Raisse, neutral female koboltic Archeologist



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                                     .        ..
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                                    |.| ...  |..|
                               ---+--.---|----.B----- |
               | --+--------+---...............k......-----+--- |
               |...........%........{......%....)...............|
               | --+-----+------......----+-------..............|
                               |-----.|            ..--+------  +
                               |....|.|            ..|
                               |....-.|             .|
                               |....|.|              |
               | --------------------.------------   ---------  |
               |................................................|
               --------------------------------------------------



Raisse the Digger  St13 Dx8 Co12 In12 Wi16 Ch12 ArcKobFemNeu 
Dlvl:5  $:0  HP:0(19) Pw:13(13) AC:9  MC:0 Xp:1/25  T:132 


Your inventory
  Weapons
  a - an uncursed +2 bullwhip (alternate weapon; not wielded)
  n - 15 uncursed +0 darts (in quiver)
  o - 2 uncursed +0 orcish spears
  Armor
  b - an uncursed +0 leather jacket (being worn)
  c - an uncursed +0 fedora (being worn)
  Comestibles
  d - 3 uncursed food rations
  Scrolls
  f - an uncursed scroll of magic mapping
  g - an uncursed scroll of punishment
  r - an uncursed scroll of identify
  Spellbooks
  e - a blessed spellbook of detect monsters (0:4)
  t - an uncursed spellbook of invisibility (0:5)
  Potions
  s - an uncursed potion of full healing
  Wands
  q - an uncursed wand of draining (0:2)
  Tools
  h - an uncursed +0 pick-axe (weapon in hand)
  i - an uncursed tinning kit (0:65)
  k - an uncursed sack
  l - an uncursed blindfold
  m - an uncursed magic marker (0:2)
  Gems
  j - an uncursed touchstone

The sack is empty.

Final attributes
  You were fervently aligned
  Your alignment was 10
  Your max alignment was 10
  You carried 0 sins
  Number of artifacts generated was 0
  Your leg damage was 0
  Monster spawn increase would have started at turn 33875
  Monster spawn increase would have reached its maximum at turn 63942
  Next attribute increase check would have come at turn 504
  Strength training was 1
  Dexterity training was 3
  Wisdom training was 0
  Constitution training was 6
  You were poison resistant
  You had infravision
  You had 1057 points of nutrition remaining
  You were stealthy
  You were fast
  You were lucky (3)
  You had extra luck
  Good luck did not time out for you
  You are dead 

Spells known in the end
      Name               Level    Category     Fail
  a - detect monsters        1     divine        0%

Vanquished creatures
  an echidna (2 created)
  a jackal (5 created)
  a hitter goblin
  a newt (2 created)
  4 creatures vanquished.

Voluntary challenges
  You went without food
  You were an atheist
  You never prayed to the gods
  You hit with a wielded weapon 8 times
  You read items or engraved 1 time
  You never genocided any monsters
  You never polymorphed an object
  You never changed form
  You used no wishes
  You remained celibate

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    pick-axe           [Basic]
    sling              [Basic]
    whip               [Basic]
  Spellcasting Skills
    divination spells  [Basic]

Latest messages
  # 
  Name an individual object? [ynq] (q) 
  What do you want to call? [bce-mq or ?*] 
  Call a timber wand: 
  r - a scroll labeled RW NW PRT M HRW.
  s - a dark green potion.
  You hear a door open.
  The jackal bites you!
  You miss the jackal.
  You kill the jackal!
  You see here a jackal corpse.
  The giant bat bites you!
  t - a violet spellbook.
  The giant bat bites you!
  The giant bat bites you!
  You hit the giant bat.
  The giant bat bites you!
  You hear the wailing of the Banshee...
  The giant bat bites you!
  You die...

Goodbye Raisse the Archeologist...
You died in The Dungeons of Doom on dungeon level 5 with 300 points,
and 0 pieces of gold, after 132 moves.
Killer: giant bat
You were level 1 with a maximum of 19 hit points when you died.

You didn't beat your previous score of 68998 points.

 No  Points     Name                                                   Hp [max]
  1    1244614  Kai-Sam-Hum-Fem-Cha quit in The Dungeons of Doom on
                level 3 [max 32].                                     292 [292]
  2    1176062  SubGenius-Arc-Dwa-Fem-Law died in Gehennom on level
                41.  Killed by an antimatter vampire.                   - [169]
  3     239693  FIQ-Mon-Dop-Mal-Neu died in The Dungeons of Doom on
                level 33.  Killed by a petty black widow, while
                reading a cursed book.                                  -  [68]

  6      86183  danl-Wiz-Dop-Fem-Cha quit in Town on level 7
                [max 12].                                             152 [152]
  7      79833  greeter-Arc-Tro-Fem-Neu quit in The Dungeons of Doom
                on level 10 [max 12].                                 115 [139]
* 8      68998  coffeebeet-Arc-Mou-Mal-Law died in The Dungeons of             
                Doom on level 2.  Killed by an undead naga hatchling.   -  [69]
*          300  Raisse-Arc-Kob-Fem-Neu died in The Dungeons of Doom            
                on level 5.  Killed by a giant bat.                     -  [19]
  9      62520  Udosdottir-Gla-Lyc-Mal-Law escaped the dungeon
                [max level 11].                                       117 [117]
 10      54244  Soviet5lo-Nin-Dop-Mal-Cha died in The Dungeons of
                Doom on level 11.  Killed by an invisible leprelich.    -  [90]