OPTIONS=catname:the minotaur OPTIONS=dogname:Dogley OPTIONS=horsename:Pwny # Vi keys suck OPTIONS=number_pad # Some interface options OPTIONS=!showexp,time,color,!sparkle,!cmdassist,lit_corridor,fixinv,showscore OPTIONS=pickup_thrown #no 3.6.0 #OPTIONS=hilite_hidden_stairs # Autopickup: gold and anything I want to collect. OPTIONS=pickup_types:$"=/!?+* OPTIONS=autopickup OPTIONS=boulder:0 OPTIONS:pickup_burden:burdened OPTIONS=fruit:slime mold. You die.. OPTIONS=suppress_alert:3.4.3 OPTIONS=use_darkgray OPTIONS=UTF8Graphics #OPTIONS=IBMGraphics OPTIONS=bones OPTIONS=menucolors # BUC MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR="the blessed"=lightgreen MENUCOLOR="the uncursed"=white MENUCOLOR="the cursed"=red&bold # useful items MENUCOLOR="magic lamp"=magenta MENUCOLOR="lamp called magic"=magenta MENUCOLOR="blessed magic lamp"=lightmagenta MENUCOLOR="blessed lamp called magic"=lightmagenta MENUCOLOR=" lizard corpse"=magenta MENUCOLOR="magic marker"=magenta # no special case for blessed & cursed because all BUCs can be useful MENUCOLOR=" holding"=magenta MENUCOLOR="blessed .* holding"=lightmagenta MENUCOLOR="cursed .* holding"=red&bold MENUCOLOR="luckstone"=magenta MENUCOLOR="blessed.*luckstone"=lightmagenta MENUCOLOR="cursed.*luckstone"=red&bold MENUCOLOR=" unicorn horn"=magenta MENUCOLOR=" blessed .* unicorn horn"=lightmagenta MENUCOLOR=" cursed .* unicorn horn"=red&bold MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=lightmagenta MENUCOLOR=" amulet .* ref(lection)?($| )"=lightmagenta MENUCOLOR="wishing"=lightmagenta # endgame items MENUCOLOR="wand .* death"=cyan MENUCOLOR="wand .* teleportation"=cyan MENUCOLOR="gold detection"=cyan # warning! MENUCOLOR="wand .* cancellation"=red&bold MENUCOLOR="wand .* CANCELLATION"=red&bold MENUCOLOR="bag of tricks"=red&bold # gold MENUCOLOR="gold piece"=yellow # awesome stuff MENUCOLOR="Amulet of Yendor named"=lightblue # all fail rates for perfectly-known spells MENUCOLOR=" 100%\s*100%"=red MENUCOLOR=" [5-9][0-9]%\s*100%"=red MENUCOLOR=" [1-4][0-9]%\s*100%"=brown MENUCOLOR=" [0-9]%\s*100%"=green # all fail rates for well-known spells MENUCOLOR=" 100%\s*[2-9][0-9]%"=red MENUCOLOR=" [5-9][0-9]%\s*[2-9][0-9]%"=red MENUCOLOR=" [1-4][0-9]%\s*[2-9][0-9]%"=brown MENUCOLOR=" [0-9]%\s*[2-9][0-9]%"=green # fail rates for spells that may need refreshing MENUCOLOR=" 100%\s*1?[0-9]%"=orange MENUCOLOR=" [5-9][0-9]%\s*1?[0-9]%"=orange MENUCOLOR=" [1-4][0-9]%\s*1?[0-9]%"=yellow MENUCOLOR=" [0-9]%\s*1?[0-9]%"=lightgreen MENUCOLOR=" [1-9][0-9]+%\s*\(gone\)"=black&bold MENUCOLOR=" [0-9]%\s*\(gone\)"=gray # autopickups- rocks an' stuff AUTOPICKUP_EXCEPTION=">*rock*" AUTOPICKUP_EXCEPTION=">*glass*" AUTOPICKUP_EXCEPTION=">*stone called loa*" AUTOPICKUP_EXCEPTION=">*loadstone" AUTOPICKUP_EXCEPTION=">*loadstone named *" AUTOPICKUP_EXCEPTION=">*gray stone" # blind: glass/gems show up as gem, all else as stone. AUTOPICKUP_EXCEPTION=">stone" # blessed, uncursed, cursed, greased AUTOPICKUP_EXCEPTION=">*sed stone" AUTOPICKUP_EXCEPTION=">*scare monster" # goddamn uruk-hai AUTOPICKUP_EXCEPTION="<*poisoned*" #anything with magic in the name is useful - whistle, lamp, marker AUTOPICKUP_EXCEPTION="<*magic" AUTOPICKUP_EXCEPTION="<*magic*" AUTOPICKUP_EXCEPTION="