Raisse, neutral female gnomish Wizard ----------- |.........| |..------.---- ---.- |....-- |...| |.....-- |.-- --.....-- |.- ---....| -G. ---..-- ... ....| ....| ... ... ..... -....... ..%)..<. ........ Raisse the Conjurer Experience level: 4 Strength: 9 Dexterity: 10 Constitution: 14 Intelligence: 19 Wisdom: 13 Charisma: 11 Health: 0(23) Energy: 9(57) Def: 5 Gold: 2099 Moves: 2411 Dungeon seed: C6W1mQUKgB20up1i Game ID: Raisse_1433250684 Your Inventory: Coins $ - 2099 gold pieces Weapons a - an uncursed +1 orcish dagger (weapon in hand) e - an uncursed +3 dagger p - an uncursed +2 aklys (alternate weapon; not wielded) u - a blessed +1 quarterstaff L - an uncursed rusty +0 orcish dagger P - an uncursed +0 dagger Armor A - an uncursed +0 studded leather armor (being worn) B - an uncursed +0 pair of low boots C - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed +0 orcish helm (being worn) Comestibles w - an uncursed food ration G - an uncursed slime mold J - an uncursed melon M - an uncursed tripe ration T - an uncursed carrot Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of magic mapping k - 2 uncursed scrolls of remove curse s - a cursed scroll of identify t - 2 uncursed scrolls of scare monster I - an uncursed scroll of charging Q - a cursed scroll of fire W - a blessed scroll of light Potions f - an uncursed potion of gain energy g - a blessed potion of confusion h - 2 uncursed potions of gain level y - a cursed potion of enlightenment K - an uncursed potion of water Rings c - an uncursed ring of warning S - an uncursed ring of teleportation X - an uncursed ring of poison resistance Wands n - an uncursed wand of teleportation (0:3) o - an uncursed wand of enlightenment (0:12) r - an uncursed wand of striking (0:3) Tools b - an uncursed magic marker (0:87) d - an uncursed +0 pick-axe q - an uncursed skeleton key E - an uncursed tin opener N - 2 uncursed tallow candles (0:200) Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% 88% b - magic missile 2 attack 0% 88% c - slow monster 2 enchantment 0% 88% Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You had woundedlegs. You had infravision. You were lucky. You are dead. Vanquished creatures: a floating eye a dwarf 2 rothes a werejackal 2 iguanas an acid blob 2 hobbits a hobgoblin a giant rat a cave spider a red mold a gnome 3 geckos 5 jackals a fox 3 goblins 3 grid bugs 7 lichens 6 newts 43 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 40 times, starting on turn 26. You read items or engraved 4 times, starting on turn 73. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 2 times, starting on turn 74. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 Level 3 a fountain Level 4 stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 5 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:441 you reached level 2 of The Dungeons of Doom. On T:874 you reached level 3 of The Dungeons of Doom. On T:960 you advanced to experience level 2. On T:1057 you reached level 4 of The Dungeons of Doom. On T:1591 you advanced to experience level 3. On T:1717 you reached level 1 of The Gnomish Mines. On T:2120 you advanced to experience level 4. On T:2278 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 2099 (11301 points) Experience: 4 levels ( 9649 points) Exploration: 6 levels ( 11.76%) ( 9486 points) Discoveries: 2 items ( 0.70%) ( 2508 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 19 monsters ( 5.01%) ( 6717 points) Time penalty: 2411 turns ( -277 points) Survival: died (score multiplied by 80%) Total score: 31507 Latest messages: KAABLAMM!!! You triggered a land mine! You rebalance your load. Movement is difficult. You die... Final status: Goodbye Raisse the Wizard, killed by a land mine... You died in The Gnomish Mines on dungeon level 6 with 31507 points, and 2099 pieces of gold, after 2411 moves. You were level 4 with a maximum of 23 hit points when you died.