George, lawful male dwarven Barbarian ---- ------ --------- ---- |..--- --- -----.--.---.|..|.--.-- |..| |....| |.-- --..........^..........| |..| |.--.----- |..|--- --.....................*|--.-- |.|-.....----- --^.--.-- |... ........-|...| |.|.-.....--.-- |.......------------.. .---......--.-- |......|......| ---................... .............|------- |......|-----.- ------........---.. .-.--.......---..--.-- --......| --. |-... .... ...| ............--- |.......| --- -------.... .^.---..--...........^-- |....|.----.-- --.......... ........|--...........| --...|-|.....-- |.......- ---..-.--- .>---...-- |.|.--|......------......| |........| .-- ----- |.|...---......|.--......-- --.----...--- --- --|.|--<....................---------- |...| |.....|--.---- --.|.| |..---...................G.Gd.@. ---.--- ---.|.--.....| |....------ --.......... ....---------- ..| ..... |...| --|...-....| |.....| |..............------------........----.--- ---.....-- --...-- ---.|...................................| |....-- ----- ----..--.-------------------.--------- ------ ------- --- George the Bandit Experience level: 6 Strength: 18/01 Dexterity: 18 Constitution: 18 Intelligence: 8 Wisdom: 7 Charisma: 6 Health: 0(58) Energy: 4(4) Def: 4 Gold: 362 Moves: 5186 Dungeon seed: kyytfxPcP1shiSAO Game ID: George_1466544958 Your Inventory: Coins $ - 362 gold pieces Weapons a - a +0 battle-axe m - 2 +0 orcish daggers (wielded) E - 2 +0 darts (in quiver) I - a blessed +2 dart J - a blessed +1 dart K - a blessed +1 scimitar L - a poisoned +0 dart Armor e - an uncursed +0 ring mail (being worn) n - an uncursed +0 pair of jumping boots (being worn) o - an uncursed +0 orcish helm p - a blessed +2 orcish helm r - an uncursed +0 orcish helm O - an uncursed +0 ring mail Y - an uncursed +0 orcish helm Comestibles c - an uncursed food ration w - an uncursed melon C - an uncursed tin of werejackal meat G - an uncursed lembas wafer V - 2 uncursed sprigs of wolfsbane Scrolls g - a blessed scroll of enchant armor named $40 k - an uncursed scroll of blank paper named $30 A - an uncursed scroll of scare monster X - an uncursed scroll of blank paper Spellbooks u - an uncursed spellbook of extra healing Potions d - an uncursed potion of water named uninterested f - an uncursed potion of fruit juice i - an uncursed potion of polymorph named $100 s - a blessed potion of oil v - an uncursed potion of gain energy z - a cursed potion of extra healing Q - an uncursed potion of sleeping S - an uncursed potion of invisibility T - an uncursed potion of gain ability Rings P - a cursed ring of teleportation Wands M - a wand of light (0:13) Tools j - an uncursed brass lantern (0:1263) F - an uncursed bag of holding U - an uncursed credit card Gems h - 2 uncursed worthless pieces of orange glass q - an uncursed dilithium crystal t - an uncursed worthless piece of red glass y - 2 uncursed worthless pieces of blue glass D - an uncursed worthless piece of yellowish brown glass N - an uncursed worthless piece of yellow glass W - an uncursed worthless piece of violet glass Z - an uncursed fluorite stone Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Y - supernatural jump -- ability ? -- Your skills at the end: Miscellaneous Skills bare handed combat [Basic] Weapon Skills axe [Basic] short sword [Basic] Spellcasting Skills Final Attributes: You were fervently aligned. You were poison resistant. You were telepathic. You had infravision. You could jump. You are dead. Vanquished creatures: a small mimic 2 leprechauns a blue jelly a water nymph a fire ant a bugbear a rock mole 2 rock piercers a gray ooze a paper golem a little dog a floating eye 2 kittens 3 homunculi a kobold lord 2 kobold shamans 5 iguanas 5 hill orcs a centipede 4 giant bats a monkey 7 dwarf zombies a wererat 3 coyotes an acid blob 6 geckos 3 hobgoblins 4 giant rats 4 cave spiders a brown mold a yellow mold a red mold 3 manes 5 jackals a kobold 6 newts 3 sewer rats 10 grid bugs 3 bats 8 lichens 2 kobold zombies 111 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You were an atheist. You used a wielded weapon 114 times, starting on turn 1. You did not apply a unicorn horn. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 some fountains, a sink a long staircase Level 2 a general store Level 3 Level 4 stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 5 <- You were here stairs to The Dungeons of Doom Level 6 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:114 you advanced to experience level 2. On T:565 you advanced to experience level 3. On T:575 you reached level 2 of The Dungeons of Doom. On T:747 you advanced to experience level 4. On T:1012 you reached level 3 of The Dungeons of Doom. On T:1958 you advanced to experience level 5. On T:2684 you reached level 4 of The Dungeons of Doom. On T:3294 you advanced to experience level 6. On T:3874 you reached level 1 of The Gnomish Mines. On T:4158 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 362 ( 36 points) Experience: 6 levels ( 500 points) Exploration: 6 levels ( 150 points) Discoveries: 7 items ( 350 points) Variety of kills: 41 monsters ( 2000 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 9108 Latest messages: You are now wielding your dwarvish short sword. Hmmm, it seems to be locked. You force your dwarvish short sword into a crack and pry. Your dwarvish short sword broke! You can't exactly force that lock now. You are now wielding your orcish daggers. You force your orcish daggers into a crack and pry. You succeed in forcing the lock. You carefully open the large box... You trigger a trap! A tower of flame bursts from the large box! You hear the howling of the CwnAnnwn... Your scroll labeled RATSANOPU named $30 catches fire and burns! One of your unlabeled scrolls catches fire and burns! One of your clear potions named uninterested boils and explodes! (You can name a clear potion from the item naming menu.) You die... The bag of holding is empty. Final status: Goodbye George the Barbarian, killed by a boiling potion... You died in The Gnomish Mines on dungeon level 5 with 9108 points, and 362 pieces of gold, after 5186 moves. You were level 6 with a maximum of 58 hit points when you died.