Rayston, chaotic male orcish Barbarian ----------- |.........| |.<.......+ `########----------..--.----.....-------- -----.-- -- ########.........*.....................| # # #|...--------.......----------- | ## ### ....|?++|.(|------.|..|(((| ## # |...|m+?|..|....*|.|..|(((| + ### ### |...|@@.||-|.._..|.-|-|...----.. -.-.- # |...-|---..|.....|....-+---....| |^>%|### |..........|.....|.............| |....# |....od..{.----|--.{...........| |...| |............................... |...| |..-+---............-+---|--...| |...+ |..| --------..---| |..)|...| ----- |..| |%%.+.*+..| |.(.|...| ...| |%%.|..|..| |!/.|...| |..- -----..---- ----- ..| |.. .... ..| ---- ------ --- Rayston the Bandit Experience level: 7 Strength: 18/01 Dexterity: 16 Constitution: 18 Intelligence: 7 Wisdom: 7 Charisma: 6 Health: 0(86) Energy: 15(15) Def: 10 Gold: 0 Moves: 5533 Dungeon seed: cxso7kbv2aDuY32K Game ID: Rayston_1500391808 Your Inventory: Weapons h - an uncursed +0 axe (weapon in hand) i - 2 uncursed +0 elven daggers (in quiver) m - an uncursed +0 axe u - an uncursed +0 orcish dagger x - a blessed +0 silver saber Armor n - an uncursed +0 dwarvish iron helm (being worn) q - an uncursed +0 dwarvish cloak (being worn) z - an uncursed +0 pair of elven boots (being worn) A - an uncursed +0 pair of gauntlets of dexterity (being worn) V - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles c - 2 uncursed food rations Tools g - an uncursed bag of tricks (0:19) s - an uncursed skeleton key Gems r - an uncursed luckstone Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills bare handed combat [Basic] stealth [Basic] Weapon Skills axe [Skilled] two-handed sword [Basic] Spellcasting Skills Final Attributes: You were piously aligned. You were poison resistant. Your writing hand was cramped from overuse. You were telepathic. You had infravision. You were very stealthy. You were held by a giant mimic. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic a gnome king 2 brown puddings a jaguar 2 Woodland-elves an ape a bugbear a rock mole 2 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a guardian naga hatchling a straw golem 4 floating eyes 7 dwarves a homunculus 4 iguanas 2 rothes a rabid rat 5 giant bats a monkey an orc zombie a coyote a hobbit 3 acid blobs 2 large kobolds 6 geckos a hobgoblin 4 giant rats 3 cave spiders a brown mold a green mold a red mold 17 gnomes 2 foxes 3 kobolds 8 newts a goblin 2 sewer rats 7 grid bugs 6 bats 7 lichens 2 kobold zombies 123 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 162 times, starting on turn 29. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 3 times, starting on turn 2318. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You split 1 pudding, starting on turn 4480. You wrote Elbereth's name 3 times, starting on turn 2318. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 an altar to Crom, a fountain a long staircase Level 2 a fountain, a sink Level 3 a fountain stairs to The Gnomish Mines Level 4 (Vault) an altar to Set, a fountain Level 5 (Shop) some fountains Level 6 a fountain Level 7 some fountains, a throne The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 <- You were here many shops, a temple to Mitra, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:452 you reached level 2 of The Dungeons of Doom. On T:686 you advanced to experience level 2. On T:794 you reached level 3 of The Dungeons of Doom. On T:925 you advanced to experience level 3. On T:1231 you reached level 4 of The Dungeons of Doom. On T:1606 you advanced to experience level 4. On T:2356 you reached level 5 of The Dungeons of Doom. On T:2735 you reached level 6 of The Dungeons of Doom. On T:2795 you reached level 7 of The Dungeons of Doom. On T:2940 you advanced to experience level 5. On T:3561 you reached level 1 of The Gnomish Mines. On T:3797 you advanced to experience level 6. On T:3816 you reached level 2 of The Gnomish Mines. On T:4026 you reached level 3 of The Gnomish Mines. On T:4176 you entered the Minetown temple On T:4229 you opened a magic chest. On T:4610 you advanced to experience level 7. On T:5060 you prayed to Set. Score breakdown: Gold: 0 ( 0 points) Experience: 7 levels ( 600 points) Exploration: 7 levels ( 180 points) Discoveries: 7 items ( 350 points) Variety of kills: 44 monsters ( 2000 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 10890 Latest messages: You carefully open the magic chest... You put an uncursed +0 dwarvish roundshield into the magic chest. That door is closed. You succeed in unlocking the door. The door opens. "Hello, Rayston! Welcome to Culdaff's rare books!" Wait! That's a giant mimic! You cannot escape from the giant mimic! The giant mimic claws you! (2x) You miss the giant mimic. (3x) You are empty handed. h - an uncursed axe (alternate weapon; not wielded). You are now wielding your axe. A giant mimic blocks your way. You swing your axe in a wide arc. You smite the giant mimic! The giant mimic claws you! (2x) You die... Culdaff gratefully inherits all your possessions. Final status: Goodbye Rayston the Barbarian, killed by a giant mimic... You died in The Gnomish Mines on dungeon level 6 with 10890 points, and 0 pieces of gold, after 5533 moves. You were level 7 with a maximum of 86 hit points when you died.