Mines. On T:1073 you advanced to experience level 6. On T:1075 you entered the Minetown temple Score breakdown: Gold: 269 ( 26 points) Experience: 6 levels ( 500 points) Exploration: 5 levels ( 120 points) Discoveries: 11 items ( 550 points) Variety of kills: 18 monsters ( 900 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 7788 Latest messages: The priest of Shan Lai Ching wields a mace! The priest of Shan Lai Ching kicks! The priest of Shan Lai Ching casts a spell at you! You feel as if you need some help. Please move the cursor to an unknown object. Human monk called Kurt on a neutral altar. Please move the cursor to an unknown object. Never mind. > You don't have that object. You feel self-knowledgeable... The feeling subsides. You strike the priest of Shan Lai Ching! The priest of Shan Lai Ching swings his mace at you. The priest of Shan Lai Ching hits you! The priest of Shan Lai Ching kicks! The priest of Shan Lai Ching points at you, then curses. You feel better. The priest of Shan Lai Ching swings his mace at you. The priest of Shan Lai Ching hits you! You die... Final status: Goodbye Kurt the Monk, killed by a priest of Shan Lai Ching... You died in The Gnomish Mines on dungeon level 5 with 7788 points, and 269 pieces of gold, after 1091 moves. You were level 6 with a maximum of 51 hit points when you died.